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I Think We Tend To Forget


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#61 Ragor

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Posted 06 December 2012 - 03:54 PM

View PostUndead Bane, on 06 December 2012 - 07:25 AM, said:

Nobody holded a shotgun at MWLL devs heads so that they would not go for finding funding. Get back from fairy tales country, if MWLL wanted to expand to a full scale game, it would have.

And yes, THANK YOU PGI. Really.


Bull-Sh it.

MWLL is a voluntary mod project rewriting the bugged Crytek code.
Problem with MWLL:
Some indiviudals in the Project Lead position hindered the development for over 2 years.

-> Thats why(I) many from the MWLL (dev) team switched to MWO as players.

But again, MWLL needed not budget since professiionelles and talents did in their free time as NON COMMERCIAL product -> no horrendous license fees to pay and all the time they need (... and wasted because of XXXX).

#62 MrGray

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Posted 06 December 2012 - 04:33 PM

View PostRagor, on 06 December 2012 - 03:54 PM, said:

Problem with MWLL:
Some indiviudals in the Project Lead position hindered the development for over 2 years.


It was changed. I hope you gonna try 0.7 because i really want to hear your opinion about tons of changes coming out.





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