WolvesX, on 23 February 2013 - 07:52 AM, said:
I think the tour will proof FINALY that ECM should get nerfed.
Here's the thing. If you look at how PGI talks about ECM it doesn't matter in the end. Clearly they are very invested in it working the way it works now. There has been a poll with over 1,000 people responding and the majority said that they hated it. Tons of well reasoned responses (and tons of crazy) are effectively met with 'you just don't understand'.
I do understand. I still strongly dislike it and I'm not alone. The way ECM is implemented makes the game considerably less enjoyable for me and I'm not alone. The solution is to say that there are other 'counters' like sensor range adjustments and how PPCs work and the like - which mean nothing what so ever and are in fact more like additional slaps in the face.
Why? Because what they really mean is 'You can learn to take ECM as it is....
or you can leave.'
ECM won't change. Not in any significant or meaningful way. Anyone who pugs needs to accept that they are here on sufferance and to provide content for organized team play. Integrated VOIP, even a lobby or other such features do absolutely nothing in any way to fix that.
So I tell my friends that it's an awesome game in a lot of ways but if you're not going competitive team play, well, don't get too invested. I've yet to be proven wrong in that assessment. Makes me a sad panda because I really want a solid MW game to play and enjoy and MWO is a
brilliant game even in beta.
It just chooses to stuff a raised middle finger in my face every time I play and I pug and I'm not in a D-DC Atlas or even when I am and I'm not playing with pugs who are rock-solid at teamwork, or even if they are but we drop against a premade with VOIP and an ECM setup. The outcome of which.... well, sounds like I'm not alone with that either. New maps and mechs, Elo, they really polish the things that the game does well.
They don't fix the fact that ECM/missile balancing is broken.
Please fix it. Please.
Edited by MischiefSC, 23 February 2013 - 08:07 AM.