MaddMaxx, on 13 December 2012 - 09:42 AM, said:
There is no GD Spread of Damage on either PPC. It is a Myth made up on the Forums by the Trolls and whiners who on that day could find nothing else to Troll or Whine about.
The Graphic design Lead came on here and stated that the effect is just that, a "Graphic Effect".
PPC =
So how in the **** do you spread a single Bullet?
I'm looking at behavior in-game, not a dev post from a graphic designer. As well, the excerpt that you laid out from the XML files could be the graphical determination, not how it behaves damage-wise.
For a single bullet, I've seen a CT go yellow
along with RT and LT enough times to know splash when I see it. Look up Krivvan's "Pugging in a 4 PPC Atlas" videos. A PPC blast on two occasions hits LL, LT, CT. I'm not sure how this is undocumented behavior, I've seen it in several videos, experienced it myself firing at a stationary mech from behind.
Regardless, not the point of this discussion. Balancing factors considered, I think it would behoove the weapon (should other changes be made to balance it) to fire slower, yes.
Edited by Lanessar, 13 December 2012 - 10:57 AM.