This just doesn't add up to me. I know PGI is smaller then a lot of other developer's out there, but the rate content comes out seems to me like it's 5 dude's working part time, and that can't be right.
But then there's Community Warfare. Something they haven't touched on in...well, since supposedly closed beta. I'm no developer, and besides doing stupid crap with Elder Scroll games I have no experience making games, so feel free to point something out that I may not be understanding, but to me, it makes no sense that it takes 60+ people to give us a mech or 2, and a remix map.
We did get ECM, and the way that works I'm sure it was a tricky process to get it in the way they did (I love it btw, just give us more ways to counter it)
But back to community warfare...it's guesstimation for release was this month way back when, correct? They haven't even mentioned it. Hell, they're outright avoiding question's on it. Wishful thinking on my part, or have they been trying to get it up and running for some time? Planetary conquest seems like something that would suck up resources and employees
Blame it on the wake and bake, but I think they're holding out. They can't possibly be this slow.
P.S. ARGONIAN CHILDREN!
(...to bad they sound like nords =X )
Edited by bug3at3r, 14 December 2012 - 05:23 AM.