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There is no Legal reason to exclude the ReSeen (UnSeen Thread Merge!)



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#181 Solis Obscuri

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Posted 18 May 2012 - 10:26 AM

View Postcinco, on 17 May 2012 - 06:16 PM, said:

are you serious? 90-99 percent the same? get your eyes checked.

perhaps the fact that it looks absolutely unstable and useless first of all. weight distribution looks terrible. the entire thing looks like a bunch of soap boxes strung together. and a huge flat window so anyone can snipe the pilot to death.

it's a classic low iq design.

It looks about 1000% more useable and stable than the original Marauder, which looked like about 70 tons of its mass was allocated to the lower legs and arm "pods", strapped by paint stirrer sticks and the bead chain from an old bathtub drain plug, respectively, to a torso barely big enough to support the massive-center-torso-cannon-that-sits-in-its-left-torso-but-is-in-the-center-torso-clearly-always-but-actually-in-the-right-torso-but-no-its-really-in-the-center-torso-but-its-not, let alone have room enough of an engine to try to lift those massive cloppers. :ph34r:
Posted Image
The redesign actually makes a bit more sense in terms of proportion and weapons placement, besides the ricockulously huge cockpit. :)

#182 Steel Talon

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Posted 18 May 2012 - 12:26 PM

U cant use original design cause its copyrighted

#183 NeoDac

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Posted 18 May 2012 - 01:26 PM

ok simple argument for you here i'm AMAZED it hasn't come up before. the RESEEN are Cannonically marketing redesigns of the classic mechs from well into the future 3067 or after so even if they are going to be in the game it will not be till MUCH later.

hopefully we'll get some version of these mechs because they are rather great mechs but with all the people talking about how much they need to be there for Cannon seriously READ THE CANNON. i've seen people lambasting the reseen because their arms don't look the same as the old mech.. hmm could that be because the reseen versions have different WEAPONS? i also love that only ONE of the reseen marauder pictures gets shown and its not the one that has the "classic" marauder arm weaponry my guess is this is because most of the people posting images have the hacked up internet spread copy of the book rather than a physical copy or a legal pdf which has several pages in the back showing multiple variants of the reseen.

personally i think the reseen Rifleman should be its own mech theres a lot of reseen that don't really look like their parent designs but that ones way off in my opinion... and yet such an awesome look dont like it as a rifleman but love it in general.

i'm still waiting to hear that the unseens will be back for this game but hey if they arent battletechs gotten along without them for quite a while wait and see we'll have something great with or without them

#184 Creed Buhallin

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Posted 18 May 2012 - 01:58 PM

View PostNeoDac, on 18 May 2012 - 01:26 PM, said:

my guess is this is because most of the people posting images have the hacked up internet spread copy of the book rather than a physical copy or a legal pdf which has several pages in the back showing multiple variants of the reseen.

Well, nothing like calling anyone who disagrees with you a thieving pirate to help prove your point!

P.S. Sarna has 8 different pictures of the Project Phoenix Marauder, including the one you mention. So... oops.

P.P.S. Putting the "right" arm pods on it doesn't help that trainwreck look like anything but a train wreck.

#185 Sassori

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Posted 18 May 2012 - 02:04 PM

Opinions vary. Nobody is right here, nobody is wrong.

Person A can like the Unseen versions more than the Reseen.

Person B can like the Reseen versions more than the Unseen.

Person C Can like some Unseen more than the Reseen but like some Reseen more than the Unseen.

In the end, this is all pointless because it is /entirely/ subjective. If at all possible, both skins should be offered. If not, rather have the Reseen than no version at all. If a person hates the Reseen so much that they'd rather it not be there, then don't use it. It's no longer there for you yay!

I hate the Jenners looks, doesn't mean I am going to rage for people not to use it.

#186 Creed Buhallin

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Posted 18 May 2012 - 02:08 PM

View PostChristopher Dayson, on 18 May 2012 - 02:04 PM, said:

If a person hates the Reseen so much that they'd rather it not be there, then don't use it. It's no longer there for you yay!

I agree with pretty much all of that, but "Just don't use it" doesn't fix the aesthetic problem. Other people will use it. Honestly, if anything, you're going to see less of your own 'mech than you will everyone else's, so your own choice will have minimal impact.

You dislike the Jenner - you're not going to be able to pretend it doesn't exist just by not driving one.

#187 Sassori

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Posted 18 May 2012 - 03:10 PM

View PostCreed Buhallin, on 18 May 2012 - 02:08 PM, said:

I agree with pretty much all of that, but "Just don't use it" doesn't fix the aesthetic problem. Other people will use it. Honestly, if anything, you're going to see less of your own 'mech than you will everyone else's, so your own choice will have minimal impact.

You dislike the Jenner - you're not going to be able to pretend it doesn't exist just by not driving one.


So what? My point is you can't please anyone, and nobody should have control on what anyone else pilots.

Just because Person A dislikes something does not mean it shouldn't be available to Person B, and vice versa.

If something is in the game and you don't like it, don't drive it. Pretty simple. I don't like the Jenner, I'm not gonna drive it (Actually I might since it's all cockpit view, but that's another story).

#188 Coralld

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Posted 18 May 2012 - 03:44 PM

Here is an idea, give the Reseen to FD and ask him "Can you blend the Unseen and the Reseen together?" Because lets face it, FD is doing an amazing job so far and I think he could pull it off with out Harmony Gold putting on their d**k suits and a** hats.

#189 NeoDac

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Posted 19 May 2012 - 10:15 AM

View PostCreed Buhallin, on 18 May 2012 - 01:58 PM, said:

Well, nothing like calling anyone who disagrees with you a thieving pirate to help prove your point!

P.S. Sarna has 8 different pictures of the Project Phoenix Marauder, including the one you mention. So... oops.

P.P.S. Putting the "right" arm pods on it doesn't help that trainwreck look like anything but a train wreck.



1. Yeah i did kinda put that wrong fair point meant to suggest thats what it seemed like rather than straight out accuse people of piracy the point was that theres only one of the pictures circulating in the thead and people are complaining about the arms

2 cool didnt know sarna had them all havent looked up the marauder there in forever

3. your right as far as you go but my comment was specifically pointed at the people who were SPECIFICALY complaining about the arms not looking like marauder arms not defending the design in general

#190 DirePhoenix

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Posted 23 May 2012 - 05:31 PM

So with the Cataphract being released, and that 'Mech being basically 3/5ths of a Marauder already, I decided to go ahead and do a quick slap-chop photoshop job and try and put together the rest of the pieces. I've still got some work to do to get it looking decent, but this should be enough to give everyone a good enough idea..

Behold! A MWO Marauder!

Posted Image

#191 syngyne

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Posted 23 May 2012 - 05:55 PM

View PostDirePhoenix, on 23 May 2012 - 05:31 PM, said:

So with the Cataphract being released, and that 'Mech being basically 3/5ths of a Marauder already, I decided to go ahead and do a quick slap-chop photoshop job and try and put together the rest of the pieces. I've still got some work to do to get it looking decent, but this should be enough to give everyone a good enough idea..

Behold! A MWO Marauder!



I'd buy that for a dollar!

#192 Tadakuma

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Posted 23 May 2012 - 07:21 PM

View PostRamien, on 15 May 2012 - 08:16 PM, said:

I'm inclined to agree with letting the Unseen lie. I liked the original designs since I was a fan of the original shows they showed up in. The Reseen are okay, but they're not what I associate the names with, and thus I have no attachment or overwhelming desire to see them. There's plenty of other mechs that can be put in before worrying about adding the Reseen to the mix, after all.


The main issue with not having these designs is that it the unseen were generally the base level trooper mechs of the BT universe, without them it is hard to get a balanced and canonical force on the table.

Without Warhammers, Mauraders, Thunderbolts and Crusaders you are missing those essential workhorse heavies and every lance has to use either Orions or rare mechs like Grasshoppers to fill them out. I hated the solution of retconning the Starleague mechs into the Sucession War timeline and I really don't like most of the mechs that were in the original TRO 2750.

I know that a large part of the community has a soft spot for the Black Knight and Flashman but I would still rather have a Thinderbolt or Crusader in the game.

For what it's worth I suspect that we're not going to seen any of the unseen designs and this is part of the reason that they pushed out some high lostech mech variants instead of sticking to their original intentions of only using the TT level 1 stuff.

It's a pity because the level 1 stuff is better balanced and would have made the game far more interesting to play, but without the Unseen/Reseen it's pretty difficult to do.

#193 Thomas Hogarth

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Posted 23 May 2012 - 07:35 PM

View PostDirePhoenix, on 23 May 2012 - 05:31 PM, said:

So with the Cataphract being released, and that 'Mech being basically 3/5ths of a Marauder already, I decided to go ahead and do a quick slap-chop photoshop job and try and put together the rest of the pieces. I've still got some work to do to get it looking decent, but this should be enough to give everyone a good enough idea..

Behold! A MWO Marauder!

Posted Image



That's perfect. I love that so much.

#194 Savin

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Posted 23 May 2012 - 08:42 PM

Great Job, DirePhoenix

#195 Fooooo

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Posted 23 May 2012 - 11:16 PM

Haha, nice job Dire.

It looks a little "stumpy" but imo it gives it a very tough look, not frail (ish) like the original designs.

Would whoever holds the rights still get annoyed by FD doing a marauder like that ? Is that far enough away from the "unseen" that its not a problem ?



Also I would definatly not be opposed to FD redesigning the Marauder & warhammer to whatever he has to, to get them into the game.

I have plenty of trust in him to do a great job on both.

#196 Thomas Hogarth

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Posted 23 May 2012 - 11:27 PM

To be honest, that's how I'd see a modernized Hector. Except maybe the Hector would have barrel arms.

I am neither an artist nor a lawyer, so I can't give a definite yes/no, but if I had to guess, I'd say a switch to barrel arms would make it different enough to pass scrutiny.

#197 Emperor Cassius

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Posted 23 May 2012 - 11:30 PM

View PostMajor Tom, on 15 May 2012 - 07:56 PM, said:

I don't understand the need to resurrect those mechs. The reason they hold a special place for me (and I suspect anyone else old enough to remember the original box set) is the original artwork.


Well said, I remember unwrapping my new box of BattleTech back in the late eighties. That brown Warhammer striding across the battlefield and knew that would be the first mech I would pilot. I would never sully the memory of that first rush as a teen with a reimagined mech taking her place. It's like breaking up with your first love and years later marrying a girl with the same colored hair hoping she lives up to the memory. It's just not done.

The legal issues are too sticky a mire to walk through for a fleeting romance that will end in tragedy. I would rather pilot something different and have new memories.

#198 Thomas Hogarth

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Posted 23 May 2012 - 11:43 PM

The stories behind the chassis are what draw me to them. The loadout, the name, the famous pilots... And not to mention years and years of being told that they were common. When something so common is missing, it feels... incomplete. Like reading a coffee table book on the history of naval jet aviation and not being able to find one word about the F-14.

"Well you can just configure your own out of a XYZ 'Mech!" That's a whole 'nother ball of wax. That's like the coffee table book telling you that all the modern jet fighters are actually transformers. AND THAT'S OKAY. Suspension of disbelief is all about introducing as few immersion breakers as you can. Disbelief can survive a few without going straight to hell.

#199 Steinar Bergstol

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Posted 24 May 2012 - 12:13 AM

View PostDirePhoenix, on 23 May 2012 - 05:31 PM, said:

So with the Cataphract being released, and that 'Mech being basically 3/5ths of a Marauder already, I decided to go ahead and do a quick slap-chop photoshop job and try and put together the rest of the pieces. I've still got some work to do to get it looking decent, but this should be enough to give everyone a good enough idea..

Behold! A MWO Marauder!

Posted Image


That's... not bad, actually. I could live with that. Move the shoulderjoints forwards a bit and then make some changes to the cockpit windows so it looks a little less like a Catapult torso and I think we've got a good candidate for a Marauder. It's certainly a lot more recognizable as a marauder than the Project Phoenix version.

#200 Elkarlo

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Posted 24 May 2012 - 02:09 AM

For some Poeple saying that there is no Reason to putt some of the Unseen Mechs into Action.
I played recently Mw4 Mercenaries with the Unseen package.
I had my Favourit, the Warhammer. In the Lance i had a Marauder, an Archer and an Orion ( basically one of my Figurine Battalions Command Lances) the Heavy Lance outperformed easily an Assault lance because they simply work harmonic together.
Now we are going to have an MMO. And i think we need such Performance. A Katapult is simply inferior to an Archer.. it is good but some Punch is Missing. And we got real players in it. Not a Bot you can give a Job in a 80% performance Mech why you are riding the Cataphract... he will want then a Cata too. So we need in the Heavy Departmen and in the Med and Light Mechs with the same Performance.

The Katapult ist a cheap Version of the Archer which is more Mobile. It works in the Gameterms of the Tabletop. But what is a Jumping Mech in a MW game? Skeet. So it will stay grounded and then it has simply less Mass. And will stay back against Mechs like the Allround Cataphract.

Thats the reason for unseen Mechs to come back into the Battlefield do have variety of JOBS in a Lance in the same Performance bracket.
(And please the Warhammer as PPC artilery Mech not the Marauder, i am a WHM fan, because of his Massiv Alphapunch in dare Situations.., not to forget which mech is on all older Battletech Stuff)

Edited by Elkarlo, 24 May 2012 - 02:11 AM.






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