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Let's Play 'identify This Bug'...


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#21 Vermaxx

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Posted 07 December 2012 - 08:18 PM

I love how a VIP poked in but specifically did not answer the question.

Could be cursor position data, if it kept changing when you moved mouse. Or even if it always ran but ONLY CHANGED when you moved mouse.

Apart from that it's clearly some kind of communication info you shouldn't be seeing.

#22 Bitslizer

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Posted 07 December 2012 - 11:22 PM

I got this when I enable crossfire mode, if this happen I can BARELY see in Heatvision mode (Terrain are all black, normal heat vision is not this dark)

To fix, I have to goto options advanced, turn on Post AA, saved, turn off Post AA, saved.
and I have to do this EVERYTIME i start the client, or i get the bug below

Posted ImagePosted ImagePosted Image

#23 Elizander

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Posted 07 December 2012 - 11:37 PM

View PostTickdoff Tank, on 07 December 2012 - 05:18 PM, said:


So, when do we get the Commodore 64 version?


I want it to run on my Nokia 5110.

#24 Kasiagora

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Posted 07 December 2012 - 11:42 PM

There's a lot of occasional, minor bug right now but they're so numerous it seems like whenever I play one team mate will get one of the many and have to restart client and get re-invited to group for the next match, where something happens to someone else. My most common ones are the yellow blinky screen freezing during loading of a match and walking around blind because of it, the map problems that have been going around, and the occasional game crash on starting a match where your team mates in PUGs think you've D/C'd for C-Bill farming, and the 4FPS bug. One of the guys I play with has one where his mechs never save in mechlab. He has to exit the game and redo his build and it works on the second time. (I've never had that exact thing happen to me so I don't know all of the details on it.)
I'm sure the guys know about these bugs, and things are being done about them. Like I said, each one will only rear its head very infrequently, but it adds up. I'd like to see a patch week without new content but just optimizing and streamlining. A whole lot as come out for the game recently and I feel like ironing it out would be refreshing before pushing onward into more new content. You know, just for a week.

#25 MadPanda

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Posted 07 December 2012 - 11:45 PM

View PostXiphias, on 07 December 2012 - 04:55 PM, said:

I prefer this glitch I ran across prior to Tuesday's patch.
Posted Image
12v12 anyone?


That's shopped. I can see it from the pixels.

#26 TheGreatNoNo

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Posted 08 December 2012 - 12:52 AM

Vexel, I get that version of the black screen every so often. Except I can`t even read chat due to having the game on the lowest setting possable. At least I can read the radar well enough to find the base and shoot at what I THINK is a enemy when it happens.

#27 Streeter

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Posted 08 December 2012 - 01:10 AM

View PostBitslizer, on 07 December 2012 - 11:22 PM, said:

I got this when I enable crossfire mode, if this happen I can BARELY see in Heatvision mode (Terrain are all black, normal heat vision is not this dark)

To fix, I have to goto options advanced, turn on Post AA, saved, turn off Post AA, saved.
and I have to do this EVERYTIME i start the client, or i get the bug below


me too :ph34r:

#28 MCXL

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Posted 08 December 2012 - 02:55 AM

This is I think the first thread where I will just say, "It's Beta."

Some pretty neat bugs though. I wish I could lock my arms to my torso, then I could do even more pinpoint damage!

#29 Bitslizer

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Posted 08 December 2012 - 08:56 AM

View PostStreeter, on 08 December 2012 - 01:10 AM, said:


me too :mellow:


Glad to know i'm not the only one, hope my workaround help you out

#30 Nuclear Weapon

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Posted 08 December 2012 - 09:09 AM

View PostVexel, on 07 December 2012 - 05:03 PM, said:

That first picture almost looks kinda like coordinates... almost.

Lol @ 12v12, that would be hectic.

I'll raise you guys the Black Screen Bug, Enhanced.

Posted Image

I found that if i rotate my camera in the right direction i can at least see that much of the game, and sneak to the enemy base for lolcap, Usually with my friend on Mumble going, go right, further right... no your other right. Good times.

This looks like a video card driver issue o.o

I never had any of the bugs mentioned here. Performance degradation over time, yellow screen, no hud, 3 vs 8, "ultra-lag"(lag shoot 100 mts at least), and many more on the othe hand, are fashion nowdays...

#31 DrAssclown

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Posted 08 December 2012 - 07:12 PM

I hadn't seen this one posted on the forum before. HUD 'flickering' for no reason:



#32 Bitslizer

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Posted 10 December 2012 - 08:31 AM

View PostDrAssclown, on 08 December 2012 - 07:12 PM, said:

I hadn't seen this one posted on the forum before. HUD 'flickering' for no reason:


I've run into something similar, almost like the proposed EMP for PPC,
My hud would "flicker" and die, then "flicker" back to life a few seconds later

I only ran into that once though

#33 Syphonius

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Posted 10 December 2012 - 03:11 PM

Here was a cool one. Unfortunately I couldn't actually buy any mech bays at this price. B)

Posted Image

#34 80sGlamRockSensation David Bowie

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Posted 10 December 2012 - 03:14 PM

View PostXiphias, on 07 December 2012 - 04:55 PM, said:

I prefer this glitch I ran across prior to Tuesday's patch.
Posted Image
12v12 anyone?



I Raise You Your 12 v12 and present you

Four v Four v Four v Four v Four with multiple resources!


Edited by mwhighlander, 10 December 2012 - 03:15 PM.


#35 Odins Fist

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Posted 10 December 2012 - 03:33 PM

View PostBitslizer, on 07 December 2012 - 11:22 PM, said:

I got this when I enable crossfire mode, if this happen I can BARELY see in Heatvision mode (Terrain are all black, normal heat vision is not this dark)

To fix, I have to goto options advanced, turn on Post AA, saved, turn off Post AA, saved.
and I have to do this EVERYTIME i start the client, or i get the bug below

Posted ImagePosted ImagePosted Image

.
That's "ATI" for ya....

#36 PurpleNinja

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Posted 10 December 2012 - 03:38 PM

View PostPaul Inouye, on 07 December 2012 - 05:10 PM, said:

This is not a bug. This is CRAZY-GO-NUTS-LOW-SPEC-SETTINGS designed to run on an Atari 2600. Stay tuned for more info! .... :)

Too much colors for the Atari 2600.
Overclock, maybe?

B) :angry:

#37 Operant

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Posted 10 December 2012 - 03:41 PM

View PostWarchanter, on 07 December 2012 - 04:49 PM, said:

(see pic) Can anyone tell me what this white text is? It just started showing up on its own and it scrolled continually on its own... additionally - this was in my Hunchie where I have 4 MPL mounted in the arms - my targeting circle (arm weps) was locked to the torso crosshairs - no articulation. Match lasted about 5 mins for me then CTD - I was still alive at the time.

Any info appreciated...


View PostPaul Inouye, on 07 December 2012 - 04:51 PM, said:

Answer: You have entered the Matrix. Don't panic.


Let me tell you why you're here. You're here because you know something. What you know you can't explain, but you feel it. You've felt it your entire life, that there's something wrong with the world. You don't know what it is, but it's there, like a splinter in your mind, driving you mad.

#38 Atayu

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Posted 10 December 2012 - 03:54 PM

I had a new bug last night but was not able to get a pic. The battle map came up during load in and would not go away. It makes it really hard to hit anything when there is a map taking up 80 percent of your screen right where you should be aiming.

#39 Bitslizer

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Posted 10 December 2012 - 04:00 PM

View PostOdins Fist, on 10 December 2012 - 03:33 PM, said:

.
That's "ATI" for ya....


SLI don't run at all I heard B)





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