

Pay to Win
#1
Posted 17 May 2012 - 04:14 AM
#2
Posted 17 May 2012 - 04:28 AM

#3
Posted 17 May 2012 - 04:30 AM
#5
Posted 17 May 2012 - 04:47 AM
WraithTR1, on 17 May 2012 - 04:14 AM, said:
you are not only one that feels that way and as far as i know buying mech with money that can be got with c-bills is not pay to win, and if there are some restricted equipment/mechs only for money that would be p2w or lead to it.
#6
Posted 17 May 2012 - 04:51 AM
WraithTR1, on 17 May 2012 - 04:14 AM, said:
I am inclined to agree with you. However, the majority is not. There is also a psychological affect of havnig certain chassis (or variants, or both) be "premium" which makes a
If, however, you take an approach similar to Riot (League of Legends devs) and allow folks to grind away at your game for everything (except aesthetics, which would amount to paint-jobs or decals in this game, since any model modification could be construed as P2W by they hyper-competetive and their disciples), you don't adversely affec the willingness of your customers to patronize you. The trick is striking the right balance between the two costs.
EDIT: Meant to mention "decals", forgot. Fixed now.
Edited by William Petersen, 17 May 2012 - 04:52 AM.
#7
Posted 17 May 2012 - 05:03 AM
Joe Mac who has too much disposable income can buy a Battalion worth of Mechs for his Mechbay and selection, but it in no way will translate to him being able to do well in t hose chassis.
#8
Posted 17 May 2012 - 05:23 AM
WraithTR1, on 17 May 2012 - 04:14 AM, said:
It's not P2W if everyone has access to get the Mech. MWO lets you pay for convenience, not power. Having a Mech by paying for it to get it early doesn't do anything to make it more powerful vs the one someone pays in-game C-bills for.
#9
Posted 17 May 2012 - 05:48 AM
So what I am trying to get at, is that buying mechs could indeed turn into pay-to-win because the majority of items you can buy in a f2p game greatly outshine those available to the casual gamers and even though the same items may be available to someone who is dedicated to grinding for them, the amount of time necessary could border on the absurd. Certainly as the dev's have said "money won't buy skill" but money can certainly buy weapons/mechs/items that are very very good.
Anyhoo my 2 cents
#10
Posted 17 May 2012 - 05:53 AM
#11
Posted 17 May 2012 - 05:56 AM
#12
Posted 17 May 2012 - 05:57 AM
First of all, you can only ever bring 1 at a time to a battle, so the NUMBER of Mechs in your garage is != how powerful you are.
Secondly, having a Ferrari doesn't make you a professional driver. Just because you have the Mech doesn't mean you'll be any good in it.
Lastly, no weapon you buy will EVER be more powerful than a weapon someone buys with in-game currency. Same goes for ammo types if they support those.
You CANNOT buy anything that is more powerful than what someone can freely get in the game. The only thing you can buy is cosmetics, which make your mech look more unique, but again, have no affect on its power.
Edited by Aegis Kleaisâ„¢, 17 May 2012 - 05:57 AM.
#13
Posted 17 May 2012 - 05:57 AM
FrostPaw, on 17 May 2012 - 05:53 AM, said:
well look at league of legends you can't buy power there and they have BIG income so thats proof you dont need to make game p2w to get money, I will never buy power and if this game becomes like that i will scream on this forum like a mad cat trying to get it fixed.
#14
Posted 17 May 2012 - 06:03 AM

#15
Posted 17 May 2012 - 06:09 AM
FrostPaw, on 17 May 2012 - 05:53 AM, said:
I was once told by Paul, money is not a issue, that the game was about MechWarrior. PGI are smart, they realize that it is not what they put in to the game that will make their money, it will be people enjoying themselves that will go shell out money, and more money. They seem to realize that the way to get people to spend their money is to make it the best it can be, and to listen to the community, which they have done amazingly with.
But I do think i want to agree, of course PGI need to make money to continue as a DEV team, but they have also said in various interviews that they have devised it for those people who cannot afford to shell out 20 dollars a month, who will have problems shelling out 5 dollars every few months. They want to bring a MechWarrior game for the fans to play, as they too are fans and long for the franchisee to reach the heights it was, and to get where it should have been.
My opinion, PGI will have VERY little problems making their money off this game, which will then in turn give us a much more in depth game. PC gaming world, get ready to receive MechWarrior, console gaming world, get ready to be freaking jealous!
#16
Posted 17 May 2012 - 06:16 AM
#17
Posted 17 May 2012 - 06:21 AM
Howling Mad Murdock, on 17 May 2012 - 06:16 AM, said:
They have said EVERYTHING in game can be bought with Cbills or real cash.
#18
Posted 17 May 2012 - 06:23 AM
Custom paint, camo, and decals will be a cash cow

#19
Posted 17 May 2012 - 06:27 AM
#20
Posted 17 May 2012 - 06:33 AM
Redshift2k5, on 17 May 2012 - 04:28 AM, said:

No. This is a slippery slope towards p2w. All mechs have certain advantages and disadvatages, by allowing certain chassis to some and not others you open the door to exploiting certain combos not available to all players . Theres a hundred examples of a "balanced game" upon release but after gameplay people find how certain combos are better than others.
As an example that I assume (perhaps incorrectly) that most gamers can follow: theres a reason 90% of people use maybe 20% of the available weapons in Counter-Strike. Aside from the AWP, Deagle, AK/M4A1, and MP5.... how often do you see other weapons? is the UMP going to be the premium content that people pay to use or is the AWP going to be premium, while everyone else uses the Scout?
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users