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Ecm That Makes Sense In A Mechwarrior Game...


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#1 Teralitha

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Posted 15 December 2012 - 07:22 PM

No ECM bubble.
Only reduces the range of LOS targeting from 700m to 200m on a mech that carries it.

BAP will be a soft counter to ECM, in that, if an ECM mech were to get within 500 meters they could be detected with normal LOS by mechs carrying BAP.

No effect on missles whatsoever other than not being able to lock if no LOS targeting as usual.

With this idea we dont want to make BAP a total nerf to ECM by allowing every mech to use it. No, BAP will also have to be limited to only a few certain varients, just like ECM, and a very rare few will be able to carry both. Like the Raven 3L Instead of ECm being required like now, it would merely be a choice... It really will make the whole electronic warfare role come down to personal preference rather than be required to have ECM or ECCM.


Think about it... detected as normal only within 200m, detected as normal within 500m by BAP carrying mechs... TAG range 450m.... SSRM range 270m. And LRM's No longer sitting on the shelf.

Hello skill... nice to see you again.

EDIT: Oops, TAG is now 750.... but they can change it back to fit this suggestion. With ECm and BAP limited this way, you could easily place it on more than the 4 varients we have now without causing them to be a required item.

Edited by Teralitha, 01 January 2013 - 08:29 AM.


#2 GalaxyBluestar

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Posted 15 December 2012 - 07:40 PM

sorry but i had to do this...






please put it in one of 100+ ecm threads. no offense to the original poster it's just that....we know allready!

Edited by GalaxyBluestar, 15 December 2012 - 07:42 PM.


#3 Teralitha

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Posted 15 December 2012 - 07:43 PM

a 10 min long video... thanks.

#4 GalaxyBluestar

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Posted 15 December 2012 - 07:47 PM

View PostTeralitha, on 15 December 2012 - 07:43 PM, said:

a 10 min long video... thanks.


10 hour! simply cause this observation has been made by many people and has been adressed by many people over the last week or so.

best to just stick it here ---> [color="#b27204"]Ecm Feedback[/color]

sorry the link is visually screwed btw :/

Edited by GalaxyBluestar, 15 December 2012 - 07:48 PM.


#5 Beo Vulf

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Posted 15 December 2012 - 08:17 PM

Suggestions go in the suggestions forum.

#6 Deadoon

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Posted 16 December 2012 - 03:55 PM

View PostTeralitha, on 16 December 2012 - 01:29 PM, said:



This isnt feedback.... this is how ECM should be. Not that any dev gives a crap about true balance.

Problem with that, the ecm is a bubble and always protects mechs around it.

#7 Teralitha

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Posted 16 December 2012 - 04:07 PM

View PostDeadoon, on 16 December 2012 - 03:55 PM, said:

Problem with that, the ecm is a bubble and always protects mechs around it.



I wasnt talking about how ECM is now, Im talking about how it is in my suggestion in the OP. that is... only shields the mech carrying it. No bubble.

#8 Deadoon

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Posted 16 December 2012 - 04:35 PM

View PostTeralitha, on 16 December 2012 - 04:07 PM, said:



I wasnt talking about how ECM is now, Im talking about how it is in my suggestion in the OP. that is... only shields the mech carrying it. No bubble.

Which is what I was countering. The ecm acts in a bubble around it, but intersecting points with an enemy ecm can be countered due to eccm rules.

#9 King Arthur IV

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Posted 16 December 2012 - 05:10 PM

everyones got an idea about how to fix it............ im happy its int he game cuz of lrm baots.

#10 Hansh0tfirst

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Posted 16 December 2012 - 05:31 PM

View PostTeralitha, on 15 December 2012 - 07:22 PM, said:

Hello skill... nice to see you again.

Because making it easier for LRM and SSRM boats = skill?

#11 Ricama

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Posted 16 December 2012 - 05:42 PM

View PostHansh0tfirst, on 16 December 2012 - 05:31 PM, said:

Because making it easier for LRM and SSRM boats = skill?


Because putting on a piece of equipment instead of using terrain = skill?

#12 Deadoon

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Posted 16 December 2012 - 05:45 PM

View PostRicama, on 16 December 2012 - 05:42 PM, said:


Because putting on a piece of equipment instead of using terrain = skill?

That is using intelligence, not skills. Using an instument is not a matter of intelligence, but rather skills.

#13 Hansh0tfirst

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Posted 16 December 2012 - 05:49 PM

View PostRicama, on 16 December 2012 - 05:42 PM, said:


Because putting on a piece of equipment instead of using terrain = skill?


Right, because prior to ECM, no one used AMS.

I stand corrected. Standing behind a rock 'till your opponent is out of LRM ammunition = skillful play.

#14 p00k

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Posted 16 December 2012 - 06:12 PM

View PostHansh0tfirst, on 16 December 2012 - 05:49 PM, said:


Right, because prior to ECM, no one used AMS.

I stand corrected. Standing behind a rock 'till your opponent is out of LRM ammunition = skillful play.

i never used ams, even on atlases, and never suffered for it
you don't have to stand behind a rock til they run out of ammo. lrm's take so long to get from origin to target that you have plenty of time to walk around, shoot a few people, and then get behind cover, even going 50kph in the a walking barn of a mech

View PostTeralitha, on 15 December 2012 - 07:22 PM, said:

ECM only protected the mech carrying it....

as if there wasn't already enough reason for people to only take ecm mechs

Edited by p00k, 16 December 2012 - 06:22 PM.


#15 Teralitha

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Posted 18 December 2012 - 10:00 PM

View PostDeadoon, on 16 December 2012 - 04:35 PM, said:

Which is what I was countering. The ecm acts in a bubble around it, but intersecting points with an enemy ecm can be countered due to eccm rules.


Ah... in my version of ECM, there is no counter mode.

View Postp00k, on 16 December 2012 - 06:12 PM, said:

as if there wasn't already enough reason for people to only take ecm mechs


You dont seem to understand exactly what my proposed changes will actually do.

#16 Byk

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Posted 18 December 2012 - 10:32 PM

I love this idea. Also why not give your version of the ECM a counter? It can just counter an enemy with ECM if you choose to do that. I also really like the idea that BAP should soft counter ECM. Otherwise it's a really questionable item to take.

#17 Critical Fumble

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Posted 18 December 2012 - 10:44 PM

Yes, ECM needs a change, but this is not the way to do it. Limiting the effect of an ECM to the equipping mech relegates it to defensive gear, where it should be support gear.

I think the defensive support (no missile locks without help, reduced spotting range) is critical to its implementation; but that the offensive support (coms loss, disabled systems) makes it too powerful without any limiting factors to using it.

#18 King Arthur IV

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Posted 18 December 2012 - 10:52 PM

its all been said b4

#19 Teralitha

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Posted 19 December 2012 - 06:02 AM

View PostByk, on 18 December 2012 - 10:32 PM, said:

I love this idea. Also why not give your version of the ECM a counter? It can just counter an enemy with ECM if you choose to do that. I also really like the idea that BAP should soft counter ECM. Otherwise it's a really questionable item to take.



With my idea, a hard counter is not needed. anyone wearing ecm will be seen inside 200m, or inside 500m wearing a BAP. it becomes more of a scouting a tool, and limits the range you can be locked on with missles. So a LRM carrier using a BAP will be able to lock on to ECM mechs at 500m. The ecm will be very useful to a scout snooping around. But at the same time they cant just walk right up to you unseen. They will have to spot the enemy from a distance unless they want to risk getting detected by a BAP. If you use a ECM mech in the main group, you wont be easily targeted for LRMs, but not impossible. A scout with BAP could still target you at 500m.

PGI would need to carefully decide which mechs will be able to carry ECM, and which will be able to carry BAP, or both.

#20 Glythe

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Posted 19 December 2012 - 08:18 AM

I said no because there's a much more simple way to fix ECM.

If you carry ECM then you cannot ever use lock on missiles. Suddenly there will be balance! You would need a team of at least 2 to use lock on missiles; one carries ECM and the other carries the lock on weapons. Watch a raven sometime and notice 90% of their damage is from the SSRM.... not the lasers.

That and allow TAG to prevent a disruption on your tagged target. That would be a hard counter to ECM... no the bs soft counter we have now.





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