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Mechwarrior Credits - Price Point Losing Them Revenue?
#101
Posted 25 December 2012 - 09:07 PM
#102
Posted 25 December 2012 - 09:13 PM
Colonel Pada Vinson, on 11 December 2012 - 05:35 PM, said:
My assumption is that PGI is milking diehards and early entrants, and that they already know they prices are way over the top and need to come down significantly.
They are obviously milking the diehards.
Notice that they didnt start introducing any of the more controversial stuff until after they had closed all the founders, that way no one could warn their friends away from buying in?
#103
Posted 25 December 2012 - 09:13 PM
#104
Posted 26 December 2012 - 03:54 PM
Piranha are out of their minds.
http://store.steampo....com/sub/18778/
Edited by bonapartist1, 26 December 2012 - 03:55 PM.
#105
Posted 28 December 2012 - 01:51 AM
i know lol gets away with selling their "legendary" skins for 30 dollars, but i'm not sure that's what you want for something that should be your bread and butter as far as sales go. i suppose since right now there aren't very many mechs you have to price them high? i dunno. i just seriously cannot rationalize spending 30 dollars for access to a mech.
edit: i bought 30 bucks worth of mc's. but i did that cause i like the game. i dont really see myself using much or any of it any time soon though. kind of sad really. i honestly think the success of lol has skewed the way people view the free to play model. yes there will always be suckers who will pay an arm and a leg for something that is artificially rare due to it's outrageous price. but i'm not entirely sure that's something you'd want to base your entire revenue on. i guess it works for lol but they do offer a ton of stuff for cheaper, and have a huge playerbase. i don't know perhaps it might be best to try to get a larger playerbase now. introduce more fancy stuff later that you can overprice, like louie vouton jump jets or something.
edit: i should also mention that i am SO incredibly dissapointed that they dont show you how much premium costs until after you buy mc and if you dont have enough mc to qualify for the longer premium times they wont tell you what it costs. it seriously seems really REALLY shady to hide pricing in this manner. honestly it's borderline deceiving.
Edited by KingBane, 28 December 2012 - 01:58 AM.
#106
Posted 28 December 2012 - 02:38 AM
Felix, on 25 December 2012 - 09:13 PM, said:
They are obviously milking the diehards.
Notice that they didnt start introducing any of the more controversial stuff until after they had closed all the founders, that way no one could warn their friends away from buying in?
Bitter much? Plenty of us paying their prices so I guess they're happy. I'd never buy a non hero mech for MC and don't have decorations but certainly have paid out for every hero mech and quite a few bays.
bonapartist1, on 26 December 2012 - 03:54 PM, said:
Piranha are out of their minds.
http://store.steampo....com/sub/18778/
Bit like saying ... wow buying old games in a SALE is cheaper than buying something current! Compare prices to WoT for a better comparison.
#107
Posted 28 December 2012 - 02:46 AM
#108
Posted 28 December 2012 - 03:11 AM
Remarius, on 28 December 2012 - 02:38 AM, said:
Bitter much? Plenty of us paying their prices so I guess they're happy. I'd never buy a non hero mech for MC and don't have decorations but certainly have paid out for every hero mech and quite a few bays.
Bit like saying ... wow buying old games in a SALE is cheaper than buying something current! Compare prices to WoT for a better comparison.
except world of tanks has one of the worst pricing schemes out of any f2p game out there. you could claim that the game is a success, but that's mostly because it's the only serious tank combat game out there.
#109
Posted 28 December 2012 - 04:06 AM
The biggest issue I have right now are paint prices. I am totally cool having to pay to unlock colors, patterns and decals but once they are unlocked they should be open to my account on any Mech any time for nothing but a possible CBill respray charge. I am not about to drop MC on each individual Mech every time I decide to try a new paint scheme. Publishing new color palettes, patterns and decals should be a regular thing, so you should not need to bend us over a barrel to get regular income from those of us willing to drop money on this game.
Edited by Jetfire, 28 December 2012 - 04:07 AM.
#110
Posted 29 December 2012 - 09:19 PM
bonapartist1, on 26 December 2012 - 03:54 PM, said:
Piranha are out of their minds.
http://store.steampo....com/sub/18778/
+1
#111
Posted 29 December 2012 - 09:24 PM
Remarius, on 28 December 2012 - 02:38 AM, said:
Bitter much? Plenty of us paying their prices so I guess they're happy. I'd never buy a non hero mech for MC and don't have decorations but certainly have paid out for every hero mech and quite a few bays.
A bit bitter, I have two friends who are rather annoyed with me that I bought into founders, told them how fun the game was, only for them to get burned a bit later with some of the idiotic decisions PGI made.
So yeah, we consider buying into founders before PGI went pants on head ******** a waste and a trap.
Edited by Felix, 29 December 2012 - 09:24 PM.
#112
Posted 29 December 2012 - 09:32 PM
The amount they could be getting by lowering prices always an unknown quantity.
Of those that say they will buy, there is a proportion of those that won't buy even when price is lowered. There's a lot of error even in trying to assess how well something will sell at a lower price range.
Not saying I agree with PGIs pricing decisions, but it does feel like there is less incentive to listen to those that aren't buying than there is for them to listen to those that are.
Edited by JPsi, 29 December 2012 - 09:32 PM.
#113
Posted 29 December 2012 - 09:38 PM
#114
Posted 29 December 2012 - 09:40 PM
I felt like MWO is what i have been waiting for years, i tought they would take everything that made mechwarrior4 a good game and add all kinds of good stuff to it, but sadly i dont think it's going to be. I would much prefer a one time game release where you dont need to pay to play after you buy it.
I got my founders account, and i will never use the MC to buy anything else then mechbays. In todays economy do i want to sprend REAL cash for FAKE items like cockpit decorations? that dont add anything to the game? NEVER. And to hell with paying money so i can paint my mech diffrently that **** should be free, do i want to spend cash to look cool in an online game? pftt.
It looks like pay to play is the futur of gaming... shame.
#115
Posted 29 December 2012 - 09:48 PM
Jordax, on 29 December 2012 - 09:40 PM, said:
I felt like MWO is what i have been waiting for years, i tought they would take everything that made mechwarrior4 a good game and add all kinds of good stuff to it, but sadly i dont think it's going to be. I would much prefer a one time game release where you dont need to pay to play after you buy it.
I got my founders account, and i will never use the MC to buy anything else then mechbays. In todays economy do i want to sprend REAL cash for FAKE items like cockpit decorations? that dont add anything to the game? NEVER. And to hell with paying money so i can paint my mech diffrently that **** should be free, do i want to spend cash to look cool in an online game? pftt.
It looks like pay to play is the futur of gaming... shame.
While I agree that PGI is about as smart in running this game as a chimp with downs syndrome
the past and future of gaming is Pay to play.
Sure you cant access some of the silly extras like paint jobs and bobble heads, but you could hop into this game (albiet why would you want to with it in its current state) for free and still get access to all the same weapons and what not that us founders can, the only bit they dont get is the 20% C bill boost our founders mechs get, and they can drop a dozen dollars or whatever on a hero mech if they want a c bill booster
#116
Posted 29 December 2012 - 10:04 PM
The only thing we have to discuss is worth it yes/no? Apparently enough people currently think yes, because PGI doesn't seem to be panicking.
I guess their primary concern is if you have too many discounts and sales you stop making them special and you convince your customers to hold off spending money today for the hope of a new sale or discount tomorrow. Playspan also probably takes a significant cut on their MC bundle packages for "admin fees" and since thier admin fees will never be discounted the discount always comes from PGI profits.
#117
Posted 29 December 2012 - 10:10 PM
If this is anything to go by, A large proportion of players are paying. Unless that starts to shift, its doubtful we'll see too much change in pricing.
#118
Posted 29 December 2012 - 10:13 PM
JPsi, on 29 December 2012 - 10:10 PM, said:
If this is anything to go by, A large proportion of players are paying. Unless that starts to shift, its doubtful we'll see too much change in pricing.
That is nothing to go by.
A lot of founders have a LOT of MC to throw down for things from their initial investments. I could buy a few heroes without laying down any extra cash,
#119
Posted 29 December 2012 - 10:21 PM
Kraven Kor, on 12 December 2012 - 08:02 AM, said:
Premium Time, as bought with MC, is similarly reasonably priced especially if you buy the larger MC packages.
Mech prices are insane, having to pay MC every time you want to change paint jobs is downright obnoxious, and the price of cosmetic stuff is too high for me to even stupidly buy while drunk...
Literally, I'm drunk, I'm looking at the store, and still thinking "Yeah, that's kind of a rip off."
Your prices. Are so high. That I won't even mistakenly buy things while drunk.
That has to be some kind of noteworthy achievement, if you think about it.
I love it!
I too like to drink while gaming...and I too have been known to make impulse buys on cosmetic or otherwise useless **** in games while intoxicated, I'm looking at you TF2, but DAMN the prices are high!
I have bought MC... not a lot of it, but I have made more than a couple purchases on it already. What did I spend it on? Mechbays and premium time. Those are the ONLY two things that I could find worth dropping the money for. Do I think the prices are fair? For mech bays and premium time, perhaps. I would still like to see a little more for my coin but it's okay. I like variety and I need mechbays, makes sense. I also don't like grinding for days to upgrade a mech so in comes the premium time. I work 40+ hours a week and just don't have the time or desire on my days off to grind out game after game so the premium bonus helps.
I had my eye on the hero mechs...just long enough to realize what they equate to in $$. No effin way! I can get several indie games off of steam for the price of one hero mech. wtf? nope.avi
I would probably have all the hero mechs already if they were more reasonably priced. Just saying.
*EDIT* I forgot to state that the main deciding factor for the MC that I have purchased so far was not so much for the mech bays and premium time, but rather I had a desire to support the development of this title at least in a small way. After hours and hours of enjoyable game play I sort of felt like it was my obligation to help the title continue and pay at least a little for the enjoyment I have had.
MW:O slipped under my gaming radar entirely in the beginning ie. founders or I probably would have invested that way...but every little bit helps I suppose.
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Edited by JSparrowist, 29 December 2012 - 10:46 PM.
#120
Posted 29 December 2012 - 10:27 PM
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