zax, on 05 November 2011 - 08:12 AM, said:
In the MW games, a light mech is virtually a free kill to a good player. It's a simple fact that mechs are simply not agile enough to avoid the crosshairs of players who have been raised on twitch FPS games, where among pro players, head shots are common and aim time is measured in milliseconds.
Except MW 3 and 4 haven't been twitch games, and regardless of what FPS you've grown up on, there is a world of difference between fragging someone in UT, and trying to hit a mech at 750m while it shoots along at 100ph+ while constantly varying it's path.
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Most players over-estimate their own skill level, so when they find that they cannot easily kill a light mech pilot before that pilot can even hit them they assume that a good light mech pilot can defeat a heavy/assault class. It's simply not true.
I've been beaten hollow by MANY pilots of varying skill levels. I was a Good light pilot in MW4, and when someone constantly beat the pants off me I'd spend time learning how they did it. Good light mech users don't dump a load of machine guns on a flea, and grief people. If I was running a wolfie or Uller in MW4 I'd run around after the fleas, because you know, hunting light mechs is actually damned hard, unless you're also in a light mech.