Paul, About The Lbx...
#1
Posted 12 December 2012 - 12:23 PM
It's also a weapon that's supposed to seek critical hits. Right now, it's performing poorly as a crit seeker and as a weapon overall (spread too wide being the main issue)
Any chance to buff any of these 2 parameters (crit chance and overall damage)? Or, do you have specific plans for the weapon?
#2
Posted 12 December 2012 - 12:28 PM
Sybreed, on 12 December 2012 - 12:23 PM, said:
It's also a weapon that's supposed to seek critical hits. Right now, it's performing poorly as a crit seeker and as a weapon overall (spread too wide being the main issue)
Any chance to buff any of these 2 parameters (crit chance and overall damage)? Or, do you have specific plans for the weapon?
Wouldn't LBX have an innate buff as a crit seeker since if you unload fully into the torso you get 10 simultaneous rolls for crits/slot damage?
#3
Posted 12 December 2012 - 12:28 PM
Edit:
hammerreborn, on 12 December 2012 - 12:28 PM, said:
Wouldn't LBX have an innate buff as a crit seeker since if you unload fully into the torso you get 10 simultaneous rolls for crits/slot damage?
No, because of how crit damage works in this game. It's not evaluated per shot, but rather per damage. An AC/10 that crits does 10, 20, or 30 damage depending on roll. An LB 10-X only has as good crit damage if every pellet lands on the exposed internals, which is highly unlikely.
Edited by Khanahar, 12 December 2012 - 12:32 PM.
#4
Posted 12 December 2012 - 12:30 PM
Good reason to bring a set of MGs. Since SSRMs heading for your CT is pretty much uncounterable once its fired.
#5
Posted 12 December 2012 - 12:30 PM
#7
Posted 12 December 2012 - 12:33 PM
#8
Posted 12 December 2012 - 12:34 PM
#9
Posted 12 December 2012 - 12:35 PM
#12
Posted 12 December 2012 - 12:39 PM
Edited by Nathan Foxbane, 12 December 2012 - 12:40 PM.
#13
Posted 12 December 2012 - 12:40 PM
Nathan Foxbane, on 12 December 2012 - 12:39 PM, said:
agreed, but before LB-X can use these 2 types of ammo, ACs need to have their own ammo types, otherwise they become completely obsolete.
#15
Posted 12 December 2012 - 12:42 PM
I guess the Devs did not get the memo that T2 tech > T1 tech.
Yeah I know, it makes stuff obsolete... who cares?
#16
Posted 12 December 2012 - 12:43 PM
#17
Posted 12 December 2012 - 12:44 PM
Khanahar, on 12 December 2012 - 12:28 PM, said:
This is the main problem with the LBX now.
In TT, a critical hit destroys whatever is in that slot.. there's no "health" associated with the internals. A single LBX pellet can destroy something in there.
Thus, in TT, if you fire an LBX into a section with exposed internals, you are going to RUIN whatever is in that section. So, while the LBX may be less effective against armor than other weapons, it becomes far MORE effective against exposed internal components, allowing you to just obliterate all the stuff inside a mech without having to actually destroy the whole section.
But in MWO, since each component has its own health, the LBX pellets aren't really able to actually destroy components. They just plink around and do minor damage to them. This results in their utility as crit seekers being dramatically reduced.
If they reduced the health of all components to 1, such that a critical hit destroyed the component hit, then you would see a LOT more LBX on the field.
#18
Posted 12 December 2012 - 12:44 PM
Khanahar, on 12 December 2012 - 12:28 PM, said:
Edit:
No, because of how crit damage works in this game. It's not evaluated per shot, but rather per damage. An AC/10 that crits does 10, 20, or 30 damage depending on roll. An LB 10-X only has as good crit damage if every pellet lands on the exposed internals, which is highly unlikely.
I know this, I more meant that an AC 10 has a 45%(? I think this is the number given) chance to crit, while an lbx-10 would get 10 chances for crit damage, possibly resulting in a higher average damage overall (just not to the same critial slot, but again, that could be a bonus, hit ammo or heat sinks simultaneously). Again, this requires all 10 to hit the internals, but was just more of a hypothetical answer (that lbx is a crit seeker as it has more chances to crit per unit time).
Edited by hammerreborn, 12 December 2012 - 12:46 PM.
#19
Posted 12 December 2012 - 12:48 PM
Sybreed, on 12 December 2012 - 12:40 PM, said:
Not really. Standard ACs are cheaper to acquire and use and multiple ammo types either restricts how much you carry of each or forces you to sacrifice something else. AC do get special ammo, but that is late 3050s if I remember right. Not to mention you only get class 10 as class 2, 5 and 20 weapons are all post Clan invasion so your variety is lacking.
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