Jump to content

Oh Paul, You Haz Alot Of Esplaining To Do...


88 replies to this topic

#81 Grits N Gravy

    Member

  • PipPipPipPipPipPip
  • 287 posts

Posted 16 December 2012 - 07:13 AM

There is no contract or obligation between player and developer. Even if you're a founder the developers are not required to explain anything to you. What you paid for with a founder's a pack is the right to play a game, sight unseen, at the exact time of your purchase.

Most people bought the game with an expectation or speculation of what the game will be or turn out to be. The developers are under no obligation to fulfill your exceptions, and are therefore not required to communicate with the player base whether or not they are meeting those expectations. Whether these are practices of a good business is another question entirely.

This was one of the first games to have a paid open beta experience and more games have gone this route. I find this an appalling trend as it tends to create animosity between factions of the players and the developers. Solely because players paying in beta situation believe they are purchasing an expectation of what the game will be down the road. When expectations and reality began to diverge animosity is created. I understand the economics of game development are very difficult today, especially for the PC market, and developers need to open any and all revenue streams. But paid betas are an awful trend that are probably here to stay though.

From my experiences here, I really don't ever see myself paying for any beta content here or anywhere else. Nor would I ever participate in a kickstarter. I look at Chris Roberts and Star Citizen, all the promises that guy made, all the expectations he has raised, Then look at developer player hostility here and can only imagine what a war zone the Star Citizen forums will be during open beta.

#82 Schlaung

    Member

  • PipPipPip
  • 64 posts

Posted 16 December 2012 - 07:24 AM

No. I'd rather they spend their time working on the game than making futile attempts to explain things to the downsy slavish dipshits that inhabit this forum.

#83 Darwins Dog

    Member

  • PipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 1,476 posts

Posted 16 December 2012 - 07:39 AM

They have already given us a lot of information on these forums, and I expect that will continue to happen.

Also, it's not like that was recorded by a camera phone in a closed-door meeting. It was in a publicly available magazine.

#84 Teralitha

    Member

  • PipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 3,188 posts

Posted 16 December 2012 - 12:54 PM

The fact is... the devs no longer care what the community wants. They should just shut down this forum service with the exception of the command chair. So they can still talk at us, and not with us.

Their attitude anymore is we do what we want, its our game , not yours. Shut up and pay to play.

#85 PANZERBUNNY

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 4,080 posts
  • Facebook: Link
  • LocationToronto, Canada

Posted 16 December 2012 - 01:02 PM

This Null Sig crap that you get with ECM needs to go.

#86 Mechwarrior Buddah

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 13,459 posts
  • LocationUSA

Posted 16 December 2012 - 01:08 PM

View PostTeralitha, on 16 December 2012 - 12:54 PM, said:

The fact is... the devs no longer care what the community wants. They should just shut down this forum service with the exception of the command chair. So they can still talk at us, and not with us.

Their attitude anymore is we do what we want, its our game , not yours. Shut up and pay to play.


pretty much

View PostPANZERBUNNY, on 16 December 2012 - 01:02 PM, said:

This Null Sig crap that you get with ECM needs to go.


I suggested the same thing in a few threads and I got railed with "but it doesnt stop heat sensors" rofl
or but the mech isnt invisible ROFL

Edited by Mechwarrior Buddah, 16 December 2012 - 01:08 PM.


#87 PANZERBUNNY

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 4,080 posts
  • Facebook: Link
  • LocationToronto, Canada

Posted 16 December 2012 - 01:36 PM

I'm sure that your mechs machine identifies enemy mechs through a visual reference and not some star trek scan that tells you what the ship is, like it's engine has some ID number imprinted on it and ECM would block such a scan.

The whole blocking your red target icon is stupid.

I think a concession is to make people activate ECM and it stays active for a certain amount of time before dropping and needing time to recharge.

Sure, it's a deviation from the Canon use of the tech, but tech like this needs to rework for it to work responsibly in a FPS game.

#88 Mechwarrior Buddah

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 13,459 posts
  • LocationUSA

Posted 16 December 2012 - 01:47 PM

View PostPANZERBUNNY, on 16 December 2012 - 01:36 PM, said:

I'm sure that your mechs machine identifies enemy mechs through a visual reference and not some star trek scan that tells you what the ship is, like it's engine has some ID number imprinted on it and ECM would block such a scan.

The whole blocking your red target icon is stupid.

I think a concession is to make people activate ECM and it stays active for a certain amount of time before dropping and needing time to recharge.

Sure, it's a deviation from the Canon use of the tech, but tech like this needs to rework for it to work responsibly in a FPS game.


the way it is in game already is a deviation from canon use of tech why would that matter?

#89 PANZERBUNNY

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 4,080 posts
  • Facebook: Link
  • LocationToronto, Canada

Posted 16 December 2012 - 02:18 PM

Because they should try and stick with the spirit of how things work before resorting to changing the feel of a weapon or system.

All this crap is balanced to work with each other already and should only be tweaked and changed for those items that need special care to fit into a FPS environment.

Instantly running to the option of changing it beyond it's canon design is an easy out and should be held off as long as possible.

Edited by PANZERBUNNY, 16 December 2012 - 02:19 PM.






3 user(s) are reading this topic

0 members, 3 guests, 0 anonymous users