If the discharge time for all the pulse lasers was as short as the small pulse lasers (0.50s) I might used them. I know it's not TT but they really need to weigh 5 tons to be worth looking at.
To balance lasers you have:
Beam Duration, Cooldown, Weight, Heat, Critical Slots, Damage, Range.
LPLs trade 40% more weight, 50% more heat, and 33% less range for a 10% increase in damage and a 25% reduction in beam duration.
LPL is too heavy, too hot, and too short ranged for the meager increase in damage/dps.
Beam duration and
cooldown should be lowered to increase the LPL's dps from 2.5 to 3.
Stingz, on 11 December 2012 - 02:16 PM, said:
L.Pulse is better for Hit/Run(then cool down), fast mechs/targets, and low hard-point systems.
You'd be better off taking 2 medium lasers and 5 heatsinks. Same dps. Similar range. Less heat. Plus extra sinks.
Edited by Sug, 11 December 2012 - 03:08 PM.