mixed vs dedicated Lance setup
#1
Posted 14 May 2012 - 03:08 AM
-A mixed Jack of All Trades Lance with Mechs and Players filling all roles
-A dedicated Specialist Lance with Mechs and Players filling one role
Assuming from a Unit point of view that all players have some kind of means to communicate with each other, which makes ultimately more sense?
I think mixed lances offer more independence and since they are "closed systems" they should be alot easier to coordinate (from the company perspective). On the other hand they require more micro-management from their lance leaders.
Dedicated lances would require a level of "High Command" that orchestrates the distinctly different lance roles with each other, but go easier on the lance leader responsibilities and possibly offer a higher degree of role efficiency.
What do you think?
#2
Posted 14 May 2012 - 03:17 AM
#3
Posted 14 May 2012 - 03:34 AM
But something like. three fast heavys and a light scout, or a mix of assaults and faster heavys to react on flankers/artillery makes a lot of sence
#4
Posted 14 May 2012 - 05:49 AM
#5
Posted 14 May 2012 - 07:29 AM
To me, it would make more sense to split the Lances into two-machine 'fire teams'. For company-level combats, this could mean specialized lances, like a scout lance that splits off into two, a brawler lance that splits into a fast brawler fire team and a tough brawler team, and a support lance that splits into direct fire- and an indirect fire, er, fire teams. Or it might mean an indirect fire... Fire team being formed with one CLPT and one 'bodyguard' 'Mech to protect from enemy support-hunters, &c.
I don't think I would enjoy a game of two completely mixed up lances duking it out. A couple of like lances could be fun. (Lights and mediums mixing it up, for instance. You've got all the roles covered, you're just going to be moving quickly, with paper-thin armor!)
#6
Posted 14 May 2012 - 10:49 AM
Haakon Valravn, on 14 May 2012 - 07:29 AM, said:
Make sure you let me know where your group is dropping so we can cut you to pieces. If you aren't using at least lance weight focused fire you're going to get shredded.
#7
Posted 14 May 2012 - 10:52 AM
#8
Posted 14 May 2012 - 11:10 AM
#9
Posted 14 May 2012 - 12:10 PM
#10
Posted 14 May 2012 - 12:14 PM
#11
Posted 14 May 2012 - 12:15 PM
All I can say to it is "Battlefields are so dynamic" that asking something as broad as "which is better?" is really too difficult to accurately answer. Unless, of course, you're just farming for opinions.
A lance's effectiveness is based not only on its loadout, but how well the team works with one another in tandem with how appropriate a type of lance is in the current environment. Bringing a lance of Scouts may be overkill in some missions, and just right in another.
#12
Posted 14 May 2012 - 12:27 PM
#13
Posted 14 May 2012 - 12:30 PM
But on a large engagement you really want co-ordinated recon teams doing your scouting not individual elements from every lance trying to scout ahead.
#14
Posted 14 May 2012 - 12:37 PM
That said dedicated scout still needs a good medium defender to support the scouts and distract for them, run screen. The fire support lance still needs a medium or faster heavy to protect them from scouts and other mediums.
The proper setup will likely vary map to map, but it's not something that can just be hamfisted into all one or all the other.
#15
Posted 14 May 2012 - 12:39 PM
#16
Posted 14 May 2012 - 12:43 PM
#17
Posted 14 May 2012 - 12:43 PM
like a scout lance with a heavier (not heavy) mech to deal the damage.
and so on
Edited by Andar89, 14 May 2012 - 12:44 PM.
#18
Posted 14 May 2012 - 12:46 PM
#19
Posted 14 May 2012 - 12:47 PM
#20
Posted 14 May 2012 - 01:04 PM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users