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Ask The Devs 29!


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#141 SteelJaws

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Posted 14 December 2012 - 02:25 PM

Can you give us any info on how Subscriptions to MWO will work? Will it be separate from buying MC, or will you buy MC to buy Subscription time?

#142 Zynk

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Posted 14 December 2012 - 02:41 PM

Will you change the centering command [C] from "center torso to legs" to "center legs to torso" so the mech heads in the direction your looking?

#143 Habukkuk

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Posted 14 December 2012 - 03:04 PM

Will we get the ability to target friendly mechs? It would be nice to be able to see teammate weapon loadouts and damage. The percentage indicator is nice, but it's fairly vague.

#144 SamizdatCowboy

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Posted 14 December 2012 - 03:16 PM

Will it eventually be possible to browse new mechs without first needing to purchase a mech bay slot (if you've already filled the ones you have)?

#145 CoreHunter

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Posted 14 December 2012 - 03:28 PM

Q1) have you considered labiling certain weapons as aux. and mountable in any hardpoint to increase their viability? (MGs, Flamers, maybe Small lasers/Plasers, TAG, NARC)

#146 ebea51

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Posted 14 December 2012 - 03:36 PM

Your player base in Australia and in the Oceanic Region are still playing against people with connection speeds x6 (US) and x3 (EU) times faster.
Is anything (for the love of god, ANYTHING) going to/being done about improving the connection with your playerbase whom pings are in the 250-350ms?

#147 ebea51

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Posted 14 December 2012 - 03:52 PM

View PostThontor, on 14 December 2012 - 03:38 PM, said:

there's nothing they really can do, aside from regional servers.. which they have already said are in the works.


They mentioned it briefly as a possibility in passing during a NGNG podcast.
We are looking for something a little more concrete which we can wait out for.

#148 Jetfire

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Posted 14 December 2012 - 04:18 PM

What in the world is going to go in the "Store" Tab in the MWO client????

It seems like MC for Mechs, Premium time, Camo and Cockpit items has it all covered for in game content.

#149 Lon3Wo1f

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Posted 14 December 2012 - 05:45 PM

Q: Will we ever get back the fullscreen borderless window mode from beta?

Q: Why does the Mech lab window ALWAYS reposition itself when you come back from a battle?

Q: Can't we have fullscreen borderless in both game and the Mech lab area?

Q: Can you please get mouse wheel as an option for zooming put in the game? It's screaming out at you and I need it... NEED IT....

Please answer at least one as I've tried this three times now and still see you answering, frankly, stupid questions over ones that I and others care about. Funny but not helpful *frowns*

#150 RedDragon

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Posted 14 December 2012 - 06:47 PM

Question: Garth, can you tell us something about the timeline and how the Devs want to handle it at this moment? Are you still trying to advance 1:1 real time:game time? This would put the Clan invasion at March 2013, but this seems a bit optimistic. Can you tell us anything about the Devs' plans for the invasion and other upcoming events? No details, just a general idea of how you guys are currently thinking about it. Thanks ;)

Edited by RedDragon, 14 December 2012 - 06:48 PM.


#151 Pikachar

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Posted 14 December 2012 - 06:58 PM

Do you guys like cake, or pie better?

#152 Henry Pride

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Posted 14 December 2012 - 08:19 PM

Okay. Got a question..

Q: In the current state the Maps are way to small to handle 12vs12 and i think for 8vs8 its rly tight. Well u enlarge the maps by time?
Q: Will there be new, bigger maps, for 12vs12 and leave 8vs8 as second game mode?
Q: How many maps are u planing to bring into the game?

#153 Quad Ace

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Posted 14 December 2012 - 08:52 PM

A question that I haven't seen yet!

Will we eventually be able to choose what is displayed on all the "Autodectect(No Signal)" screens in our cockpits?

Really, what is the goal for these screens?

Edited by Quad Ace, 14 December 2012 - 08:53 PM.


#154 Dyrael

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Posted 14 December 2012 - 09:38 PM

Q1: What will the Command Console eventually do?

Q2: When do you think it will start doing these things?

Thanks!

#155 Drakuba

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Posted 14 December 2012 - 09:43 PM

Q: Do we see missile racks(like mad cat's) or gun racks(like marauder's) in future as a specific part of mech, or it will be always part of torso?

In previous Mechwarrior games, those racks were separated from torso, as a independent part of mech and by destroying that part (mad cat's right missile rack for example) doesnť mean, that right torso is destroyed as well

#156 Kaijin

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Posted 14 December 2012 - 09:48 PM

If PGI's at times unique interpretation of BattleTech / Mechwarrior Canon drives off most of MWO's dedicated community-building BT/MW franchise veterans leaving only the pew-pew-pew crowd to buy IGP's ridiculously overpriced virtual xmas lights, do you really think this game is going to be even minimally economically viable?

In other words, is ECM, in it's present implementation, worth it?

I only ask this because of Paul's recent statement to PCGamer:
“The effect [of ECM] is working as intended and forces players to play a lot smarter,” he said. “Specialized Mechs still have their place on the battlefield but they are going to need the assistance of their teammates to succeed. If you plan on taking specialized Mech into a match, plan wisely and have alternate weapon systems that will help you with mid to long-range combat. People are thinking we need to severely ‘nerf’ the ECM. This is not the case at all. There is already 1 counter-ECM item in the game (TAG), and likely there will be a couple more involving modules and weapon effects.”

Edited by Kaijin, 14 December 2012 - 11:11 PM.


#157 whiteknight

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Posted 14 December 2012 - 09:58 PM

Q: Will we get to see the DRG-1G Grand Dragon and its descendant variants at some point?

#158 TaintedDoughnut

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Posted 14 December 2012 - 09:58 PM

Q. If ECM is working as intended and does not need to be nerfed. Are there going to be new counters and when can we expect them as the current "counter" tag works in theory but in practice is ineffective and bordering on laughable.

Q. Any chance of getting any non-christian themed Holiday Items for my mech? This time of year has more than one holiday in it.

#159 The Legendary Samurai

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Posted 14 December 2012 - 11:20 PM

Q1: Will we ever have the ability to change our pilot names? Will we ever be able to add our unit and rank designtions? If so, can you tell us when and if it will cost MC to make the change?

Q2: Can you tell us how the spotting bonus XP works?

Q3: Will we ever have the ability to reorganize our mechs in the mech bay? If so, can you tell us when?

Edited by The Legendary Samurai, 14 December 2012 - 11:54 PM.


#160 Taizan

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Posted 14 December 2012 - 11:29 PM

Is it possible that we get something like a Mechwarrior Armory (in the future once the state of the game is fine)? I.e some XML based information on user's different mech models? Would be nice for linking to or sharing with corp mates. Also might make it easier for corp leaders to organize the different lances.





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