It's a philosophical question, but obviously (and inevitably) manifests in various ways, as seen by the variety of mechs and potential layouts players have.
But it goes deeper than that, and sometimes shallower, for many different reasons.
I'm talking about several things at once, but let me say it in different ways...
Do you have specific stigmas that you build mechs by? For example, "I can't bring myself to zombie an entire arm. I must stick something in there!" etc. etc.
There's more to it than just the mech/build side of things. Lemme explain via another question...
In turn, do you have principles/house rules that you must adhere to even above the mech building? Those that manifest themselves in the way you approach the game and your actual playstyle? For example, "I don't use LRMs, indirect fire is dishonorable!" etc. etc.
When you look at it from a bird's eye perspective I'm sure it's really a study in behavior almost...
...some people hold steadfast to their philosophies and never waver. Like say a guy who wants to play very competitive in this game but will not shelf a pet mech in favor of another, all because they want to retain an aesthetic quality, or a specific weapon, etc...
...then you have other players who are not concerned at all with sentiments, aesthetics, functionality, nothing but straight theory min/maxing. I see a lot of these players on the forums, the ones who are fiddling with their abbacus and tinkering with builds 90% of the time but rarely play...
...some players just want to win and do not care at all what they are using or even give it any slight, they just use what the team needs to win, regardless of whether or not it benefits their individual playstyle, etc...
...so...
These are just a few running thoughts I have about this game, I'm genuinely curious to read any of your thoughts on little quirks you have, min/max 'theories of everything', pet peeves you avoid when it comes to design, stigmas or even superstitions you have.
I don't want this to turn into a "X weapon is better than Y weapon because of Z" or the same thing exact with mechs instead of weapons, but yeah. Just curious to pick any of your brains on thoughts about stigmas, principles, philosophies of building, min/maxing, importance of aesthetics, teamplay vs solo/individuality, meta vs rogue, etc.
