Jump to content

When Are We Gonna Get A Coolant Flush Module



3036 replies to this topic

#1321 Super Mono

    Member

  • PipPipPipPipPipPip
  • 484 posts

Posted 04 March 2013 - 04:00 PM

View PostCache, on 04 March 2013 - 03:49 PM, said:

LOL

35% is such a small amount that I pity anyone who wastes C-bills or MC on them. That sounds like balance to me.


Setting aside your analysis on how much an impact 35% heat flushing is going to have on gameplay, I see you're Ignoring the complaints over the fact that the MC only option is clearly better I see. No flippant dismissal of that for me?

#1322 stjobe

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,498 posts
  • LocationOn your six, chipping away at your rear armour.

Posted 04 March 2013 - 04:00 PM

View PostSkinny Pete, on 04 March 2013 - 03:57 PM, said:

Not ti mention they arw IDENTICAL AT TOP TIER... You guys seem to have missed that.

Ah, but they're not. You see, percentages are funny. Subtracting 15% first and then 20% is not the same as subtracting 35% in one go:
100 - 15% = 85
85 - 20% = 68

100 - 35% = 65

68 != 65

The MC one is clearly better than the CB ones combined.

#1323 Tennex

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 6,619 posts

Posted 04 March 2013 - 04:01 PM

stay calm and continue to pay*

#1324 Easyvue

    Member

  • PipPip
  • 46 posts

Posted 04 March 2013 - 04:01 PM

If artillery and air strikes/ uav use the same multitier system then it will be pay to win because someone with more module types has a measurable advantage over those who can't fit them all with the cheap ones or at least not as effective. I wish they had kept the lol route of pay for premium time/skins only route

#1325 Matt Minus

    Member

  • PipPipPipPipPip
  • 108 posts

Posted 04 March 2013 - 04:01 PM

Feed me your tears, space poors!

The difference between the paid and non-paid items is so miniscule as to be negligible.

#1326 LauLiao

    Member

  • PipPipPipPipPipPipPipPip
  • 1,591 posts
  • LocationCalifornia

Posted 04 March 2013 - 04:01 PM

View PostFenris Krinkovich, on 04 March 2013 - 03:55 PM, said:


Two module slots for the c-bill variant vs. one slot for the MC variant. Not saying it's P2W, but it's definitely one is more equal than the other.


Right... because I could be using that module slot for something else super important and powerful like... er... advanced zoom... or... hmmm....

#1327 w0rm

    Member

  • PipPipPipPipPipPipPipPipPip
  • Giant Helper
  • 2,162 posts

Posted 04 March 2013 - 04:01 PM

View PostKalley, on 04 March 2013 - 03:57 PM, said:

35% less heat i dont think will be a major game changer


View Postharuko, on 04 March 2013 - 03:58 PM, said:

The 35% is a base value from having 10 heat sinks.

It goes up the more heat sinks you have, re-read the post carefully.


#1328 Melcyna

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 674 posts
  • LocationYuri Paradise

Posted 04 March 2013 - 04:01 PM

as long as there's a hardcap on the number of consumables usable per battle and as long as the C-Bills cost is reasonable, the OP is naturally missing by a mile

it becomes P2Win under the situation where the 2 condition above is not true

if PGI had any sensible brain? then the 2 condition above should apply (mainly since EVERY sensible game uses them)

if they don't then OP can continue his chorus of P2W, if they do then OP will pretty much sound stupid..

edit: just finished reading the article for consumables, yep it's hard capped (naturally) by module slot

SO...

Edited by Melcyna, 04 March 2013 - 04:03 PM.


#1329 Weaselball

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 670 posts
  • LocationHell's ********, AKA Fresno.

Posted 04 March 2013 - 04:01 PM

Here's my only real complaint or concern with this module system:

Lets assume youre in a mech with 4 module slots. With c-bills you buy:
Coolant Flush (1 + 2) and Airstrike (1 + 2). Ok cool. You're rockin both coolant flush and airstrike or whatever it turns out to be at their MC price equivalents.

Now you fight a guy that spent MC. He's rocking Coolant Flush (3), Airstrike (3), Longtom Artillery (3) and Care-Package (or whatever, 3).

Who has the advantage?

#1330 Vahnn

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 357 posts
  • Facebook: Link
  • LocationFargo

Posted 04 March 2013 - 04:01 PM

I initially want to defend this...

But I can't. What the ****?

The only way I can see this not sucking is if the CB flushes are cheap as hell. If I can't purchase a Small + Medium flush with the CB I make from 1-3 matches, then this is ******* ridiculous. (Assuming I'm making 200,000 a match with Premium bonus.)

If I have to buy Premium time AND Coolant Flushes with real money to stay viable.... Then this game can kiss my arse.

And I have been defending this game and it's crazy decisions to the death.

EDIT #1: I suppose once I have all the mechs I want, there's no need to purchase both Premium time and CFs. But.. Really, PGI? REALLY? I am so mother ******* disappoint.

****EDIT #2: I change my mind. Of course, we will have to wait and see what the actual costs are, but if it not 100% viable to spend CB on coolants flush to the point where I must even CONSIDER using MC to be able to win fights in games (read: "fights in games which were previously winnable with current, pre-flush heat mechaincs), then I will uninstall the game and PGI will never see another penny from me.

And PGI, you should really ******* reconsider, because even if a handful of players are like me, they're idiots and the idea of dropping $100.00 at a time for MC is stupid and will instead purchase MC on an As-Needed Basis, which we ALL know is a huge waste of money for the player... And you will lose a lot of revenue.

Don't be ******* idiots. I will literally uninstall this game and stop trying to get friends to play it (even though none of them want to play it anyway, due to the sh*t trial mech builds and the need to purchase 3x of the same mech chassis in order to get to the next tier of Mech Tree skills.

Edited by Vahnn, 04 March 2013 - 04:19 PM.


#1331 Zyllos

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,818 posts

Posted 04 March 2013 - 04:02 PM

And this is why I hate P2P...

It is impossible to make a P2P work without something useful (thus P2W) in the item shop for the company to make money from.

This has basically placed me on a razor's edge between dropping the game and staying...

#1332 Gebhart Leberecht von Bluecher

    Member

  • PipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 101 posts

Posted 04 March 2013 - 04:02 PM

It's over!
I cannot believe it!
I thought you never wanted to bring P2W to MWO!?
That means the end of playing this wonderful game for me!!
Too sad we were just trying to organise the german community and just had this great tournament "Kurita vs. Steiner"... I cannot believe it!!

#1333 WolvesX

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Machete
  • The Machete
  • 2,072 posts

Posted 04 March 2013 - 04:02 PM

http://mwomercs.com/...-would-support/

Here could be a solution.

#1334 TheCas

    Member

  • PipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 90 posts
  • LocationPlanet Sierra

Posted 04 March 2013 - 04:02 PM

View PostMoonUnitBeta, on 04 March 2013 - 03:58 PM, said:

We don't even know how much MC it costs,
and also you can get the equivilant of a MC purchased coolant flush through CB.


Stop overreacting. We know so little atm.


ty for summing it up

#1335 IceSerpent

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,044 posts

Posted 04 March 2013 - 04:02 PM

View PostDeamhan, on 04 March 2013 - 03:51 PM, said:

This isn't P2W but only because of one saving grace.

The ability to stack the two c-bill types but not the mc type. With the mc you only use up one crit slot for 35% but because it is only one module, you only get one use per match. If you buy both c-bill types, you get the 35% and get to use it twice but at a cost of an extra crit slot.


It's not a saving grace - those two uses are 15% one use and 20% another use, not 15%+20% twice per match.

Edit:

View PostKurshuk, on 04 March 2013 - 03:59 PM, said:

I'm with the wait and see crowd. If they're not too expensive for C-Bills and they don't shift the balance so far that it becomes required equipment then I'm ok with it.


I can guarantee you that 35% coolant flush will be required equipment. The new "must-have-or-get-out" modules will be Coolant flush (MC version) + Airstrike + Arty strike.

Edited by IceSerpent, 04 March 2013 - 04:07 PM.


#1336 Warlune

    Member

  • PipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 187 posts
  • LocationUnited States of America

Posted 04 March 2013 - 04:02 PM

This is absolute P2W BS.

#1337 Fate 6

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,466 posts

Posted 04 March 2013 - 04:02 PM

View PostBlue Boutique, on 04 March 2013 - 03:59 PM, said:

How about a Hunchback with three Large laser with complementry medium lasers trio to go?

How about a Hunch with 9ML.

#1338 sycocys

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Moderate Giver
  • Moderate Giver
  • 7,700 posts

Posted 04 March 2013 - 04:02 PM

Probably hands down the worst way to implement a decent idea ever. So much for the f2p balance side of things.

I could understand items with limited uses, and the MC counterpart getting 1 more use or something, but consumables outside of something like premium time which doesn't affect the match is a capital F king terrible idea for this game.

Haven't tested for but a dozen matches in the past couple weeks and it looks like that number will probably be dropping further.

*limited uses ie - per match limited after a purchase.

Edited by sycocys, 04 March 2013 - 04:33 PM.


#1339 Mechwarrior Buddah

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 13,459 posts
  • LocationUSA

Posted 04 March 2013 - 04:02 PM

Quote

This one?





If so then yes I did. For all we know, the devs changed their minds once they thought they figured out a way they could implement it without breaking balance too badly.

Again: I'm going to wait and see rather than adopt the Chicken Little approach right here and now. If the implementation sucks then YES, I'm going to complain.


yeah they cant impliment 2.0 dhs but they CAN coolant flush lol

#1340 FromHell2k

    Member

  • PipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 734 posts
  • LocationGerm0ney

Posted 04 March 2013 - 04:02 PM

View PostRoland, on 04 March 2013 - 03:59 PM, said:

They aren't actually identical though.
The mc version only requires one module slot to achieve maximum benefit, while the cbill version takes two.


There are more on the way... So... F2P=f*cked





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users