Zero Neutral, on 15 December 2012 - 10:47 PM, said:
I think that the numbers that I provided are a nice bonus, it adds some spice... Knocking a mech down with AC/20 should not be something that is relied on as a tactic, imo.
In fact I think a knockdown should ONLY be able to happen on a crit on structure and never on armor... that's just my opinion. However, it might be annoying to have a target you are about to kill fall over, forcing one to re-target a downed mech... and also possibly not having the torso angle to hit it.
A commando weight a little less than a bradley fighting vehicle, an ac/20 is around 150x10 or 200 mm shell, that is going to flip a bradley pretty easily. A commando might stumble and be able to keep upright, but it will not shrug it off like it is nothing.
An atlas should most likely be able to keep standing, but if you hit him while one leg was forward and off the ground, you may have a problem. They should have stumbles for heavy hits overall, while knockdowns are less common, but still frquent enough to be a valid tactic that can be used for disabling an enemy temporarily.
Edited by Deadoon, 15 December 2012 - 11:01 PM.