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People Told Me To L2P When I Complained About Ecm


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#41 OVBlueGhost

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Posted 15 December 2012 - 07:04 AM

View Postnom de guerre, on 15 December 2012 - 06:45 AM, said:


its the new boogy man now that they fixed matchmaking, lrms etc.


It's pretty much removed LRM from the pug game to the point that I'm quite surprised when I see other people using LRM and most people don't bother with cover when I run LRM.

It gives people on voice coms a bigger advantage because it removes the in game communication options.

It has close to zero downsides if you're running the ECM equipped mechs.

Edited by OVBlueGhost, 15 December 2012 - 07:04 AM.


#42 nom de guerre

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Posted 15 December 2012 - 07:05 AM

and it has almost 0 effect on everything except lrms and ssrms killed plenty of ECM equipped mechs running trials or non ecm mechs.

#43 Revorn

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Posted 15 December 2012 - 07:08 AM

View Postnom de guerre, on 15 December 2012 - 07:05 AM, said:

and it has almost 0 effect on everything, except lrms and ssrms where killed

killed plenty of ECM equipped mechs running trials or non ecm mechs.


i fixed that for you.

#44 nom de guerre

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Posted 15 December 2012 - 07:12 AM

View PostRevorn, on 15 December 2012 - 07:08 AM, said:


i fixed that for you.


nope they are still viable if used intelligently.

#45 Revorn

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Posted 15 December 2012 - 07:14 AM

View Postnom de guerre, on 15 December 2012 - 07:12 AM, said:


nope they are still viable if used intelligently.


You mean if not used at all? Exept the SSRMs on a Comando with ECM. :P

Edited by Revorn, 15 December 2012 - 07:15 AM.


#46 GODzillaGSPB

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Posted 15 December 2012 - 07:15 AM

View PostAzuanite, on 14 December 2012 - 10:45 PM, said:

So i did, i went ahead and bought my own ecm atlas and started to stomp people all day. That is what the forum meant when they told me to l2p right?


Actually you could've used TAG. It's a viable option for many builds. Spare an energy slot, help your team, help your own lock-on weapons. Of course that's not the easy way, maybe too difficult for some...

#47 Poptimus Rhyme Wallace

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Posted 15 December 2012 - 07:21 AM

People told me get a life when they heard how many hours i spend in this game, so went ahead and took theirs, that is what they meant right?

Addendum: This topic is dumb

#48 SLxJoker

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Posted 15 December 2012 - 07:25 AM

View PostAzuanite, on 14 December 2012 - 10:45 PM, said:

So i did, i went ahead and bought my own ecm atlas and started to stomp people all day. That is what the forum meant when they told me to l2p right?


Dude I love it, not only did you adapt and learn to play, but now your winning! Screw what others say or do not say, Play to win cause thats what gaming is all about right, winning all the time and never losing so you get the best everytime in a short time? (sarcasm)

View PostAurias, on 15 December 2012 - 01:30 AM, said:

There's generally a stigma that if you're complaining about it, you must not have the tactical skill to defeat it.

Simple solution: learn how to defeat it. The only thing ECM does is punish you even harder for being out of position.

note: I was a 3L pilot before it was fotm, ECM is easy to deal with with or without counter ECM. I don't like how it has changed the game, though.


So in a video game what is tactical skill? How do you value and judge tactical skill off a mathematical equation? I agree nor disagree with the "ECM" arguement as I believe it is a ridiculous arguement when the game is still in beta and not final yet, but I dislike comments that put down players period.

The orginal poster did what the forums told him to do and that is learn 2 play, so he did what everybody else is doing, went and got the biggest mech with ecm and now he wins.

So next patch we will see what the new flavor of the month is and players will change to the new flavor and it will all start all over again.

#49 SaberCut Moffat

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Posted 15 December 2012 - 07:30 AM

Something to bear in mind:

Eventually, we are going to get some sort of tonnage limits on the drops. You will have to set up drop decs according to the allowed tonnage. This WILL be a problem for those who rely upon the 5 Atlas 3 Raven (or vice-versa) builds. I say do what works for now, but do not neglect your other mechs......you're gonna need them.

#50 Mechwarrior Buddah

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Posted 15 December 2012 - 07:35 AM

View PostBiglead, on 14 December 2012 - 11:15 PM, said:

Haha, that IS what adapting means.


adapt or die = get your own ecm mech
it also apparently makes the game more diverse if you listen to the devs lol

View PostSaberCut Moffat, on 15 December 2012 - 07:30 AM, said:

Something to bear in mind:

Eventually, we are going to get some sort of tonnage limits on the drops. You will have to set up drop decs according to the allowed tonnage. This WILL be a problem for those who rely upon the 5 Atlas 3 Raven (or vice-versa) builds. I say do what works for now, but do not neglect your other mechs......you're gonna need them.


I like the 4 atlas 4 raven (ecm raven with base cap module) set up better. It guarantees a win and those lagshielded ravens will cap the base so fast you wont get time to tirn your force around

#51 codynyc

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Posted 15 December 2012 - 07:37 AM

I love people running DDC atlas! why you ask.. slow moving target makes keeps the tag laser on the head easy.

counter mode ftw

Edited by codynyc, 15 December 2012 - 07:38 AM.


#52 Mechwarrior Buddah

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Posted 15 December 2012 - 07:46 AM

View PostGODzillaGSPB, on 15 December 2012 - 07:15 AM, said:


Actually you could've used TAG. It's a viable option for many builds. Spare an energy slot, help your team, help your own lock-on weapons. Of course that's not the easy way, maybe too difficult for some...


whats the max range on TAG currently? I say currently because till the range extension is in the game its not helping.
less than half of the LRMs 1000m? They should put in MRMs cause thats what TAG makes LRMs into.

#53 OVBlueGhost

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Posted 15 December 2012 - 07:51 AM

View Postnom de guerre, on 15 December 2012 - 07:05 AM, said:

and it has almost 0 effect on everything except lrms and ssrms killed plenty of ECM equipped mechs running trials or non ecm mechs.


If you believe that and aren't running an ECM mech then you're not making very good use of your radar or hud.

And of course you will agree they can remove the radar breaking effects of ECM, since they have no effect on LRM thus by your logic that you can't see friendlies on radar has no effect at all.

#54 SpiralRazor

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Posted 15 December 2012 - 07:55 AM

View PostAurias, on 15 December 2012 - 01:30 AM, said:

There's generally a stigma that if you're complaining about it, you must not have the tactical skill to defeat it.

Simple solution: learn how to defeat it. The only thing ECM does is punish you even harder for being out of position.

note: I was a 3L pilot before it was fotm, ECM is easy to deal with with or without counter ECM. I don't like how it has changed the game, though.




NEVER in the history of Battletech has one piece of equipment invalidated so many others.

ECM should only work for the mech carrying it. and even then it would be extremely OP compared to the rest of the chassis for that mech.

#55 Maharg

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Posted 15 December 2012 - 07:56 AM

So ECM really is a pain if your team doesn't have it and the other does but what I find the most interesting is that when teams have more than one ECM mech they almost never use one to counter the other team's... When I run my Cic w/ ECM I always use this tactic and it seriously messes up teams relying on stealth. And btw I had many light mechs mess me up in a heavy by sneakin up on my six way before we had ECM. I think it just lifts the bottom of the barrel a bit. good players will excel regardless because they get cover, position and tactics.

work hard play hard and kill your virtual enemies swiftly

Edited by Maharg, 15 December 2012 - 07:57 AM.


#56 Mechwarrior Buddah

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Posted 15 December 2012 - 08:00 AM

View PostSpiralRazor, on 15 December 2012 - 07:55 AM, said:




NEVER in the history of Battletech has one piece of equipment invalidated so many others.

ECM should only work for the mech carrying it. and even then it would be extremely OP compared to the rest of the chassis for that mech.


if they did that people would ONLY run the ECM mechs and the game would get even more "diverse"

#57 SpiralRazor

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Posted 15 December 2012 - 08:11 AM

View Postnom de guerre, on 15 December 2012 - 07:12 AM, said:


nope they are still viable if used intelligently.



so if you cant use them at all, explain how they are viable again?

View PostMechwarrior Buddah, on 15 December 2012 - 08:00 AM, said:


if they did that people would ONLY run the ECM mechs and the game would get even more "diverse"



Proves my point......If it were only for the equipped mech, you would only see those mechs....That should demonstrate that theres an issue most clearly.

#58 nom de guerre

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Posted 15 December 2012 - 08:11 AM

they still work fine, they just aren't a mindless as they used to be.

#59 Mechwarrior Buddah

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Posted 15 December 2012 - 08:12 AM

View PostSpiralRazor, on 15 December 2012 - 08:11 AM, said:



so if you cant use them at all, explain how they are viable again?




Proves my point......If it were only for the equipped mech, you would only see those mechs....That should demonstrate that theres an issue most clearly.


what demonstrates that issue is how adamant people are against them being fixed. They dont want their OP toys taken away

#60 nom de guerre

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Posted 15 December 2012 - 08:13 AM

View PostMechwarrior Buddah, on 15 December 2012 - 08:12 AM, said:


what demonstrates that issue is how adamant people are against them being fixed. They dont want their OP toys taken away


I don't even run an ecm equipped mech, I play a cat a1 and have since shortly after the ecm patch got bored w the D-DC





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