Weapon_______Beam Duration____Recycle
Small laser_________2.00_________1.00
Medium laser_______1.50_________2.50
large laser_________1.00_________3.25
ER large laser______0.75_________3.50
Small pulse_________1.00________1.75
Medium pulse_______0.75________3.00
large pulse_________0.50________3.50
laser dps remains the same but the shorter the range of the laser the more its damage is spread around. This gives the larger lasers a similar benefit to what they had in TT.
Not only should larger lasers have extended max range, they should be easy to hit with at close range. This simulates the +hit modifiers a long range weapon gets due to having a larger short range distance.
This would be a drastic change but I believe it would bring some balance to the fast moving high alpha lights and mediums. The alpha would remain the same but the damage would be spread over multiple areas.
This would also make pulse lasers a viable choice for close range. Right now they don't provide much benefit for the heat they produce. With this modification pulse lasers will be 50% more accurate at hitting the intended target area.
Edited by Krinkov, 13 December 2012 - 12:45 PM.