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Ilya Muromets- Builds?


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#161 Arkion29

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Posted 08 October 2014 - 11:02 PM

What is the most effective build for this mech in the current state of the game?

Do the 3 x UAC or 3x LBX10 builds still work?

#162 The Trumpet of Gabriel

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Posted 09 October 2014 - 07:15 AM

The triple UAC 5 + 3 mL build still works very well. Just don't let yourself get surrounded and you'll be fine.
I've never used the 3 LB10X build, but then again I'm not a fan of that particular weapon because of its' lack of pinpoint damage.

Edited by Sword of Morning, 09 October 2014 - 07:16 AM.


#163 Elizander

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Posted 09 October 2014 - 12:45 PM

View PostArkion29, on 08 October 2014 - 11:02 PM, said:

What is the most effective build for this mech in the current state of the game?

Do the 3 x UAC or 3x LBX10 builds still work?


Having decent energy weapons in the torso will allow you to be better at peek-and-shoot. Everything else is too low-slung for that style of gameplay.

#164 Cellinor

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Posted 11 October 2014 - 08:30 AM

I have a lot of success with the 3x AC/5 build. It almost always puts up good numbers (300 to 500 range) with the occasional great games. Yeah I get caught earlier sometimes but that will happen.

I have not tried the 3x LBX10 build but want to. Only reason I have not is because the AC/5 build is working so well.

#165 Elizander

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Posted 11 October 2014 - 12:18 PM

View PostCellinor, on 11 October 2014 - 08:30 AM, said:

I have a lot of success with the 3x AC/5 build. It almost always puts up good numbers (300 to 500 range) with the occasional great games. Yeah I get caught earlier sometimes but that will happen.

I have not tried the 3x LBX10 build but want to. Only reason I have not is because the AC/5 build is working so well.


If you do 3x LBX you will need to either brawl in their face or wait until some components are exposed before moving in. Might be frustrating if you get the camper-strike team that can't hurt the enemy. If you get rushed by fully armored mechs you can't do much.

Might be safer with 2 LL or 2 ERLL and 2 LBX

ILYA MUROMETS

Edited by Elizander, 11 October 2014 - 12:33 PM.


#166 Chrithu

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Posted 11 October 2014 - 01:56 PM

I used to run the 3x LB-X 10 for almost a year now. It doesn't work very well anymore because it is no more the most scary ballistic boat now that the dire's and timbers are here.

My new build works lika charm though and is huge fun to play:

ILYA MUROMETS - CAN OPENER

RA: ML, AC/10, 1T AC/10 Ammo
RT: ML, AC/20, 1T AC/20 Ammo
RL: 1T AC/10 Ammo, 1T AC/20 Ammo
CT: 270 STD Engine
Head: 1T AC/20 Ammo
LL: Empty
LT: ML
LA: Empty

It is basically a Sword and Shield build (weapons on one side, other side empty for shielding, STD Engine) meant to open up targets quickly for other's to destroy. The AC 20 still is quite awesome at that. And having the complete left side for buffer if you run into a direwolf already was a life saver twice in the 6 matches I played with that setup.

Edited by Jason Parker, 11 October 2014 - 01:58 PM.


#167 Elizander

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Posted 11 October 2014 - 03:14 PM

View PostJason Parker, on 11 October 2014 - 01:56 PM, said:

I used to run the 3x LB-X 10 for almost a year now. It doesn't work very well anymore because it is no more the most scary ballistic boat now that the dire's and timbers are here.

My new build works lika charm though and is huge fun to play:

ILYA MUROMETS - CAN OPENER

RA: ML, AC/10, 1T AC/10 Ammo
RT: ML, AC/20, 1T AC/20 Ammo
RL: 1T AC/10 Ammo, 1T AC/20 Ammo
CT: 270 STD Engine
Head: 1T AC/20 Ammo
LL: Empty
LT: ML
LA: Empty

It is basically a Sword and Shield build (weapons on one side, other side empty for shielding, STD Engine) meant to open up targets quickly for other's to destroy. The AC 20 still is quite awesome at that. And having the complete left side for buffer if you run into a direwolf already was a life saver twice in the 6 matches I played with that setup.


I did something similar with AC/20 and 2 Large Pulse Lasers. It was pretty fun and damage stupidly high.

#168 Chrithu

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Posted 02 November 2014 - 02:10 AM

Ok who else is gonna look back at 3x AC 10 in light of the upcoming quirks?

I just can't wrap my head around whether to try and go along with MLs (and thus less ammo) or using SLs.

#169 Gunslinger76

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Posted 03 November 2014 - 01:51 PM

I've been using 3xAC5 and 2xLL with great success. Huge damage potential and can successfully engage at most ranges.

#170 Liquid Leopard

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Posted 24 November 2014 - 01:06 PM

^ The first time I saw 3 x AC5 it did a LOT of damage. Over 1000 damage, and our side still lost. I assumed he was pi$$ed that all his good work was for nothing.

When I finally tried the 3 x UAC5 "Chainsaw", I loved it. I had a rough start in this game, and with the Chainsaw it looked like I was finally getting even. After about 6 months of getting seal-clubbed, going around with a "Dakka Lance" and LOLing at the other team never got old.

As I recall, the UAC5 got a minor nerf in Oct 2013, by making it jam more often. Then, it was nerfed into the ground a patch or two later.
PGI eased up on the jamming rate since then, but it was never quite the same.

Since the Clan mechs showed up, I haven't had a good game in the Chainsaw, but nor have I found another build that inspired me to try it.

EDIT: OK, I just had a decent game where I facetanked a Stalker and his Mist Lynx and Firestarter buddies.
The lights ran away, and the poor Stalker overheated.

Edited by Liquid Leopard, 24 November 2014 - 01:21 PM.


#171 Patu

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Posted 25 November 2014 - 04:09 AM

View PostArkion29, on 08 October 2014 - 11:02 PM, said:

Do the 3 x UAC or 3x LBX10 builds still work?


I am running something similar to this:
http://mwo.smurfy-ne...c1884ccf2db9776

I think I have half a ton of ammo more, would need to look up the exact build. Having a blast with it.
So, yeah. LBX-10 does work indeed. I know that adding Lasers might make it more viable, but I just love my pumpgunilya! (need moar ammo no pleeez for laizas!)

#172 Greenjulius

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Posted 25 November 2014 - 08:38 AM

I usually come back to the dual Guass build. XL280, 7 tons of ammo, 3xML for backup. It's a deadly mech that I've had great success with. Lights will think you are easy prey, but the arm mounted gauss makes it easy to shoot their legs out. Quick tracking, very little heat, and the 3xML make a great backup.

If you like AC5s, try out the newly quirked 4x. It's quite a beast with four AC5s. Just watch that ammo consumption!

#173 DAEDALOS513

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Posted 15 January 2015 - 10:37 AM

View PostJason Parker, on 11 October 2014 - 01:56 PM, said:

I used to run the 3x LB-X 10 for almost a year now. It doesn't work very well anymore because it is no more the most scary ballistic boat now that the dire's and timbers are here.

My new build works lika charm though and is huge fun to play:

ILYA MUROMETS - CAN OPENER

RA: ML, AC/10, 1T AC/10 Ammo
RT: ML, AC/20, 1T AC/20 Ammo
RL: 1T AC/10 Ammo, 1T AC/20 Ammo
CT: 270 STD Engine
Head: 1T AC/20 Ammo
LL: Empty
LT: ML
LA: Empty

It is basically a Sword and Shield build (weapons on one side, other side empty for shielding, STD Engine) meant to open up targets quickly for other's to destroy. The AC 20 still is quite awesome at that. And having the complete left side for buffer if you run into a direwolf already was a life saver twice in the 6 matches I played with that setup.

Interesting build.. I will have to try it..

Edited by DAEDALOS513, 15 January 2015 - 01:45 PM.


#174 Taffer

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Posted 06 June 2015 - 05:53 AM

I've started playing Ilya. My favorite build is 3LPL, 3MG, AMS, and the largest XL it can take.

http://mwo.smurfy-ne...f851947a97cd633

I've messed around some more, but I keep going back to that. It's fun and it works pretty damn well for me.

Come to think of it, LPL has become my favorite weapon to put on any mech. I also like to slap AMS on whenever a mech has one. I love ams

Edited by Taffer, 06 June 2015 - 05:58 AM.


#175 Jorunn

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Posted 08 June 2015 - 05:23 AM

Was playing around with my Ilya for the extra C-Bills this weekend with a few builds. I used to run 3x UAC5 and that was my best performing mech. I tried the 3x AC5 for a few matches and didn't like it but then switched to the 3x LBX and while not getting as much damage and kills as I'd like it is FUN! With Cooldown 5 module it pumps out like an auto shotgun. Chainfire right group 2 RT and Rt arm, group 1 Lft arm. 2x ML for backup and extra pinpoint damage.

I don't like how low the weapons are, worse than a clanner as I'm used to high torso mounts on my Banshee and lately back on my Timber. It's also very slow to me at 63.6 Kph.

The Build: Ilya Muromets 250XL 3x LB 10-X, 2x ML, 6 1/2 tons 97 rounds.



#176 Mercworks

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Posted 08 June 2015 - 08:48 AM

View PostMadPanda, on 17 December 2012 - 12:02 PM, said:


6tons = 150ammo not enough for you? Mate, you don't need more ammo, you need a lesson in aiming.

I have over three hundred on mine, and routinely empty the bins (and do over 800 damage when I do).

#177 julesPG6

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Posted 08 June 2015 - 09:13 AM

250 std engine 2 AC5's 2 large pulse lasers works well between 500-900 damage

#178 JC Daxion

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Posted 09 June 2015 - 01:17 AM

mine is outside the box.. AC-20, dual LL's and a pair of machine guns and an STD280, with the rest of the weight in ammo.. the arms basically become your shields with machine guns for finishing off things that are blinking read, to crit parts and shake up the pilot. Really is a great brawler set up like this. Though if you want even more brawl, drop the LL's and swap in 3 MPL's, and 4 extra double heat sinks, the DPS goes way up, but your range drops to 200-300 max.

For a Loooong time this was my best mech,, But since then a few have gone above it, but as i sold it on accident about a year ago, and i've gotten much better, who knows how well i would do it it now. The thing is still in my top 5.. just a great playing.. I really need to pick up this mech again!

Edited by JC Daxion, 09 June 2015 - 01:18 AM.






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