Zylo, on 07 December 2012 - 07:53 PM, said:
Well the type of posts you make certainly suggest that you seem to be suffering as a result of ECM.
My posts say that it is unbalanced.
Zylo, on 07 December 2012 - 07:53 PM, said:
I don't make any claim to know you, just making comments based on your complaints about ECM which indicate you can't do much right now without your streaks.
I'm doing fine with my streaks. I just put some on a Commando.
Zylo, on 07 December 2012 - 07:53 PM, said:
Clearly if you can put out those numbers when netcode is being good to you, what is stopping you from hitting the larger mechs that move slowly when the netcode is not working in your favor? Is the ECM allowing that very slow Atlas to sneak up on you?
When the netcode is bad, I can shoot afks at point blank range and not do damage, because the server just doesn't register it; it thinks one of our mechs is not where my computer thinks that they are.
Zylo, on 07 December 2012 - 07:53 PM, said:
As for thinking it's good for the game or not I question your motivation. Are you sure it's just not an interest in getting the game balance to favor your mech and weapon choices?
This is the funniest part of all; my favorite weapons are ballistics! Big LB-ACs, preferably, although they need work in this game. I was really fond of the 2xUAC/5 K2 Catapult before they changed the jamming mechanism. I won a local Netmech tournament back in the 90s with an AC/10 Flea.
Zylo, on 07 December 2012 - 07:53 PM, said:
Your posts seem to be suggesting that you want game balance set in your favor rather than what is best for the game.
Think what you like; yes, the game balance was set in my favor in my streakcat. I freely admit that, although I deny that it was as bad as so many have made out.
Here's the thing: The game balance is currently set in my favor in my Commando. If they change everything tomorrow, the game balance will be set in my favor in whatever mech I build to take advantage of it.
But right now ECM is imbalanced against new players; this game has a steep learning curve, throwing in what you have to admit is at least a little overpowered ECM hasn't helped, it takes a while to get your mech spec'd out the way you like it, and there aren't enough old school Battletech fans playing to keep it going.