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'Game of Factions' or which faction is the one with the most diversified action?


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#1 Gwenaelle Focht

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Posted 13 May 2012 - 07:03 PM

Hello there,

With "Game of Factions" (not "Game of Thrones") I define:

"The effect of choosing a certain faction on the variety of missions or campaigns available for a player in MWO and the overall amount of player character action this may result in."

Now, did the thought of having more player character action, when you decided to join a specific faction, cross your mind at any stage (before joining a faction, recent change the faction allegiance, etc.)?

If so, what are your expectations with regard to future conflicts and being involved in them as a mechwarrior of your faction?

In your opinion, which faction will see the most diversified battle action of them all (this could be reasoned by the faction borderlines, the player types that joined a particular faction, the cultural background of a faction provided by the lore, or a faction's history, its present activities, and its future politics/involvments)?

In addition, which of the available Inner Sphere factions (House Davion, House Kurita, The Free Rasalhague Republic, House Steiner, House Marik, or House Liao) do you think will have the overall highest mech action load, and why?

Naturally, some of the factions are more popular than others (indicated by the present number of faction members, which would be interesting to know, although the number of faction talk subforum topics and participation therein could be an indicator), but this could be a trend that may change at some stage ...

Edited by Gwenaelle Focht, 13 May 2012 - 07:04 PM.


#2 Zakatak

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Posted 13 May 2012 - 07:10 PM

Everyone hates the Capellan's, including Capellan's. If you join the CC, you will never run out of targets to shoot. I would say the same for Smoke Jaguars.

#3 Hayden

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Posted 13 May 2012 - 07:11 PM

I suspect house Liao is going to have a lot of action as well, since so much of it's territory is "border".

#4 Arbhall Sommers

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Posted 13 May 2012 - 07:15 PM

The Combine propably has the most, having conflicts on two borders, then the clans drive into them. At least 2-3 clans if i remember right.
i chose the Stieners cause i love gauss rifles and they deployed more than any other house outside of comstar.
Which brings up comstar. They got to use their starleague mechs against the warring houses for centuries. Then the clans.

#5 Gun Bear

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Posted 13 May 2012 - 07:15 PM

I think action will be about equal for all houses. I created GSS because i wanted to make a merc squad, I placed it in the FWL because there weren't many FWL players and thought it might attract some people there and create better balance since it seems most people are FedCom, FRR, and Combine.

Not working so well though. :P

#6 Kanatta Jing

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Posted 13 May 2012 - 07:48 PM

I picked Liao for the possible discounts on Catapults and Ravens, to help me build up my Mech stable faster.

Without actually knowing anything about the politics or strategic situation.

#7 Monky

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Posted 13 May 2012 - 08:54 PM

Kurita is probably the most well equipped faction.

Jenner. Atlas. Dragon. Panther.

Popular, effective, and highly produced mechs that have an edge in many situations.

#8 Felicitatem Parco

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Posted 13 May 2012 - 09:03 PM

Free Rasalhauge Republic will have plenty of action...

#9 Gwenaelle Focht

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Posted 18 May 2012 - 08:59 AM

Personally, I would reckon the Draconis Combine and the Lyran Commonwealth will see the most action, based on present borderlines and those established after the Clan invasion.

Was this a relevant factor for selecting House Steiner as my faction? Yes, it was definitely relevant, but not the pivotal aspect. Thus, I expect to be presented with a wider variety/greater load of missions/campaigns than pilots of other factions as the involvement of the latter in Inner Sphere conflicts or fending off the Clan invasion is mostly less sizable. However, I also expect more pressure on my faction as some of its realm has been invaded while others gain territory (not sure, if this will result in more difficult combat scenarios).

#10 Xaks

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Posted 18 May 2012 - 09:22 AM

The DC and Laios are generally the busiest as far as ******* people off, thus creating more action.

LyrCom et al is pretty busy helping everyone up by the bootstrappyness by garrisoning backwater worlds with medium lances and overtaxing.

The Mariks are usually too busy ******* and moaning over who's who in the Senate and playing real-life tradewars within their own borders. They fight outsiders the least, but their own political opponents almost as much as the DCs.

The FRR's are usually just drunken brawling, which is hella fun with heavy mechs.

#11 GrimJim

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Posted 18 May 2012 - 09:32 AM

The Federated Suns.

They share borders with the biggest a*sholes and agitators while allied with the faction that borders the rest.

#12 Sassori

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Posted 18 May 2012 - 12:24 PM

Every faction borders two 'major' factions really. Steiner borders Marik and Kurita. Davion borders Liao and Kurita, Liao borders Davion and Marik. FRR borders Kurita and Steiner. With that in mind (Discounting the mess near Earth) Kurita and Steiner have the most diversity from battle fronts, which adds more battle fronts with the Clan Invasion.

I expect that the devs will likely have week long planet points for fights. For Example:

Marik has two fronts, it is fighting two battles. One between Liao, and one between Steiner, two planets fates hang in the balance. Or perhaps more. Dunno just my thoughts.

#13 Adridos

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Posted 18 May 2012 - 12:33 PM

View PostChristopher Dayson, on 18 May 2012 - 12:24 PM, said:

Marik has two fronts, it is fighting two battles. One between Liao, and one between Steiner, two planets fates hang in the balance.


Hardly. Concord of Kapteyn is still in place and our relationship is only going up in the near future (until Jihad). :unsure:

#14 Ralkir

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Posted 18 May 2012 - 12:35 PM

Yes, I'm either going Davion or FRR since they will be fighting the clans heavily

This raises another question though:

Will Davion and Steiner be fighting each other or not due to the FedCom?

#15 Sleeping Bear

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Posted 18 May 2012 - 12:36 PM

Fact of the matter is that The Federated Suns has the most militant factions on its borders. Both the Capellans and Kuritans have it in for the Davies, and there is no love lost between them. So until the clan invasion I'd have to say that the hottest action will be Davion. When the clans invade, the focus of battles will undoubtably be the Free Rasalhague Republic.

#16 verybad

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Posted 18 May 2012 - 12:39 PM

Draconis Combine has the most interesting borders IMO.

We've got the FedCom nations, Rasalhague Republic, and upcoming Clan invasion regions. While Liao does have a large percentage of borderworlds, at least it's not getting supertube soldiers with OP toys invading in a year.

Rasalhague Republic...well, you guys are in for a rough ride...

View PostWhiskey 423, on 18 May 2012 - 12:35 PM, said:

Yes, I'm either going Davion or FRR since they will be fighting the clans heavily

This raises another question though:

Will Davion and Steiner be fighting each other or not due to the FedCom?


Ugh, Davions don't get a clan invasion, they do help the Lyrans out, but at first it's mroe of a Lyran sided conflict for the FedCom nations.

I hope the factions are arranged so they can't invade anyone at will. The Lyrans and Davions are in bed with eachother at this time after all...

Edited by verybad, 18 May 2012 - 12:40 PM.


#17 Victor Morson

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Posted 18 May 2012 - 12:39 PM

Federated Suns will be the most over-populated faction; they're the biggest and are endlessly glorified in recent novels and games. In other words the majority of FS players will be probably be pretty terrible masses of pubs, with a few exceptions. Notably if they handle FC as a single faction (no civil war yet), they might be horrendously overpowered in the metagame. We'll have to see how they deal with it.

While I'm sure everyone will be fighting everyone, the Blazing Aces will probably be backing FRR. They're going to be under siege inside of the IS and most importantly, will be there at the front with the Clans invade. If the devs allow the player base any say in how the invasion goes - i.e. where you can make the single biggest impact in the course of MWO - FRR will be it.

EDIT: Capcon isn't a bad choice either, since they'll be getting kicked in from every direction as well.

Edited by Victor Morson, 18 May 2012 - 12:41 PM.


#18 Zhanna Kerensky

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Posted 19 May 2012 - 08:37 AM

This is something quite difficult to estimate ... I think that planetary uprisings and coups, civil wars and general guerilla /resistance activity, or corruption, mafia structures, and crime syndicates within a faction could also allow for a lot of military conflicts in addition to those caused by tensions or feuds with adjacent factions.

Clearly, the majority of players joined The Federated Suns so far (if one compares 'topics' and 'replies' in the "Faction Talk' subforum) and I would agree, it is because of the lore being rather glorified in the novels and in BattleTech/MechWarrior games plus the unification with the Lyran Commonwealth, making it an even more powerful successor state. However, this could also indicate that there is more room for flexibility in terms of R&R due to the sheer size of the force, while soldiers of other factions might be pressed to transfer from one to the next battle without much of a break or at least being on call at all times. Therefore, I would argue, that the Free Rasalhague Republic, the Draconis Combine as well as the Capellan Confederation are likely to be those factions under which a single mechwarrior would experience the most diverse action and challenge/stress ... for good or bad ...

#19 Zakatak

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Posted 19 May 2012 - 12:59 PM

Davions --> Kuritans and Capellans
Lyrans --> Kuritans and Mariks
Mariks --> Lyrans and Capellans, sometimes themselves
Kuritans --> Davions and Lyrans and Rasalhague
Capellans --> Mariks and Davions
Rasalhague --> Kuritans, and very soon, alot of Clanners

#20 Beazle

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Posted 20 May 2012 - 07:20 AM

Don't think quantity, think quality.

I almost always go Capellan because it gives me awsome opportunities to smash Davion fan-bois in the face with super awsome Urbie madness.

Plus our leaders are usually Nuckinfutso.

I like to imagine myself as a coked-up silverback gorilla stuffed into an Urbie at the direction of a paranoid psycopath.

And Skittles. I'm not sure where they come in, but if you touch them, i'll luggage test your face.

Edited by Beazle, 20 May 2012 - 07:29 AM.






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