Kudzu, on 08 November 2011 - 11:20 AM, said:
Well, we already know that as you progress up the tree and gain exp your pilot gets better, so just factor that into the base bv of any mech. Much like in TT an Atlas piloted by a 3/4 pilot costs more bv than an Atlas piloted by a 4/5 pilot. If done right with a lot of testing it could actually turn out to be an excellent balancing tool.
If you progress up, and gain XP, that's not represent YOUR gaming skill, it's only represent you get more XP. You can be really skilled and good player, but have limited time, the other player are far less skilled, but have much more time to play. He get the equal level of XP. That's a problem, but not what i'm try to point out.
The Trial are means the better players get the chance to become clanner.
If the Clanner option are based only statistic / XP based, then the BV won't need to represent the pilot skill.