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Do People Not Know This Is Beta?


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#181 Lonestar1771

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Posted 11 December 2012 - 10:58 AM

View PostCountess Hemah, on 11 December 2012 - 10:56 AM, said:

If you dont like what the coffee shop is serving go to a new coffee shop...Or Just Make your own damn Coffee...


Yeah cause if everyone does that then the coffee shop will close, for better or worse.

#182 Dukarriope

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Posted 11 December 2012 - 10:58 AM

View Postsoarra, on 11 December 2012 - 10:54 AM, said:

the shop is fine.. Its all cosmetic stuff you do not need to purchase to play.

Many of us here who do want to support PGI, or at least want them to survive, have voiced concerns that a microtransaction model, coaxing players to make many small purchases ($1 a time maybe) is far more profitable in the long run compared to the extremely costly model currently available.
Furthermore, there's all these pointless cosmetic stuff we don't need being put out instead of bugs being eradicated, gameplay becoming smooth and expected features and useful content arriving.

#183 soarra

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Posted 11 December 2012 - 10:59 AM

View PostDukarriope, on 11 December 2012 - 10:58 AM, said:

Many of us here who do want to support PGI, or at least want them to survive, have voiced concerns that a microtransaction model, coaxing players to make many small purchases ($1 a time maybe) is far more profitable in the long run compared to the extremely costly model currently available.
Furthermore, there's all these pointless cosmetic stuff we don't need being put out instead of bugs being eradicated, gameplay becoming smooth and expected features and useful content arriving.

the people working on bugs are not the same people doing cosmetic stuff. All these gaming companies have teams working on different projects.

#184 Lanessar

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Posted 11 December 2012 - 11:00 AM

View Postsoarra, on 11 December 2012 - 10:54 AM, said:

the shop is fine.. Its all cosmetic stuff you do not need to purchase to play.
yes the netcode needs fixing
heat- double was OP so they adjusted it. Its fine now.
bugs are frustrating and hopefully they get fixed soon.
im tired of the yellow screen and rainbow minimap , but i deal with it and send in a bug report each time something happens.
happy?


You read the issues noted. You missed the meaning. It was the fact that these were issues in CB and have not yet been addressed, until a post a couple weeks ago said "we're handling it". Four months + two months = post. Result? Angst.

Shop is fine. Never said it wasn't. I personally don't like the model, but I can choose to buy or not. I'm not.

Not responding to the DHS response you gave, because that's not what I was discussing. I was discussing lack of response to intelligent feedback. But you just read "DHS" and pooh-poohed it.

But, note that I take your post in all seriousness, actually read it and respond intelligently. Because you need a hug.

Edited by Lanessar, 11 December 2012 - 11:02 AM.


#185 Vernius Ix

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Posted 11 December 2012 - 11:01 AM

This game is in release. Period, the end.

#186 Dukarriope

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Posted 11 December 2012 - 11:02 AM

View Postsoarra, on 11 December 2012 - 10:59 AM, said:

the people working on bugs are not the same people doing cosmetic stuff. All these gaming companies have teams working on different projects.

They do, but graphics artists, modellers and asset creators aside, couldn't they get some of the programmers who are coding cosmetics to work on netcode and bugs?

And of course there's the fact that these people working on the cosmetics could be put to work speeding up the delivery of new 'mechs and maps rather than giving us "more holiday themed content".

Edited by Dukarriope, 11 December 2012 - 11:04 AM.


#187 Chrithu

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Posted 11 December 2012 - 11:03 AM

View PostPurlana, on 11 December 2012 - 08:40 AM, said:



Then technically MWO could exist forever, and PGI could continue to claim that it is a Beta.

The game will never be done, because new mechs and tech will always be added.


True. But that is a thing all MMOs have in common. They are never finished until they are dead. Even WoW will die before it's finished. That's just the logical result of going with the handcrafted theme park design pattern.

The difference though between a MMO in beta and a MMO in gold state should be that in beta state just about anything can be subject to change (maps, sounds) or can be released unfinished in several steps (matchmaker) while after hitting gold state you usually don't change existing content (except for balancing weapons) and release new features and content only after thoroughly testing AFTER it is complete and finished.

I said should be because obvioulsy in a lot of MMOs things aren't handled like that anymore and they often truely appear to be paid betas.

#188 Heeden

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Posted 11 December 2012 - 11:04 AM

View PostDukarriope, on 11 December 2012 - 11:02 AM, said:

They do, but graphics artists, modellers and asset creators aside, couldn't they get some of the programmers who are coding cosmetics to work on netcode and bugs?


They are.

View PostVernius Ix, on 11 December 2012 - 11:01 AM, said:

This game is in release. Period, the end.


No it isn't, they even wrote "BETA" on the top of the site to help you understand this.

#189 Dukarriope

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Posted 11 December 2012 - 11:05 AM

View PostHeeden, on 11 December 2012 - 11:04 AM, said:

They are.

It's very likely they are, but clearly they could think about prioritizing non-cosmetic development.

View PostHeeden, on 11 December 2012 - 11:04 AM, said:

No it isn't, they even wrote "BETA" on the top of the site to help you understand this.

Remember how it never said Beta there for... what, MONTHS?

#190 skamage

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Posted 11 December 2012 - 11:08 AM

View PostHeeden, on 11 December 2012 - 11:04 AM, said:

No it isn't, they even wrote "BETA" on the top of the site to help you understand this.


So if they wrote DUCK up there, it would mean MWO is a duck?!?!

#191 Vernius Ix

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Posted 11 December 2012 - 11:09 AM

View PostHeeden, on 11 December 2012 - 11:04 AM, said:

No it isn't, they even wrote "BETA" on the top of the site to help you understand this.



If I have a Snickers bar in my left hand, but I call it a Milky Way, guess what? Its still a Snickers bar.

They can call it beta all that want, but the game is in release!

#192 soarra

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Posted 11 December 2012 - 11:09 AM

View Postskamage, on 11 December 2012 - 11:08 AM, said:


So if they wrote DUCK up there, it would mean MWO is a duck?!?!

pretty much

#193 Talinthis

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Posted 11 December 2012 - 11:09 AM

I think the better question is do people know that they are stupid complaining about a game that is in beta?

No. No they do not.

Dont play it until it is out of open beta if they have so many complaints about it. In the mean time let me have fun and provide useful feedback to the creators

#194 skamage

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Posted 11 December 2012 - 11:10 AM

View Postsoarra, on 11 December 2012 - 11:09 AM, said:

pretty much

Posted Image

#195 Purlana

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Posted 11 December 2012 - 11:11 AM

View Postskamage, on 11 December 2012 - 11:08 AM, said:


So if they wrote DUCK up there, it would mean MWO is a duck?!?!


No wonder why there are so many issues with this game.

What does a duck know about making coffee!!?

#196 Lonestar1771

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Posted 11 December 2012 - 11:11 AM

View PostTalinthis, on 11 December 2012 - 11:09 AM, said:

I think the better question is do people know that they are stupid complaining about a game that is in beta?

No. No they do not.

Dont play it until it is out of open beta if they have so many complaints about it. In the mean time let me have fun and provide useful feedback to the creators


Kool-aid, you drank it.

#197 Throat Punch

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Posted 11 December 2012 - 11:12 AM

I look at it this way, does the game have issues? Sure, but what game doesn't. I sure as hell cannot name a single game i have ever played that didn't have some kind of bug(s) that needed to be fixed, or a feature i didn't like, or a mechanic i didn't enjoy, or something that i thought they should change or add or remove. My point is, yes, we can all agree that MWO is far from perfect; however it is not this unplayable horrendous mess that some people make it out to be. It is a decently put together game from a small company with a small budget, that despite it's flaws, is very fun to play. I have yet to encounter any of these supposed "game breaking" bugs and issues that the vocal minority scream about. Does the hit box detection feel lacking, yep, but i still rack up kills just fine. Is the balance 100% perfect, nope, but it will never be, and as someone who has played Battletech for 20 years (and has even been canonized in an official TRO as a notable mechwarrior,) this is the closest I have ever seen a game come to emulating table top. Balance will come with time. I trust the folks making this game know what they are doing. While you may not agree with them at times, they seem passionate about the game, and its roots, that the changes they make are not to destroy your childhoods but to make the game better in the long run. The rest of the bugs are minor annoyances and you can argue that they aren't till you are blue in the face, but I still see people playing all day long with these bugs in place. But i digress.

My rambling incoherent post here is basically to say, its a free to play game that is in beta (or soft release or alpha, or live, or what ever blanket term you want to apply to it in your mind) and is being actively developed as you play and is improved based on feedback you provide. Tats they key right there. Feedback. Whiny little posts like this don't propel the development of the game forward. They don't help isolate the bugs. They don't fix the issues. All they do is show that there are a bunch of entitled whiny kids complaining about a game, that regardless of your opinion, isn't finished yet. Give PGI a fighting chance to make this game. Quit your mindless gimme gimme gimme bitching and complaining and get some patience.

#198 borisof007

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Posted 11 December 2012 - 11:12 AM

View PostLanessar, on 11 December 2012 - 10:39 AM, said:

Honestly, if you're so clouded by the rants and raves that you can't see why the rants and raves exist, I don't know what to say. Garth's hugs aside, the bottom line for all the angst is this:

Beta testers are giving good feedback about the existing game systems and bugs, and yet it isn't being addressed.

Let's break this down to the specifics:

1. Bad netcode. Mentioned since closed beta, been a problem since closed beta (at least 3-4 months before Open Beta). Three patches addressed this. Two had to be reverted as the game got borked badly. This was one of the three main reasons I asked in four emails not to go to open beta, and it was one of the main "we're not ready for OB" complaints amongst players. This would not get better with another thousand or five thousand players. The post addressing the handling path for this pretty major issue was posted what, three or four weeks ago?




Guess what? Developing a stable, fast, effective, MMO friendly network environment for code, specifically C++, to run across is incredibly difficult. If it was easy, we wouldn't be having this issue.

PGI is in fact looking to hire on another engineer to help them in this exact department. As part of my profession, I happen to recruit for major fortune 100 companies in the SF Bay Area, and I can tell you that hiring engineers is difficult enough as it is, hiring GOOD engineers who also know gaming environments and networks, and the quirks that come with them is very, very hard.

Patience is a virtue that not everyone has. If you're not willing to suffer through the pains of the early development cycle, then don't play and wait until the game's more mature in a few more months.

#199 Colaessus

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Posted 11 December 2012 - 11:12 AM

Not only are most these ***** playing this BETA, yes a BETA, they do no realize that it is following a time line.
Clan Invasion is happening soon.

NO other Mechwarrior game has come out in over 10 years.
So stop being a little child.


BETA OPEN BETA

Phase 2/3

#200 soarra

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Posted 11 December 2012 - 11:14 AM

cant we all go back to the duck owning a coffee shop?





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