Banditman, on 17 May 2012 - 05:03 AM, said:
By the same token, it doesn't make any sense whatsoever for a shot that hits the leg to damage the CT or whatever. You hit the leg, and damaged the CT? Why not the head? Or the Right Arm?
Consider the ultimate goal here. The ultimate goal here is to kill the reactor and shut the mech down. That's really the goal. Why are we even talking about legs? Our goal is to shut that mech down completely, not turn it into a slow moving turret.
Well, no. The ultimate goal is to remove your enemy's ability to fight, thus winning the battle. One way of doing that is destroying the reactor. Rendering him facedown and immobile is another.
The step where you suspend sense in favour of gameplay is when you decide that legs cannot be removed. This decision is fine as a gameplay choice, and I agree with it completely; legs falling off completely isn't much fun.
However, it's pretty inconsistent to say that invincible legs are fine but rollover is unrealistic. They're both unrealistic, and that starts the instant you choose to avoid legless 'mechs. Whatever happens from that point forward will require a suspension of disbelief in one way or another.
Edited by Belisarius†, 17 May 2012 - 05:22 AM.


















