CPT Hazel Murphy, on 04 March 2013 - 03:09 PM, said:
I love how you guys are losing it over your OWN speculation. Wait til they release details before you crap yourself.
And as far as competition goes... ever hear of modes that don't allow such things? Maybe a "Pure" Mode with no strikes of any kind?
Orzom had a good point. "Consumable" could mean once per match, not necessarily that you must repurchase every time.
I've played enough F2P games to know what it means when a new idea affecting gameplay is introduced and it involves money. I wouldn't be nearly as concern if it was about purely balancing issues as those can be ironed out (ECM, DHS, 3L etc.), but this on the other hand is a slippery slope.
Reasons to believe it is a one time use consumable, one being that the other modules are not purchasable with MC. As well, the large amount of sales lately hoping people will use MC to buy mechs, which means getting players to spend C-Bills on other things. Not to mention the slower release of Mechs so players have longer to accumulate C-Bills with which to buy them. Amongst other reasons.
In a way I can see this as a precursor to lowering mech MC cost overall, so players will have less C-Bills, spending them on consumables but be more encouraged to buy newly released mechs with MC. However I still disagree with their consumable design.
Edited by Strelitzia, 04 March 2013 - 03:41 PM.