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#1 HardLuck

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Posted 05 December 2012 - 05:00 PM

Take out the cap race I didn't pay $120 to race to a base to win, put a neutral base in one corner and 3 starting points of 8 mechs and make them fight 2 the death over the base.

#2 Fentus

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Posted 05 December 2012 - 05:04 PM

I hate base rushers too, they need to make it take 3 times longer to cap and put up some sort of base defense.

#3 Syllogy

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Posted 05 December 2012 - 05:07 PM

Meh.... I'd rather see a mechanic that prevents base cap until 3-5 mechs on that team are destroyed.

#4 Maverick Howell

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Posted 05 December 2012 - 06:07 PM

base rushing is a valid tactic my friends.

#5 Name77543

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Posted 05 December 2012 - 06:13 PM

yes, it's a valid tactic....for a wuss.

#6 Maverick Howell

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Posted 05 December 2012 - 06:16 PM

Not really when the enemy team RTB and then there's a huge shoot out.

#7 Deadoon

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Posted 05 December 2012 - 06:17 PM

I'd say make a neutral base in the center that unlocks after 2 minutes. the team bases unlock after 5.





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