:LRM:
Give them 3 modes of fire.
- Mode 1: Direct fire. Missiles dont launch in one big cloud, but instead ripple launch in a long stream. Stream follows your aiming reticule. Think a long stream of missiles guided like the rocket launcher from Half Life. Can only guide 1 stream at a time per launcher. Missiles fly faster than current missiles but in this mode they are manualy guided to target.
- Mode 2: Medium Arc. Slight reduction in range, requires lockon to fire and track. Arc is the same as it is now. Flight time is the same as it is now.
- Mode 3: High Angle. VERY SEVERE reduction in range. Requires lockon to fire and track. Has VERY high arc. Missiles fly slowly up and fast down w/ overall increase in flight time compared to current. Suceptable to AMS fire more than normal.