This is kinda what I'm trying to show...this is the new urban block camo, with all 3 colors set to white, and there's still lots of huge darker areas that show a lot of detail. The little vents, ladder rungs, gunports, etc are great (they add a lot of depth to the look) but I don't like the big black sections under the missile pods, on the legs, etc. In my opinion, it also makes my mech look dingy and old which is not exactly what I would prefer.
There's nothing wrong with this approach for some patterns, but it's not really what I would like to see from a CAMO pattern (it's a little more weathered-paintjob-esque).
I would also like camo patterns that are not quite so evenly spaced and symmetric. There's a bit of asymmetry in the urban block patterns, but I'd like it to go a bit farther in terms of variation in colored section size and orientation...still too many parts that are evenly divided into two or three square sections, imo (ie, the perfect 3x3 grid on the front of the missile doors, the 2x2 grid on the sides of the upper thigh joint, etc).
I have no problem with their being both styles, as many people are going to want lots of visible detail and still be able to create some matching unit colors, etc. Seems like we could do both!
Some examples of vehicle camo that are more like what I am attempting to describe, all of which attempt to mask the mechanical details of the vehicles and try to avoid symmetry:
I know this one isn't a real camo (pretty sure there's no milspec F458), but this style is what I would much rather buy than what's currently available. In this case, it's just a vinyl wrap that obscures pretty much all the fine details of the car. Simple.
Other thoughts?
Edited by aspect, 10 December 2012 - 07:36 AM.