Now tell me why does EVERY successful shooter have pin point accuracy if its not fun? weapons in other games within their optimal range (including simulators arma II) are pin point accurate yes there is projectile/bullet speed, but there is all ready that here. Why is it good enough for all those other games that somehow manage to maintain a balance, yet its not good enough for the average mwo player to the point they are convinced its impossible to balance? No other games has a form of random cone fire. The time to kill in mwo is much much longer than any FPS out there so yes it does feel like you are shooting a heavily armored target. There is no cone of fire in other FPS anyone who has played them and is good enough to understand them knows this your first 2/3 shots land at the cross hair and the cone in those games is actually a weapon kick that you can handle with skill it is in place to balance fully automatic weapon systems that would otherwise have crazy time to kill, however any weapon with a re fire rate similar to mwo lands at the cross hair every time!
I keep reading this is Mechwarrior or this is battletech or this is a sim it should be like this or it should be like this, all this talk crying about "cheese" builds its nothing but an opinion what you got people from a very mixed background here people who play tabletop or people from the 90s dusting off the joystick going up against people who have played shooters (this is a shooter by the way) and getting rolled going to the forums then complaining about it basically all this random cone and convergence stuff is basically people who cant aim trying to limit other players so it no longer matters if you can aim or not so they can stand a chance I have spectated people on who have whined on the forums and say "oh point and click alpha is not hard hard etc etc" yet you watch them and they cant aim to save themselves its just horrible to watch. People should not be allowed to run across the open and not get punished for it
Bellow is exactly what is going on here and is its a real problem when you consider the average is the majority...
https://en.wikipedia...ory_superiority
The Dunning–Kruger effect is a cognitive bias in which unskilled individuals suffer from illusory superiority, mistakenly rating their ability much higher than average. This bias is attributed to a metacognitive inability of the unskilled to recognize their mistakes
Edited by Le0yo, 17 July 2013 - 09:55 AM.





















