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Mechwarrior Credits - Price Point Losing Them Revenue?


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#121 Budor

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Posted 29 December 2012 - 10:35 PM

I saw at least 1 hero mech in nearly every pug drop i ever did since they introduced the YLW. If theres none to be seen its only due to "lack" of a 3rd person view...

I guess those sell pretty well.

Edited by Budor, 29 December 2012 - 10:36 PM.


#122 RickySpanish

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Posted 29 December 2012 - 11:16 PM

For what it's worth, here's my two pence:

I've played several cash-shop games that I've paid money to most notably League of Legends, Dungeon Fighter Online, Guild Wars 2 and MWO. Of those games, I feel I've only gotten my money's worth from one of them: League of Legends. In fact, I outright quit DFO and Guild Wars 2 because their cash shops and associated business ethics are just so shadey that I felt morally obliged not to help the games succeed. DFO is a typical Korean grindfest run by morally bankrupt sheisters, so I won't comment on that too much. However Guild Wars 2 has an interesting story which I think is worth telling, especially because ArenaNet promised that the game would be "different":

ArenaNet's execution of monthly events in Guild Wars 2 has been without a doubt a shambles, but their November "Karka Invasion" event stands head and shoulders above all of their other blunders combined. In the event, players fought together (as in an entire server's worth) in a several hour long campaign across an extremely difficult new zone culminating in a boss fight and a chest drop. The chest contained some guaranteed drops and some random high level items, included in the high level item loot table were legendary weapon precursors which were normally comically difficult to obtain.

In fact, legendary precursor weapons were SO difficult to obtain that ArenaNet had stated they would create some kind of system that didn't involve playing the lottery with a forge which you chucked expensive items into and got a single random item back of the same type and grade.

Imagine the player's surprise then, when suddenly the value and effort put into obtaining the second rarest items in the game was utterly undermined. Even further to ArenaNet's discredit, the events and boss fight were prone to bugging out and crashing entire server loads of players - I fought through two campaigns and didn't get to the end of either one due to server malfunction.

Sounds like a lot of whining right? Well here's the kicker:

Eventually, ArenaNet compensated just about everyone who participated in the event with a chest in the mail that had the same loot table and drop chance as the boss's chest. I found a legendary precursor in mine.

I still quit.

I was so disgusted by ArenaNet's handling of the event, by their ridiculously expensive cash shop and their globally broken "player run" economy that getting the item of my dreams bore no effect on my decision to quit the game.

What's the lesson in all this? It's rather simple: Don't **** with us PGI, please. I love MWO I really do, but the MC cost of items is simply insane and it would be a real shame for me if I grew jaded of your business practices the same way I grew to resent ArenaNet's.

We're buried beneath posts on page 7, so I'll merely re-iterate: just my two pence.

Edited by RickySpanish, 29 December 2012 - 11:17 PM.


#123 Kaijin

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Posted 29 December 2012 - 11:58 PM

View PostRickySpanish, on 29 December 2012 - 11:16 PM, said:

What's the lesson in all this? It's rather simple: Don't **** with us PGI, please. I love MWO I really do, but the MC cost of items is simply insane and it would be a real shame for me if I grew jaded of your business practices the same way I grew to resent ArenaNet's.


IGP is who you should be addressing.

#124 Psydotek

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Posted 30 December 2012 - 12:54 AM

I haven't spent any of my founder MC's because I don't feel like i'd be getting my money's worth yet.

I'm still waiting for something to change. Patiently.

#125 Tasorin

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Posted 30 December 2012 - 01:34 AM

Only thing to really spend MC on is Mek bay slots and more premium time.

#126 Orgasmo

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Posted 30 December 2012 - 02:04 AM

Not buying anymore MC until they have more contents in the game. A 8v8 deathmatch with a few dozen mechs, crappy netcode and unbalanced game mechanics belongs in the $10 bin at game shops, not fit to be sold at current prices.

#127 Easyvue

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Posted 30 December 2012 - 02:35 AM

I spent some of my MC on a bobblehead and a hero mech before realizing what the actual cost was and without realizing that it's stuck forever on that mech. At this rate I will never buy more MC it is just ridiculous They are charging league of legends pricing on a game that probably has 1/10000th of the fanbase. This just strikes me as being incredibly greedy and leaves a sour taste in my mouth. I can buy multiple great full games on steam for the price of a premium mech and a paint job. Why would I pay this much to be rolled by premades every match?

#128 Zero G BD

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Posted 30 December 2012 - 02:56 AM

LoL pricing? I have never paid 1/4 the price for anything in LoL that I paid for my YLW. I assumed for the price of the YLW that the 30% cbill boost was an upgrade for my account forever. Not just on it. That was my one mistake MC purchase I will ever make at these prices.

#129 HTTP Error 400

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Posted 30 December 2012 - 06:55 AM

View PostZero G BD, on 30 December 2012 - 02:56 AM, said:

LoL pricing? I have never paid 1/4 the price for anything in LoL that I paid for my YLW. I assumed for the price of the YLW that the 30% cbill boost was an upgrade for my account forever. Not just on it. That was my one mistake MC purchase I will ever make at these prices.


I bought the YLW when I first started and won't buy anything again. I have more fun on the CN9-A than the YLW and the prices for the other mechs are way beyond the 'Ooh, that looks nice, I'll get it' price range. The 30% bonus is nice to have, but I'd rather have it on a mech that doesn't get its main weapon blown off at every opportunity, only I'm not going to pay almost twice as much for a Heavy Mech.

I'd love to know who their pricing is actually aimed at.

Edited by HTTP Error 400, 30 December 2012 - 06:56 AM.


#130 Mikhalio

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Posted 30 December 2012 - 10:21 AM

Protip:

This game is designed to be a brand competitor to WOT.

Go look at WOT, I think you will find their US$ price model similar to PGI's MWO.

Price point is not losing them revenue at all, the whole point is to replicate the marginal adds and make a hard and brutal freemium grind.

This being said, all your points are very valid an free-2-play's are a horrible money sink. This reason is why they are the de jour vs. subscription or box sale business models.

#131 Zero G BD

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Posted 30 December 2012 - 11:57 AM

I had never even heard of WoT before coming on these forums. Almost no one who has played video games doesn't know what LoL is. If they are trying for a WoT and not a LoL then they are doing it wrong.

#132 Red squirrel

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Posted 30 December 2012 - 12:18 PM

View PostAlmeras, on 11 December 2012 - 04:40 PM, said:

(I did try looking for a thread with a similar nature but search only found very old threads)



Here is one I started a month ago.
The poll results might interest you though:
http://mwomercs.com/...__fromsearch__1

#133 Kattspya

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Posted 04 January 2013 - 04:00 PM

The only real rationalization I can muster for the current price level is that PGI are trying to drain founders MC before lowering prices to draw in the general population. But then again the time to do that should have been at launch (open beta). I'm guessing they have as much clue about economics as they do about their engine and netcode.

I've put down 57$ so far and I won't be spending anymore until there is radical improvement with optimization, netcode or much lower prices (say 30%). I ruined my expectations when buying 30 days of premium and I find it hard to rationalize putting down more money for a broken game. The economy changes which lowered my income even more means that I barely play anymore. I really like the game or rather what the game could be but currently I don't trust PGI's abilities enought to give them more money than I'd pay for a retail game.

#134 Ialti

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Posted 04 January 2013 - 04:49 PM

Honestly I think what happens most of the time is what happened to me earlier this week: I thought about buying another mech, clicked 'add mc,' and when the site pulled up the add menu it also showed me my transaction history. While normally I couldn't be bothered to go to the trouble of scrolling down, I did this time. After putting my rusty math skills to some quick multiplication I decided not to buy anything from MWO for at least half a year.

...but hey, while I was spending on MC without scrolling down they made a killing off me.

#135 8RoundsRapid

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Posted 04 January 2013 - 05:13 PM

View PostZero G BD, on 30 December 2012 - 11:57 AM, said:

I had never even heard of WoT before coming on these forums. Almost no one who has played video games doesn't know what LoL is. If they are trying for a WoT and not a LoL then they are doing it wrong.


Not how I would've said it, but nonetheless, I agree 100%.

#136 etrius

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Posted 08 January 2013 - 03:18 AM

MC is about 60-70% overpriced for me currently. I have clicked the "add MC" button 3 or 4 times but I always balk at the ridiculous cost in real dollar terms. I would drop $5 bucks for a new chassis without a second thought. Dropping $15-$30 per mech is something I won't do on principle.
Over the life of the game you will catch me making a whole bunch of $5 impulse buys, the rare $10 purchase and beyond that nothing unless I am getting some serious Premium Time (as an example) for the money.
Once my founders cash is out, I only see spending money for additional premium time maybe. If I feel like I'm getting more bang for my buck (i.e. Better prices for MC) then the convenience factor and immediate gratification will outweigh my current hesitation.

#137 PANZERBUNNY

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Posted 08 January 2013 - 03:20 AM

This is a game for kings and czars it would seem.(And their reptilean overlords.)

#138 Apoc1138

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Posted 08 January 2013 - 03:48 AM

View PostZero G BD, on 30 December 2012 - 11:57 AM, said:

I had never even heard of WoT before coming on these forums. Almost no one who has played video games doesn't know what LoL is. If they are trying for a WoT and not a LoL then they are doing it wrong.


I'd never heard of either before coming on the MWO forum. I have since downloaded both and neither appeal to me. I have spent over $100 on MWO, I've spent $0 on WoT or LoL. And yet MWO is doing it wrong?

#139 MustrumRidcully

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Posted 08 January 2013 - 04:25 AM

View PostPANZERBUNNY, on 08 January 2013 - 03:20 AM, said:

This is a game for kings and czars it would seem.(And their reptilean overlords.)

You mean Cylons (TOS, not TNS)?

#140 CypherHalo

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Posted 08 January 2013 - 05:06 AM

MC prices are way too high, I won't spend a dime until they become more reasonable. In the meantime I've spent my limited gaming dollars on other games which I felt offered me a better value.

Edited by CypherHalo, 08 January 2013 - 05:06 AM.






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