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People Told Me To L2P When I Complained About Ecm


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#61 Mechwarrior Buddah

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Posted 15 December 2012 - 08:17 AM

View Postnom de guerre, on 15 December 2012 - 08:13 AM, said:


I don't even run an ecm equipped mech, I play a cat a1 and have since shortly after the ecm patch got bored w the D-DC


yeah cause you speak for everyone that said no?
have you informed them youre going to be their speaking voice on this subject?

Edited by Mechwarrior Buddah, 15 December 2012 - 08:18 AM.


#62 GODzillaGSPB

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Posted 15 December 2012 - 08:20 AM

View PostMechwarrior Buddah, on 15 December 2012 - 07:46 AM, said:


whats the max range on TAG currently? I say currently because till the range extension is in the game its not helping.
less than half of the LRMs 1000m? They should put in MRMs cause thats what TAG makes LRMs into.


I said help yourself and the team. If you TAG for them, they can fire their LRMs from longer range. If you TAG for yourself it might help with streaks. And if others TAG for you, you could fire your LRMs over a longer distance. Give and you might receive. :P

I mean...now and especially after the next patch, TAG is THE counter for ECM. People need to get this into their brains sooner or later. So one might lead them on the right way by giving an example. ^^

#63 Mechwarrior Buddah

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Posted 15 December 2012 - 08:24 AM

View PostGODzillaGSPB, on 15 December 2012 - 08:20 AM, said:


I said help yourself and the team. If you TAG for them, they can fire their LRMs from longer range. If you TAG for yourself it might help with streaks. And if others TAG for you, you could fire your LRMs over a longer distance. Give and you might receive. :P

I mean...now and especially after the next patch, TAG is THE counter for ECM. People need to get this into their brains sooner or later. So one might lead them on the right way by giving an example. ^^


ah so you should expect to have your lrm range halved to be the counter for that what 1.5 ton 2 crit piece of equipment right? YEAH totally fair. Totally. not OP at all nooooooo

#64 Dirus Nigh

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Posted 15 December 2012 - 08:40 AM

I do not see ECM as being OP its self. I have countered single ECM mech in a jenner with the help of a teammate.

To me it's the combination of ECM and streak spam that is out of control. I get a commando or raven on me and they just circle strafe holding down the fire button on their streaks. I have used a streak commando and raven when they were new. It was fun for about two days. It got old because I could trash almost any one I came across regardless of mech. It got old because when I used other mechs it came to the point were I was all but helpless.

While using my CTPL-K2 with a pair of large and medium lasers I get ripped apart by a commando because for some reason my lasers just will not core that 25 ton mech. meanwhile that commando is ripping my 65 ton mech apart.

I then drop with 4 man premade that run only fast moving ECM mechs. 2 ravens, a commando, and a cicada. Yes they had voice, they focus fired. However my pug team saw them coming and stayed together to fight them. My team got hit by fast moving mechs that can hardly be targeted. They then use streaks, or rather the hold down button and watch enemy degrade until destroyed weapon.

However the effectiveness of ECM is compounded the more ECM you have on a team. One or two can be dealt with, more than that seems to hit that tipping point of overwhelming advantage. That is of your team does not have similarly equipped units. It is very similar to losing a mech on a team due to disconnect, AFK or kills. The loss of one mech can be handled when your team losing two the loss starts to truly effect the performance of the team. It then grows from there.

Alone I do not see ECM as that big of a problem. Streaks alone need adjusting but again can be dealt with. Together they are just monstrous. ECM might stand some adjusting. I do not think it really needs much. Streaks need more work. I honestly thing they need a damage reduction. Because they are auto hit weapons they need to do less damage than standard SRMS. Lowing the damage to 2 from 2.5 would reasonable. Hit locations still need to be adjusted for the weapon.

Over the past week I removed streaks from my mechs. Partly because I think they are to easy to use, they are to strong when used with ECM. I want to get better at using other weapons, especially aiming standard SRMs.

#65 nom de guerre

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Posted 15 December 2012 - 08:41 AM

View PostMechwarrior Buddah, on 15 December 2012 - 08:17 AM, said:


yeah cause you speak for everyone that said no?
have you informed them youre going to be their speaking voice on this subject?


Try some reading comprehension. I've never said I was speaking for anyone other than myself.

#66 Codejack

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Posted 15 December 2012 - 01:29 PM

View PostDirus Nigh, on 15 December 2012 - 08:40 AM, said:

I do not see ECM as being OP its self. I have countered single ECM mech in a jenner with the help of a teammate.


It took 2 of you to counter a single light mech? Possibly one that was even lighter than yours? And that doesn't tell you that something is out of whack?!

#67 Zero Neutral

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Posted 15 December 2012 - 01:35 PM

View PostAzuanite, on 14 December 2012 - 10:45 PM, said:

So i did, i went ahead and bought my own ecm atlas and started to stomp people all day. That is what the forum meant when they told me to l2p right?


ECM is balanced as part of an overall larger system

READ: Information Warfare Dev Blog

#68 Codejack

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Posted 15 December 2012 - 01:38 PM

View PostZero Neutral, on 15 December 2012 - 01:35 PM, said:


ECM is balanced as part of an overall larger system

READ: Information Warfare Dev Blog


1 year later that seems totally irrelevant.

#69 Mr Steik

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Posted 15 December 2012 - 01:38 PM

View PostRevorn, on 15 December 2012 - 01:21 AM, said:

L2P is the argument they use, if they have no argument.



Or the person needs to learn to play...

#70 KhanCipher

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Posted 15 December 2012 - 01:38 PM

you see, just about any OP item has gotten the L2P response...

Gausscats
Streakcats (even though i do agree on the OPness of the streakcat)
Lights lagging around going 130kph+
LRMs
the UAC/5
the AC/2
medium lasers
small lasers
hunchbacks going 100kph+

the list goes on, but lets face it ECM does do too much for it's weight and crit requirements (it made AMS wasted tonnage, because what's the point of AMS is there isn't any rain coming down on you), or the devs thought that we can have the counters after they "balance" them.

#71 xxx WreckinBallRaj xxx

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Posted 15 December 2012 - 01:40 PM

View PostZero Neutral, on 15 December 2012 - 01:35 PM, said:


ECM is balanced as part of an overall larger system

READ: Information Warfare Dev Blog


So we're suppose to wait around for however long that might be to get added then hope it's balanced at that point? Pass.

#72 KhanCipher

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Posted 15 December 2012 - 01:50 PM

Dev 1: "Hey, let's release ECM!"
Dev 2: "But what about it's counters?"
Dev 3: "Screw those, we'll balance as we see fit."
Dev 2: "won't the forum explode in rage then?"
Dev 1: "Who cares, as long as we see it as "balanced" they have no standing arguement."
Dev 4: "Ok, let's get to work!"

true story...

(not being rude or insulting here, just providing my opinion of what might've happened in the office before ECM was made :))

Edited by KhanCipher, 15 December 2012 - 01:51 PM.


#73 JudgeDeathCZ

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Posted 15 December 2012 - 01:52 PM

View PostAzuanite, on 14 December 2012 - 10:45 PM, said:

So i did, i went ahead and bought my own ecm atlas and started to stomp people all day. That is what the forum meant when they told me to l2p right?

I did same thing.Just bought ECM commando to take advantage of lagshield.After few drops I realized it is like cheatiíng -.- .





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