I shake my head whenever people post 'examples' but they don't give complete context.
This example means nothing without more details.
If you ran into ONE commando and you had 2 ECM units in the area of course you are going to slaughter him. But if he had another Commando or Streak-packing Raven buddy with him and you only had 1 ECM yourself ... odds are you WON'T be walking away from that encounter.
The main problem is NOT ECM so much as it is the netcode. Sometimes it isn't so bad ... other times you can absoutely forget about trying to lead the target with weapons (especially ones that normally require significant lead to begin with like SRMs and non-gauss ballistics). The only weapon that hits reliably were Streak missiles and everyone got used to packing one or more (or 6) on their mechs to help offset this issue. Now that ECM is in and was made stackable this invariably lead to the ECM arms race where the side with the largest quantity of ECM means that team will likely be able to use their streaks a majority of the time while denying the opponent the use of theirs and thus the light mechs on the ECM-heavy side will smash the others (given pilots of equal skill). Once the lights are down and that team has thus been reduced further with ECM the other team is freed up even more to start using their LRMs (if they have them), along with their streaks, and can generally use it to disrupt the order of battle (the commander won't see ANY of his units on the map and thus will find it more difficult to coordinate his side of the battle).
Prior to the patch you would typically encounter 1 or 2 lights per team... which is about what you would expect in a canon-like army. Now because of this turn of events, however, it is pretty common to see 4 or even more lights ... which also will tend to roam in a pack (whereas before they were more likely lone wolves who were covering different avenues of approaches of the enemy advance). So now, if you are a lone light, you are just likely to end up dead (regardless of how good you are), unless you stay glue to the rest of your team , which pretty much negates your usefulness as a scout.
If you brought back knockdowns, fixed the netcode, and eliminated ECM stacking so that it no longer pays to flood the field with ECM units then the entire ECM 'problem' would fall to the wayside and we could put this issue in the history books.
In the mean time you either play cookier-cutter with one of those units and hope like hell the other side doesn't have more ... or you do what I did which was find a different loadout that could potentially kill lights without needing a net-code-ignoring weapon. The problem is ... that isn't easy. When you are traveling at 150 kph and so is your target, focusing a beam weapon long enough to burn its FULL damage (especially on a specific location) is d*** difficult. Sure you can sweep the target but you are only doing a few points at a time. SRMs are a way to go ... but again .. the ping and netcode make lead vary from game to game and make things pretty difficult as well.
Yes you can take them down if you're good ... but it usually takes a prolonged fight to do so. There's been plenty of times I've tangled with a light and by the time I've killed him either the whole other team is about dead ... or mine is. Far longer of a fight than it should be.
CrockdaddyAoD, on 09 December 2012 - 10:12 PM, said:
I am not trying to make light of this topic or the original poster, but generally speaking we slaughter Streakmando's out of hand with little thought. I laugh, because it seems many Raven 3L / Commando 2D's seem to believe they are invisible with their ECM. I always strafe them with laser fire as they run by or I call out a light team mate to help out if needed. I have ONLY seen these builds as highly effective when part of a cooridnated group, and is that so bad? The Commando class was utterly useless to 98% of us until ECM came out. As a Jenner pilot I still hold Commando's in derision, but I can't just outright ignore them anymore. Which is how it should be.
Best and well thought out post of the day.
Edited by topgun505, 10 December 2012 - 04:35 PM.