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December 18Th Patch, Mostly Crap.


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#1 Taynak

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Posted 17 December 2012 - 06:10 PM

bryan ekman said:


Posted Today, 09:48 AM
Posted Image
POPULAR
Cadet Bonus

We’ve added a new scaling reward bonus for the first 25 matches played. This new C-Bill reward system helps ease players into the game, allowing them to quickly buy their first BattleMech within 4-5 matches, regardless of match outcomes.
  • Light 4-5 matches
  • Medium 6-10 matches
  • Heavy 11-15 matches
  • Assault 16-25 matches
  • An average match takes 6 minutes.
  • By match 25 players can earn a minimum of 8.6 Million CB.
  • Hero and Premium Time boosts apply to the Cadet Bonus.
Posted Image


What does this mean for existing players?
  • Anyone with fewer than 25 matches will receive and appropriate amount of C-Bills for their current # of matches played.
  • Anyone over 26 matches will receive a onetime bonus of 7,981,686 CB.
Repair and Rearm

RNR has been removed from the game to facilitate a better overall user experience and game balance. All BattleMechs and Items will be repaired to 100% health during downtime on Tuesday the 18th.

Trial BattleMech Improvements

With repair and rearm removed from the game, we have rebalanced the Trial Mech reward system to reflect our move towards a better new user experience.
  • Now earn 100% CB and XP rewards.
  • Trial BattleMechs will continue to rotate out every 2 weeks.
  • Premium Time bonuses apply.
Reward Changes

Too help balance out the economy with RNR removed, we have rebalanced the existing C-Bill reward system to reflect the average NET rewards. NET rewards would be the average CB earned by players after repairing and rearming their mechs in the current version of MWO.

In addition we have continued to refine the rewards system to increase active participation. Players will now earn more CB for engaging the enemy and contributing to the success of their team. Even in a losing situation, players can earn significant rewards. We have also removed or reduced passive rewards to a bare minimum.

Average Rewards by player match rank before any bonuses:
  • 1 – 100,000+
  • 2-3 75,000-100,000
  • 4-5 50,000-75,000
  • 6-7 35,000-50,000
  • 8 – 25,000-35,000
We plan to make tuning adjustments over the coming weeks as we introduce more active rewards for non-combat aspects of the game.

We anticipate a reduction in AFK bots and a general realignment in player group tactics from base capping to enemy engagement.

Salvage remains the same.

Assault Rewards
  • Win/Loss/Tie = 25,000
  • Team Kill = -10,000 * how many teammates you have killed
  • Component Destroyed = 2,500 * how many components you have destroyed
  • Enemy Kill = 5,000 * how many enemies you have killed
  • Enemy Kill Assist =7,500 * how many kill assists you got in the match
  • Spotting Assist = 2,500 * how many spotting assists you got in the match
  • Damage Done = 25 * how much damage you did in the match
  • Capture Win and Assist have been removed.
Conquest Rewards:
  • Win/Loss/Tie = 25,000
  • Team Kill = -10,000 * how many teammates you have killed
  • Component Destroyed = 1,250 * how many components you have destroyed
  • Enemy Kill = 2,500 * how many enemies you have killed
  • Enemy Kill Assist = 3,725 * how many assist you got in the game
  • Spotting Assist = 1,250 * how many spotting assist you got in the game
  • Damage Done = 25 * how much damage you did in the game
  • Conquest Bonus = 25 * how many resources you have collected
NOTE: We plan to tweak the Conquest numbers in the New Year after collecting live analytics.




the extra money is great... good to get new players

cap win and lose all the same payout... totally stupid.... really... how can you do this??? this is only good for the bots... its not going to reduce bots... it will increase it... there is now no incentive to keep playing the game!!!! rearm repair taken out completely??? wtf???? why??? with the exception of the extra money for the new players... this entire patch is garbage!!!

why would i want to keep playing now that there is no incentive to win????

why is an assist now worth more than a kill? wth is that about? shouldn't killing a mech be worth more money than a assist?? thats how it is in every other game ever made....

win/loss/tie.... all the same payout... what the hell is the point now???

#2 anonymous175

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Posted 17 December 2012 - 06:12 PM

When in doubt.

Wingbreaker.

#3 Sifright

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Posted 17 December 2012 - 06:12 PM

View PostTaynak, on 17 December 2012 - 06:10 PM, said:



the extra money is great... good to get new players

cap win and lose all the same payout... totally stupid.... really... how can you do this??? this is only good for the bots... its not going to reduce bots... it will increase it... there is now no incentive to keep playing the game!!!! rearm repair taken out completely??? wtf???? why??? with the exception of the extra money for the new players... this entire patch is garbage!!!

why would i want to keep playing now that there is no incentive to win????

why is an assist now worth more than a kill? wth is that about? shouldn't killing a mech be worth more money than a assist?? thats how it is in every other game ever made....

win/loss/tie.... all the same payout... what the hell is the point now???


Quote

Average Rewards by player match rank before any bonuses:
1 – 100,000+
2-3 75,000-100,000
4-5 50,000-75,000
6-7 35,000-50,000
8 – 25,000-35,000


Try reading again.

removal of base money for win/loss means

Bots that just come in will place at the bottom rank.

meaning they get 25k.

Or to put it another way they make almost no money.

Wow that was hard to figure out.

#4 Voridan Atreides

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Posted 17 December 2012 - 06:14 PM

"why is an assist now worth more than a kill? wth is that about? shouldn't killing a mech be worth more money than a assist??"

Well I know I get waaay more assists than kills...so that = more c-bills...if my math is correct.

Edited by Voridan Atreides, 17 December 2012 - 06:15 PM.


#5 soarra

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Posted 17 December 2012 - 06:17 PM

View PostVoridan Atreides, on 17 December 2012 - 06:14 PM, said:

"why is an assist now worth more than a kill? wth is that about? shouldn't killing a mech be worth more money than a assist??"

Well I know I get waaay more assists than kills...so that = more c-bills...if my math is correct.

its all about teamwork. Why should someone who only gets the last couple points of damage and get the kill get more money .

#6 Voridan Atreides

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Posted 17 December 2012 - 06:18 PM

I don't understand the hate.....I'm thinking you just can't read right? This sounds pretty good to me. The deletion of R&R, and base cap bonus seems a little strange but other than that......

Edited by Voridan Atreides, 17 December 2012 - 06:27 PM.


#7 Zanathan

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Posted 17 December 2012 - 06:20 PM

Not sure if serious or a troll ... but I'll try anyway.

View PostTaynak, on 17 December 2012 - 06:10 PM, said:

cap win and lose all the same payout... totally stupid.... really... how can you do this??? this is only good for the bots... its not going to reduce bots... it will increase it... there is now no incentive to keep playing the game!!!! rearm repair taken out completely??? wtf???? why??? with the exception of the extra money for the new players... this entire patch is garbage!!!

Not sure how it is going to increase bots as they won't get any rewards other then a measly 25K when compared to now they can get a decent amount.

R&R taken out - I don't see how this is a negative for anyone . Unless you're running the Innersphere banking corporation and need the R&R taxes ... plus if you actually take the time to read the forums the speculation is this is a temporary measure to gauge the economics in preparation for CW.

And seriously, drama queen much? Entire patch is garbage? You do know the economic changes are only a part of the entire patch.

View PostTaynak, on 17 December 2012 - 06:10 PM, said:

why would i want to keep playing now that there is no incentive to win????


Um to have fun?

View PostTaynak, on 17 December 2012 - 06:10 PM, said:

why is an assist now worth more than a kill? wth is that about? shouldn't killing a mech be worth more money than a assist?? thats how it is in every other game ever made....


Because getting the last shot (a kill) is worth way more then all the damage you've done to get the mech to that stage ...


View PostTaynak, on 17 December 2012 - 06:10 PM, said:

win/loss/tie.... all the same payout... what the hell is the point now???


I do agree with this point.

Edited by Zanathan, 17 December 2012 - 06:21 PM.


#8 Sifright

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Posted 17 December 2012 - 06:22 PM

View PostZanathan, on 17 December 2012 - 06:20 PM, said:

I do agree with this point.


Well not exactly, the winning team will always make more money by virtue of the fact that even with out bonus cash they still pounded the other mechs into scrap.

meaning the winning team gets the most performance rewards given the preveleance of 8-0 stomps in the game that will make a rather huge difference.

#9 herosson

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Posted 17 December 2012 - 06:25 PM

At least when I CTD, 6 times an hour it wont cost me 15-80k, silver lining!!!!

#10 QuantumButler

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Posted 17 December 2012 - 06:26 PM

Guys it's only a beta.

#11 Daekar

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Posted 17 December 2012 - 06:26 PM

Sifright... that's a good point. Hopefully there will be some other way to compensate for total stomps, or it could make pugging very frustrating. We'll have to see how they handle things.

#12 Sifright

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Posted 17 December 2012 - 06:29 PM

View PostDaekar, on 17 December 2012 - 06:26 PM, said:

Sifright... that's a good point. Hopefully there will be some other way to compensate for total stomps, or it could make pugging very frustrating. We'll have to see how they handle things.


don't forget R+R is removed, so you will make money regardless. Losing is less painful now when running a bigger a mech.

#13 Hovertank

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Posted 17 December 2012 - 06:30 PM

View PostTaynak, on 17 December 2012 - 06:10 PM, said:


...derp...



It's not often that a forum Q_Q post fails both basic math and reading comprehension at the same time. Congratulations.

#14 Taynak

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Posted 17 December 2012 - 06:31 PM

you know what i don't understand? people who think they can just insult people who make a comment and express their opinion on a subject... i don't think that this is a good addition to the game personally... the economy was just fine...

just find the people running bots and ban there name from the damn game...

#15 xxx WreckinBallRaj xxx

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Posted 17 December 2012 - 06:33 PM

Is this OP on crack? Everything he quoted looks good to me... much better than that rubbish he typed below it.

#16 Joe Mallad

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Posted 17 December 2012 - 06:34 PM

Lets not forget that this is not yet set in stone. More tweaks will be done and more incentives to win will be added. We will be getting achievements as well as other things like prestige rewards for doing things in game. This is not the end all be all yet.

#17 xxx WreckinBallRaj xxx

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Posted 17 December 2012 - 06:35 PM

View PostTaynak, on 17 December 2012 - 06:31 PM, said:

you know what i don't understand? people who think they can just insult people who make a comment and express their opinion on a subject... i don't think that this is a good addition to the game personally... the economy was just fine...

just find the people running bots and ban there name from the damn game...


You know what I don't understand? People that can actually believe that underlined part. Our economy was horrible and in desperate need of changes. It will now be much better. Regarding your, "why should I bother winning" line, well, did you not see the part of the very post you quoted, where it explained that placing higher in a match earns you MORE money?

Edited by Bluten, 17 December 2012 - 06:35 PM.


#18 Hellen Wheels

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Posted 17 December 2012 - 06:35 PM

What would you expect from a POS game that can't even use DX11?

What a piece of CRAP.

I give it six more months. I doubt it will even get out of the beta heap of garbage that it is now.

#19 Solis Obscuri

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Posted 17 December 2012 - 06:35 PM

I'm predicting next patch we get a "Free Tactical Nuke" module for the players who are still too dumb to kill anything button-mashing SSRMs in their shiny new D-DC.

#20 soarra

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Posted 17 December 2012 - 06:36 PM

View PostHellen Wheels, on 17 December 2012 - 06:35 PM, said:

What would you expect from a POS game that can't even use DX11?

What a piece of CRAP.

I give it six more months. I doubt it will even get out of the beta heap of garbage that it is now.

so why are you here then..





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