The Cheese, on 13 December 2012 - 12:50 AM, said:
If you use a phract as an LRM boat, you're doing it wrong.
Other than that, yeah, it's pretty damn versatile. I actually don't find it to be all that great as a close up brawler though, due to the limited arm movement.
With a standard engine though, it can take a hell of a pounding.
Other than that, yeah, it's pretty damn versatile. I actually don't find it to be all that great as a close up brawler though, due to the limited arm movement.
With a standard engine though, it can take a hell of a pounding.
The 2X as a LRM allows:
-You can shoot around cover by barely putting your left arm out not exposing yourself to fire, unlike the cat that has its arms exposed over its head, which are easy targets.
-The small launcher tube allows you to fire a long snaking stream of LRM's. Once alerts were put into the game for missiles, players take cover almost immediately. Because players aren't use to long LRM streams, they take cover for a second and then pop out when they hear a missile hit. You can almost immediately reaquire target and watch the tail of the stream of missiles hit. You can't do that with Catapult.
-You can put tag in your right arm and then run and turn as you are running away keeping TAG on target with your arm aiming reticle while firing LRM's. -NOTE, there was a modelling problem that caused the Cataphract to have their Torso turn greatly limited, it will be fixed soon, so the Cataphract will have close to the Cat's turn around ability.
I run CAT LRM boats and CATAPHRACT LRM Boats, and the snaking LRM trail works a lot better with alerts now.