Running on 75% Ammo, have 8 Tons loaded.
3xM-Lasers, 1xTag, DHS, XL-Engine, Endosteel, BaP, Sensor Range improvement, Fast Lock Module.
Do around 350 in bad games and up to 700 in good games in Damage.
You need to be a good M-Laser shoot because the ECM Growd will try to tackle you,
but with TAG you make them be tackled by your team. And they die fast.
You need some balls trust your Highend Cat to goe toe on toe with an Atlas D-DC but thanks to the ECM stupidy most of them got they die very fast between 400 and 300 Meters... they think they are invulnerable... the will be pounded into Submission and they learn not Assault over open Ground
only because they have ECM.
And yes i am Pudging only.
My damage dropped thanks to ECM around 300...
thats all and still be good enough to be at the top of my Team most of the time.
As Small hint for gaming: As soon as the Yellow Reticle starts to cicle, FIRE your Missles, they will be guided in as soon as it is Red, so you save about 2 Seconds Lockon time.
So the Musik goes at 300-400 meters:
Fire your TAG to light ehm up, Press R As soon as your Aiming went Yellow DUMBfire your missles ( not in the ground of course) your keep him tagged then he is red and about 0.5 sec later he got a full volley into his belly...
But doing such nice moves needs lot of training and Skill, when you can do it, no close quarter fight should frighten you. And nicest of all, thanks to the "ECM No Missle will hit me i simply rush into him for brawling" Mentality of most of the ECM drivers. It's like Duck hunting. You only need to keep that Tag on a seperate Button and on the Target... more difficult as using lasers as you need 3 seks but easy enough.
And thanks to Tag it is extremly easy to fire the 3 M-Lasers into opened Torso parts, killed several Mechs which opened right/left torso by Ammo explosion.
Edited by Elkarlo, 11 December 2012 - 08:57 AM.