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Do People Not Know This Is Beta?


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#261 Budor

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Posted 11 December 2012 - 02:07 PM

View PostGhoststeel, on 11 December 2012 - 07:33 AM, said:

I have been playing since open beta started and I haven't been charged anything. If someone chooses to pay money for a beta game that was their decision, they where not charged anything.


The truth on the internet, hide it FAST!

#262 Raidyr

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Posted 11 December 2012 - 02:24 PM

View PostGhoststeel, on 11 December 2012 - 07:33 AM, said:

I have seen some people argue that it stopped being beta when they started charging for things. I have been playing since open beta started and I haven't been charged anything. If someone chooses to pay money for a beta game that was their decision, they where not charged anything.


I haven't bought Halo 4, ergo it's still in beta.

You can attribute whatever terms to whatever product you want. You can even change the logo on your website and put a small blue "beta" beneath it several weeks after "open beta" launches. It still doesn't change the fact that you are charging money for a service or product. If people want to pay for it that's okay. People pay to listen to Skrillex and see Twilight films. But "it's beta" should not be the go-to defense for a game that doesn't work on a fundamental level.

I agree that outright insulting the developers/moderators isn't the way to get stuff you want changed, though I am curious as to ther internal development cycle/budget/team size given the utterly lethargic pace of fixes and content.

#263 Irreverence

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Posted 11 December 2012 - 02:25 PM

Doesn't matter. First impressions mean a lot.

#264 Pyrrho

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Posted 11 December 2012 - 02:28 PM

"Hey, if you want me to take a dump in a box and mark it guaranteed, I will. I've got spare time." - Tommy Boy

I believe this applies. Some new users are opening up a 'guaranteed beta' poop-box.

#265 GhostBexar

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Posted 11 December 2012 - 02:38 PM

Posted Image

#266 Raidyr

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Posted 11 December 2012 - 02:42 PM

View PostIrreverence, on 11 December 2012 - 02:25 PM, said:

Doesn't matter. First impressions mean a lot.

First impressions of Mechwarrior Online:

How do I skip this intro?
What kind of UI is this?
Are these the only mechs I can play?
Wow the Atlas is expensive, how many games will I have to reach of that?
Why did the game crash?
I have to watch the intro again?
Why are my mechs heating up so fast?
Why did I just die instantly?
How did I make so little money?

Why aren't I playing a better designed game?

#267 Davion5150

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Posted 11 December 2012 - 03:08 PM

View Postborisof007, on 11 December 2012 - 09:32 AM, said:


On a no guts podcast, it was mentioned to be next summer for CW release.


Next summer?
Wasn't CW slated for 3 months after 'open' beta?

View PostPANZERBUNNY, on 11 December 2012 - 01:17 PM, said:

Can't even code a collision mechanic that works. Honestly, what do you guys people expect from the game?

I had high hopes....now I just settle for being high.


Wow. I thought I would never see the day that PANZERBUNNY would let the air out of his MWO/PGI balloons.

#268 PANZERBUNNY

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Posted 11 December 2012 - 03:13 PM

I gave them the benefit of the doubt....now I simply doubt.

Everything seems to be turning into "lets try this...nope..that doesn't work...lets try this? Nope....that doesn't work.."

No one steering the ship it would seem. Round tables and brainstorming can weed out a false way of implementing new weapons/tech/mechanics without feeding it to the public to "lol" at your efforts.

#269 Windies

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Posted 11 December 2012 - 03:15 PM

View PostDavion5150, on 11 December 2012 - 03:08 PM, said:


Next summer?
Wasn't CW slated for 3 months after 'open' beta?



Wow. I thought I would never see the day that PANZERBUNNY would let the air out of his MWO/PGI balloons.


That's the timeframe most of us had CW pegged for, 6-8 months past Open Beta and still probably a very rudimentary first iteration.

#270 xxx WreckinBallRaj xxx

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Posted 11 December 2012 - 03:16 PM

View PostJoseph Mallan, on 11 December 2012 - 07:52 AM, said:

I don't see how that is so. The finished product is supposed to have Clans, Houses, Named planets to be assaulted. [Black Widow]I don't see how this is "ready"[/Black Widow].


Perhaps you should have read farther then, because in the very following text after what you quoted, I explained exactly how so.

Edited by Bluten, 11 December 2012 - 03:16 PM.


#271 Windies

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Posted 11 December 2012 - 03:16 PM

View PostPANZERBUNNY, on 11 December 2012 - 03:13 PM, said:

I gave them the benefit of the doubt....now I simply doubt.

Everything seems to be turning into "lets try this...nope..that doesn't work...lets try this? Nope....that doesn't work.."

No one steering the ship it would seem. Round tables and brainstorming can weed out a false way of implementing new weapons/tech/mechanics without feeding it to the public to "lol" at your efforts.


That's how a lot of us "whiners" have felt since the end of closed beta. It just seems like more and more of the people who were ardently defending PGI are turning to the dark side.

#272 Particle Man

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Posted 11 December 2012 - 03:16 PM

i want to participate in this stupid thread!

"it's beta! it says it everywhere!"

"herp derp teh moniez"

"i could build a better game, i know because i bitchandmoan on forums a lot"

"Why is *this* like this? No, i wont read any explainations as to why this is like this, the devs dont communicate!"

"why do i keep losing and dont understand why anything happens when i wont read about those things when i can just cry about it on the forums?

"but TEH MONEEZ!"

"double heatsinks arent double, why arent they double? what the devs tested them and said they were OP? I dont believe the devs and want to test them so i can cry about how OP they are afterwards!"

"BUT THE MONEEZ!"

did i cover all 14 Bullshifty pages of this thread?

#273 Lonestar1771

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Posted 11 December 2012 - 04:15 PM

View PostParticle Man, on 11 December 2012 - 03:16 PM, said:

i want to participate in this stupid thread!

"it's beta! it says it everywhere!"

"herp derp teh moniez"

"i could build a better game, i know because i bitchandmoan on forums a lot"

"Why is *this* like this? No, i wont read any explainations as to why this is like this, the devs dont communicate!"

"why do i keep losing and dont understand why anything happens when i wont read about those things when i can just cry about it on the forums?

"but TEH MONEEZ!"

"double heatsinks arent double, why arent they double? what the devs tested them and said they were OP? I dont believe the devs and want to test them so i can cry about how OP they are afterwards!"

"BUT THE MONEEZ!"

did i cover all 14 Bullshifty pages of this thread?


You forgot where the white knight comes in acting like a douche and insults everyone.

View PostWindies, on 11 December 2012 - 03:16 PM, said:


That's how a lot of us "whiners" have felt since the end of closed beta. It just seems like more and more of the people who were ardently defending PGI are turning to the dark side.


I thought we were the good guys?

#274 Mechwarrior Buddah

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Posted 11 December 2012 - 04:18 PM

View Postsoarra, on 11 December 2012 - 07:38 AM, said:

thye are not forcing you to buy anything.

Point me at the game that is non beta that drives armed people to your house and makes you at gunpoint buy things because by that argument NO GAME EVER was ever not beta

#275 Red squirrel

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Posted 11 December 2012 - 04:19 PM

I am not a beta tester
I am a paying customer

Call it what you want (e.g. lizard sandwitch)
if you take real money you are not in beta anymore.

#276 Mechwarrior Buddah

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Posted 11 December 2012 - 04:20 PM

View PostRed squirrel, on 11 December 2012 - 04:19 PM, said:

I am not a beta tester
I am a paying customer

Call it what you want (e.g. lizard sandwitch)
if you take real money you are not in beta anymore.


In the world of the free to play game, once you open the game to the world, its effectively live. Theres no incentive for them to EVER take the beta tag off this game cause then the "its beta" folks would have to come up with a new excuse

#277 Red squirrel

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Posted 11 December 2012 - 04:23 PM

View PostCorison, on 11 December 2012 - 07:51 AM, said:

There is a big difference between giving un-released game studio money to support the products development (founders) and giving the same studio money once it is open to the "public."

The only pretense they might offer to pretend it is still in "beta" is to offer full refunds to anyone that wants it at any time. Then you can still sort of pretend its beta if you want, but that’s mostly good PR on PGI’s part. They know most Battletech players are fairly hard-core fans and there are no good alternatives for them to wander off to right now. 

Under any reasonable standard, this game is no longer in “beta” and has been released to the public. It may still be buggy, but that is the state they elected to release it in. If you wanted to, you could pretend windows xp is still in beta as well. :)


And Vista never reached beta status at all.....someone leaked the alpha build

#278 Mechwarrior Buddah

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Posted 11 December 2012 - 04:25 PM

View PostRed squirrel, on 11 December 2012 - 04:23 PM, said:


And Vista never reached beta status at all.....someone leaked the alpha build


Gotta say, I like the argument that this is beta and not release, like they may actually get a second bite at the apple that noone else ever gets lol

If this was a real beta, we'd get to test things like DHS and not get BS "it breaks the game you dont get to have it"

#279 Busukaba

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Posted 11 December 2012 - 04:43 PM

View PostMorsdraco, on 11 December 2012 - 11:36 AM, said:



Ok, then fine if it is for all purposes "live", then what? Does that change something fundementally for you?
You realize the Skyrim was game of the year and it STILL is a buggy mess after 2 major DLC patches, yet it was the fastest purchased game on Steam ever, and still is continued to be purchased and played by thousands (most likely ten's of thousands or dare i say millions) of people. Bugs occur. The developers do their best to try and isolate and if possible fix them. This game is actively being developed as you play it. Content is being delivered to you nearly monthly. Bugs are being fixed as fast as the developers can fix them. And it is all free for you if you choose. You didn't have to pay $60 for a buggy game that is still plagued with bugs and memory leaks a year after its release. You all are such an entitled lot.


I'm sorry, what content has bene given to me lately? Oh, yes, camo schemes and ECM which has been in 'placeholder status for months. Sorry, dude, that's not content, they're features. The only content we've had added in 5 months is 1 map which is basically the same as the forest but has snow.

And how did Skyrim get into this? I personally never had a problem with it. Never crashed, never had a lock up or black screen or anything. And yes, I am entitled. I am entitled to expect something relatively close to complete when a game open for general public consumption, as this one has. However, that's not what I've gotten. No, I didn't pay for it, but I feel sorry for those that have.

View Postborisof007, on 11 December 2012 - 11:12 AM, said:


Guess what? Developing a stable, fast, effective, MMO friendly network environment for code, specifically C++, to run across is incredibly difficult. If it was easy, we wouldn't be having this issue.

PGI is in fact looking to hire on another engineer to help them in this exact department. As part of my profession, I happen to recruit for major fortune 100 companies in the SF Bay Area, and I can tell you that hiring engineers is difficult enough as it is, hiring GOOD engineers who also know gaming environments and networks, and the quirks that come with them is very, very hard.

Patience is a virtue that not everyone has. If you're not willing to suffer through the pains of the early development cycle, then don't play and wait until the game's more mature in a few more months.


I do agree with you, it is very hard to find good people to code. I used to work in Seattle and half the people out of Microsoft are terrible coders. Well, they're great if they are given explicit instructions and don't need to think on their own or do anything outside the box. But maybe that's a culture thing.

Where I disagree is saying the game is in an early state of development. Ok, well, maybe not disagree so much, because reality is that it is in an early closed beta state. But IGP/PGI made the decision to push to open beta which says to the world that it is near completion. The reality is that one of their game modes is near completion, sort of. OK, not really, but we can pretend, right? It does say beta, right? It is just simply ridiculous to expect what exists now to push your development for the next year or to bring in anyone but hardcore Mechwarrior players and retain them for any period of time with what exists now. Even with this mysterious 'content' the first quote I attached was talking about...

#280 skamage

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Posted 11 December 2012 - 05:27 PM

View PostParticle Man, on 11 December 2012 - 03:16 PM, said:

i want to participate in this stupid thread!

"it's beta! it says it everywhere!"

"herp derp teh moniez"

"i could build a better game, i know because i bitchandmoan on forums a lot"

"Why is *this* like this? No, i wont read any explainations as to why this is like this, the devs dont communicate!"

"why do i keep losing and dont understand why anything happens when i wont read about those things when i can just cry about it on the forums?

"but TEH MONEEZ!"

"double heatsinks arent double, why arent they double? what the devs tested them and said they were OP? I dont believe the devs and want to test them so i can cry about how OP they are afterwards!"

"BUT THE MONEEZ!"

did i cover all 14 Bullshifty pages of this thread?


And you forgot that it's necessary for us to whine because it's feedback :P





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