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Ecm Is So Op For Its Tonnage That Mechs Without It Are Second Class Citizens.


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#161 Naeron66

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Posted 15 December 2012 - 04:50 PM

View PostFerc Polo, on 07 December 2012 - 04:19 PM, said:

Of course people will adapt.


The problem is that making people adapt will drive away the casual solo players. They want to play just for fun and are often willing to pay some money to have that fun. Changes that require people to "play smarter" will penalise them far more than organised groups.

That is why ECM is OP, because it widens the gap between coordinated players and solo players just because a group can coordinate what mechs they bring as well as how they are used. Losing is not as fun as winning and driving away the solo casual players will be the death of this game because there are a huge number of potential solo casual players compared to the skilled hardcore who keep saying that ECM doesn't cause them a problem. The L2P and L2Aim attitudes are elitist and accommodating those views at the expense of the "bad players" will drive players away.

#162 Naeron66

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Posted 15 December 2012 - 05:08 PM

View PostCocoaJin, on 12 December 2012 - 03:47 AM, said:

How is ECM acting as a Null Signature when I can see them at +1000m clear as day with my thermal sights?


Because its applying the Null Signature effect to radar rather than thermal vision. Its also doing it as an AOE effect.

#163 Mawel

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Posted 03 March 2013 - 02:10 AM

consider this:

claim: "damn guys, we used to play poker and now we are just rolling dice, poker was not perfect but at least better than rolling dice."
reply: "****! rolling dice is great! u just suck at it! l2p! poker mechanic just scewd up the game, now that its dice its much better, i hate cards anyway!"

people start balancing discussion because the feel that if everyone adapts the game will become boring or at least less fun. using items is not even a strategy, its using the rules of the game.

ecm is a passive hard counter to lrms and streak. it either shouldnt be passive (for instance by overthetop heat generation so that u cant keep it up all the time) or it should be traded for a major mechanic such as being able to move or shoot.

the fact that ecm can only be effectively countered by another ecm is the proof that its op. so baically everyone should have an ecm which would take us back to the starting point.

to those guys who like the ecm as it is now: u are looking forward to play against scouts an atlas-d-dcs only.

l2p can be a valid argument in a balancing discussion but if u use it u need to prove that the considered game mechanic depends on the player's skill. ecm clearly doesn't.

#164 IceCase88

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Posted 03 March 2013 - 02:52 AM

Gotta love when an old thread is re-animated! We can call it "Thread of the Living Dead." I especially love when a stupid argument is re-animated such as "ECM is OP because it is too much power for a 1.5 ton piece of equipment to have." Quite possibly the dumbest argument ever. Size is irrelevant.

#165 WolvesX

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Posted 03 March 2013 - 02:54 AM

One of the better ANTI-ECM.

GREAT BUMP FOR JUSTICE





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