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Thx Pgi For Making All Non Ecm Mechs Useless!


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#1 M T

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Posted 06 December 2012 - 07:55 AM

A friendly note to PGI for making alot of non ECM mechs pretty much useless.

And a very big thx to all the Founder's with founder mechs as well :rolleyes:


kkthxchnk!

#2 BlackSquirrel

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Posted 06 December 2012 - 07:57 AM

One B U T T H U R T extra supreme with a side of tearsauce coming UP!!

#3 Bguk

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Posted 06 December 2012 - 07:58 AM

I find my non ECM Jenner, Hunchback, Catapult, Atlas pretty useful. They have ballistics, missiles, and lasers that kill other mechs, ECM equipped or not. So I guess I do agree with the thanks, thank you PGI.

And kkthxwuobfouherwfos

#4 Mercules

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Posted 06 December 2012 - 07:58 AM

Yep...

Gausscat - Worthless

In fact any mech using any weapons is now worthless. No reason to run a mech.


Oh wait only mechs that didn't have a balanced build to begin with and used ALL LRMs and Streaks are really hurt by ECM and even they have ways around it. Could you have added on to one of the ten threads instead of starting up a new QQ?

#5 Agent of Change

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Posted 06 December 2012 - 07:59 AM

I kinda felt this way on tuesday but my stance is softening. I still think ECM is still too powerful but things are starting to stabalize and it's perfectly viable to run just about anything you did before (except maybe lock on weapons) just like you did before so long as your team has some form of ECM.

I am not saying it is sunshine and roses but it's not raining sh*t just yet.

#6 ReD3y3

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Posted 06 December 2012 - 07:59 AM

Just dont rely on streaks and LRMs and you can do well in any mech.

ECM really only negates those two weapons.

#7 Thorn Hallis

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Posted 06 December 2012 - 08:00 AM

Thanks PGI for making the OPs 'Mechs useless.

#8 Apoc1138

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Posted 06 December 2012 - 08:00 AM

oh the drama

#9 Sevaradan

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Posted 06 December 2012 - 08:05 AM

L2P.

The non ecm mechs are still fine

#10 Mercules

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Posted 06 December 2012 - 08:07 AM

View PostReD3y3, on 06 December 2012 - 07:59 AM, said:

Just dont rely on streaks and LRMs and you can do well in any mech.

ECM really only negates those two weapons.


Or we can fix the LRMs and Streaks so that while ECM will annoy them it won't be a total counter.
http://mwomercs.com/...add-a-band-aid/

#11 Xigunder Blue

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Posted 06 December 2012 - 08:08 AM

ECM has forced mechs with missiles into the direct fire LOS role. Long range artillery as a strategic option has been (nerfed). Long range snipers (gauss) have been fragilized (3 hit points) and nerfed. See a pattern here? Shorter ranged brawling is now the basis of the game. Like the FPS console games. Won't bother taking sides as flamers, consolers and fanbois will do plenty of that. Just saying.

#12 PurpleNinja

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Posted 06 December 2012 - 08:10 AM

Not all mechs, just SSRMs and LRMs.
Who cares about then anyway? How many Jenners carry LRMs?

:lol: :(

#13 RockWolf

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Posted 06 December 2012 - 08:16 AM

The drama. Long range is still very effective but direct weapons are the way to go. Yes ECM kills the easy to win point and click gameplay with LRM but 1 Lrm boat on a well balanced team does work. Team Work is again the way to go.

#14 Urza Mechwalker

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Posted 06 December 2012 - 08:18 AM

Funny as I do not have any ECM mech and I dont feel I got ANYWHERE near useless.

GRow up people. ECM had very little impact besides allowing organized teams to cover their movment on flanking maneuvers.

#15 GODzillaGSPB

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Posted 06 December 2012 - 08:20 AM

View PostBguk, on 06 December 2012 - 07:58 AM, said:

I find my non ECM Jenner, Hunchback, Catapult, Atlas pretty useful. They have ballistics, missiles, and lasers that kill other mechs, ECM equipped or not. So I guess I do agree with the thanks, thank you PGI.

And kkthxwuobfouherwfos


I never used LRMs and seldomly used SSRMs, but those were in the game. I also kinda enjoyed dodging LRMs while working my way from cover to cover.

Now, if these two weapon systems are gone, the game lost an element and this is BAD. What goes next?

#16 AlexWildeagle

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Posted 06 December 2012 - 08:22 AM

Friendly note to OP? What you talking bout willis?

Using the 1M and I have no issue with ECM, the folks who have it are either too fast or too slow for me so I still have to deal with missiles and streaks on occasion but loving the change anyway. The number of LRM boats and missile rainbows has gone way down and MWO is now a lot better.

#17 Bubba Wilkins

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Posted 06 December 2012 - 08:23 AM

There are 26 different weapon systems.

ECM counters 4 of them, and only if you are not countering the ECM with your own or they have more jammers then you have counters.

Not being able to lock an individual target for your direct fire weapons is hardly game breaking. Annoying yes, but you can still shoot targets at full range just as before. It's just a little harder to keep them straight in the mix of things.

#18 Bguk

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Posted 06 December 2012 - 08:23 AM

View PostGODzillaGSPB, on 06 December 2012 - 08:20 AM, said:


I never used LRMs and seldomly used SSRMs, but those were in the game. I also kinda enjoyed dodging LRMs while working my way from cover to cover.

Now, if these two weapon systems are gone, the game lost an element and this is BAD. What goes next?


They are only gone if you believe it be so. I can still go into the mech lab, load LRMs/SSRMs, and use them in game. LRMs and SSRMs are still viable. In all situations? No and that's a good thing. It's making people think of their loadouts, also how they play in the game. Want to be a LRM boat? Stick with the TAG guy. Granted, this does not always work in pugs as it is all random.

#19 Dagger6T6

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Posted 06 December 2012 - 08:24 AM

View PostMarctraider, on 06 December 2012 - 07:55 AM, said:

A friendly note to PGI for making alot of non ECM mechs pretty much useless.

And a very big thx to all the Founder's with founder mechs as well :lol:


kkthxchnk!



seriously? cmon man you know this is a gross over reaction. I suggest taking a step back, calm a second, remove some emotion... and then add your constructive criticism to one of the other bazillion threads about ECM

#20 AlexWildeagle

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Posted 06 December 2012 - 08:25 AM

View PostGODzillaGSPB, on 06 December 2012 - 08:20 AM, said:


I never used LRMs and seldomly used SSRMs, but those were in the game. I also kinda enjoyed dodging LRMs while working my way from cover to cover.

Now, if these two weapon systems are gone, the game lost an element and this is BAD. What goes next?


ohhh the drama.
They are not gone, you just have to learn tactics and when to use them. The only thing thats gone is the easy mode that was missile systems. ECM may not be what it is on TT but now missiles are back to being support weapons instead of primary, but support is what they were originally intended to be.





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