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Brawling In The Eyes Of The Elite


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#61 Captain Midnight

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Posted 18 December 2012 - 11:21 AM

People diss brawling because they are unable to brawl (no skill) and they need to lie to themselves and others to feel good about being LRM noobs.

The players who did well in COD camped if they weren't really that good, or if they were that good they ran around and killed the campers. Killing campers in that game was even harder than in this game though.

Edited by Captain Midnight, 18 December 2012 - 11:25 AM.


#62 PANZERBUNNY

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Posted 18 December 2012 - 11:22 AM

When the go to tactic has turned to a brawl rush, there is a problem with the game.

#63 MaddMaxx

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Posted 18 December 2012 - 11:25 AM

A good brawler also has the ability to maximize their firepower versus Heat and never shuts down, or on that odd occasion, when they do manage to over heat do so such that the impact to their ride is minimal.

Some of the Best Brawling weapons are also those that allow a Brawler Pilot to start putting the hurt on their opponent as soon as possible. The LargeLaser is a fine example... ;)

Edited by MaddMaxx, 18 December 2012 - 11:27 AM.


#64 Joseph Mallan

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Posted 18 December 2012 - 11:33 AM

View PostCaptain Midnight, on 18 December 2012 - 11:21 AM, said:

People diss brawling because they are unable to brawl (no skill) and they need to lie to themselves and others to feel good about being LRM noobs.

The players who did well in COD camped if they weren't really that good, or if they were that good they ran around and killed the campers. Killing campers in that game was even harder than in this game though.

I don't dis brawlers. I dis brawlers who don't know how to do anything but. I kill opponents at both long and short ranges. I intend to work on my Sniping skills in the near future Should gimme some fun seeing how my eyesight has degraded over the last 26 years! See only one trick ponies insult those using a different combat mode. I want Fire Support to cover me while I move to brawl, and I like to beat on the guys trying to get to my LRMs! And I like to rain holy hel on you for trying to hurt my Brawlers when you are 600M away. Yup I wanna be a danger to you wherever you want to hide! ;)

#65 Odins Fist

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Posted 18 December 2012 - 11:34 AM

So explain something... Is Brawling not fun..?? Seems like if your loadout doesn't include lots of "EASY MODE", or longer range weapons, that you would want to get in close , like say 270 meters & less to use full advantage of your weapons systems.
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Does "Brawling" simply mean being unorganized, it must... I don't see streak cats being able to do anything other than get in close enough to use their streaks, etc etc etc.. So does fighting 4 on 4 in the Ice Tunnel constitue a brawl if your not on voice comms, or is it just reserved for 4 man premades being mad about being caught after their little sneak tactic being stopped cold?
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Some of the most fun fights I have have seen were when two teams stumbled upon each other, and had a point blank shootout (The O.K. Corral style)... I think maybe some people are just worred about (K/D & W/L) stats instead of having fun.
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I think so called "ELITES" call it brawling when their little battle plan gets busted by running into more Mechs at close range than they bargained for. I remember in a different game (FPS), when I constantly dropped the same 2 guys from another Clan after finding where they were posting up, (they were snipers), with my little sniper kit, and they started screaming in chat "You camper, no skill", and I responded, "hey, i'm just doing what you 2 guys are doing, i'm just not doing it wrong"... LOLZ

Edited by Odins Fist, 18 December 2012 - 11:35 AM.


#66 Lorcan Lladd

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Posted 18 December 2012 - 11:35 AM

Hm.

I've done it all; LRM boating, Laser boating, Gauss Rifle and PPC sniping, SRM and Medium Laser brawling - I've even done my share of Flamer... Roasting?
I don't think any of these roles is any easier to perform than the others are.

If people would at least try out all of the different 'Mechs, builds, weapons and roles, I'm sure they would come to understand and accept each one of them.
Streak Cats being the one possible exception.

Edited by Lorcan Lladd, 18 December 2012 - 11:35 AM.


#67 Joseph Mallan

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Posted 18 December 2012 - 11:40 AM

View PostOdins Fist, on 18 December 2012 - 11:34 AM, said:

So explain something... Is Brawling not fun..?? Seems like if your loadout doesn't include lots of "EASY MODE", or longer range weapons, that you would want to get in close , like say 270 meters & less to use full advantage of your weapons systems.
Good question. I find brawling as much an "Easy Mode" as I did boating Missiles. My personal D-DC right now is armed with Gauss, ERPPC, 3 SRM4. So I can do it all. ;)

#68 Odins Fist

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Posted 18 December 2012 - 11:44 AM

View PostJoseph Mallan, on 18 December 2012 - 11:40 AM, said:

Good question. I find brawling as much an "Easy Mode" as I did boating Missiles. My personal D-DC right now is armed with Gauss, ERPPC, 3 SRM4. So I can do it all. ;)

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Hey yeah, I saw you out there the other night like 4 matches.... Good Gaming..

#69 Elkarlo

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Posted 18 December 2012 - 11:45 AM

I like strategical Combat and LRM.
I like the Support fire and the option to assist Teammates and getting the Job done.

But also i am a quite good Brawler and Close Support Scout, thanks to my Qualities of Strategic knowledge
i know how to avoid Missles, i know how go into close Combat and know when i should brake up a fight and draw
the Enemy to my Team.

BOTH Aspects are important to Battletech, the Brawlers hold the Line while the Fire Support Mechs support their Brawlers. Light Harrasser Mechs like the Jenner sneak or dash between the Fire Support Mechs etc etc..

So we have several Aspects of the Game in whole.


So now the big Problem why we complain about the Brawlers... because they complained about the "lazy" Firesupport Mechs, as they only needed to Press a Button for LRM bombardment, that a Firesupport Mech costs in the Upkeep about 50% more then a Brawler never came to their sighting.

Thanks to ECM the Firesupport role is dimished... and now everybody Brawlz... especially the People which had been the Bad Firesupport people. I still can do a Firesupport in my LRM 15 Cat, and can still kill plenty others even in PUG. But the Bad players are now out there in the SixsixCats, don't even know that they can open the Missle pods or WHEN to open them..
Sneak in into the Close range fire 3-4 times get one Mech shotted down, then they die..
THIS are the Gamer which complained most about the LRM boats, and this are the Brawlerz (notion on the z at the end) most players complain.

Thanks to this peoples one extrem important role of BT has been dimished and is for the inexpierenced player extremly hard to make.

And to say this: i am only good at LRM support because i know how to use my 3 Meds and i have killed several harrassers and Streakcats etc in Closecombat which thought that the lame "LRM press Button" player would be an easy prey...

And in one Case, i saw even 15 Minutes later a Posting: LRM OP reduce LRM effectivness..

I killed him at 190 Meters when he sneaked up at me and i saw him at 250, opened his right torso and fired my 3 M-Lasers at 100 Meters in the opened breach, and disarmed him, then he made scared a run, and i opened fire at 160 Meters and he exploded at 190 meters.. when the Missles reached him..
15 Minutes later there was a Answer in one of the "Anti lockon Weapon" Threads we had.

Yes this is totally lame and no skill fighting...

And guess what, with Tag i still kill such Idiots... and they have learned... and this was Tag with 450 Meters.

Thats Behavior makes lot of "Brawlerz" hateable as the whined an essential Part of Battletech into ****.

But i admire every good close combat Fighter, which knows what to do
and how to help the Team without shooting friends.


Btw firing LRM needs lot of skill and Terrain knowledge well, i started with 250Damage per game and ended at 1300 Damage, thanks to experience and knowledge how to move how to avoid Missle obstacles etc.
In my LRM Cat with Ecm i was still good for 400-750 Damage per Game.

Edited by Elkarlo, 18 December 2012 - 11:47 AM.


#70 TruePoindexter

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Posted 18 December 2012 - 11:46 AM

View PostOneManWar, on 18 December 2012 - 08:49 AM, said:

Hey everyone.

I've been wondering, how exactly did brawling become compared to Call of Duty in the eyes of the elite? I keep seeing all these posts of people saying: "Oh you just like to COD brawl with your PEW PEW" and using brawling as a derogatory term to describe new players or people with no skill.

I started playing tabletop Battletech with the boxed set in 1994 and have always had a special place for it in my heart. I'm a big fan of the AC/20 and SRM's and have been in all of the Mechwarrior games. Why exactly does this make me a 'lower class citizen' now?

If I wade into battle and kill 3 people, get assists on 3 more, and come out alive, with a bunch of people targetting me, how does that relate to no skill and what the hell does that have to do with Call of Duty? Does it really take more skill to sit unmoving at 800M and click on a little blue heat outline? Or to follow a red square with your missle lock on and hit 1 button?

Brawling has always been a part of Battletech, that's why the weapons exist, hell, there are mechs designed with hand to hand weapons specifically for that. I say we take back brawling in the name of all close ranged mechwarriors past, present, and future, and put an AC/20 slug in their elitist, gauss rifling, LRM launching *****.

Hah!


I think a lot of it simply stems from novice players rushing off and dying foolishly. I see a lot of people do this and then start spamming in chat about how I didn't charge in with them when I'm carrying PPC's. I write these people off as being lost causes.

However skilled brawlers are a sight to behold - like a ballet dancer of death. They pick their moments and come out with such force that they overwhelm their enemies despite often being outnumbered and outgunned. Get several talented brawlers together and you create an train of destruction that most novice players can't hope to combat. It's beautiful.

#71 Jamplier

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Posted 18 December 2012 - 11:48 AM

Brawling is generally fine, I myself am quite the brawler pilot.
The problem is that snipers/LRM boats now have less importance on the battlefield. MIght be because of the map designs, or ECM, though the latter has quit a small influence on direct fire sniping builds like the gausscat/gaussphract.

#72 PropagandaWar

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Posted 18 December 2012 - 11:49 AM

View PostZolaz, on 18 December 2012 - 09:11 AM, said:

Going Sumo and running up belly to belly isnt brawling, it is only a sign of a bad pilot. If this game had splash damage from reactor breaches then Id change my mind. There are a lot of bad pilots and gunners out there.

Brawling is legit. There is "brawling" and then there is donkey punching someone in the back with your AC 20.

I never considered that brawling either I considered it ***** that wants to get shot or ball hog. Brawling to me is infighting with mechs at 300 meters or less. I hate seeing mech hugging. Its uselss and the person hugging is getting shot by enemy and a lot of times own team. If I see a swarm I walk away.

#73 Odins Fist

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Posted 18 December 2012 - 11:52 AM

View PostElkarlo, on 18 December 2012 - 11:45 AM, said:

Btw firing LRM needs lot of skill

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LOLZ.... No just common sense, unlike .. "Hey can I shoot through a Mountain with LRMs?" "FACEPALM...

Sometimes "GOING SUMO" keeps your target's teammates from getting shots on you as well..
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I do this if there is an enemy behind my target, he will either have to shoot his teammate to get to me, or wait his turn to get stomped... LOL

#74 Revolver Kirin

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Posted 18 December 2012 - 11:59 AM

I am, quite honestly, awful at close range combat. I will admit it. If you get closer than 300m, I'm probably gonna be pushing daisies. I'm not a big fan of long range combat either. Too impersonal. I prefer to stay in the 300-500m range and play tag with PPC's and A/C's. Close enough to see, but still in my comfort zone.

Still, if you come in and smash my mech to sheet metal, there will be no hackussations or anything else. You beat me because you were, at that moment, in that place, better than I was. If you used some gimmick mech, and you are a **** player, it doesn't matter. Before or after, next map, the map before, our K/D ratios, doesn't matter. You were better then.

Note that the previous applies only if the player is legit. If he actually IS hacking, well shame on him. I still give everyone the benefit of the doubt.

#75 Mercules

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Posted 18 December 2012 - 12:06 PM

View PostJamplier, on 18 December 2012 - 11:48 AM, said:

Brawling is generally fine, I myself am quite the brawler pilot.
The problem is that snipers/LRM boats now have less importance on the battlefield. MIght be because of the map designs, or ECM, though the latter has quit a small influence on direct fire sniping builds like the gausscat/gaussphract.


Having played Direct Fire Support I can tell you it is simple. If you are on a team with voice you can figure out who to help FF on and where people will be to offer the best fire support. You can also tell people where the foe is and direct them into brawling range with the enemy as you tend to be in a position overlooking it all.

Without voice you are basically a sitting duck waiting for someone to get close enough for their Weapon System to trump your own. AC2s are great at 1,500 meters and a bit less useful at 100. PPCs are good at range against big slow mechs and rough up close against small fast mechs.

#76 TruePoindexter

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Posted 18 December 2012 - 12:10 PM

View PostJamplier, on 18 December 2012 - 11:48 AM, said:

Brawling is generally fine, I myself am quite the brawler pilot.
The problem is that snipers/LRM boats now have less importance on the battlefield. MIght be because of the map designs, or ECM, though the latter has quit a small influence on direct fire sniping builds like the gausscat/gaussphract.

Snipers are just fine - any good sniper didn't need target locks to operate.

LRMs did take a hit with ECM but teamwork kept them viable and the new buff to TAG will likely give them a new lease on life (except on the Catapult A1).

#77 Odins Fist

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Posted 18 December 2012 - 12:12 PM

View PostRevolver Kirin, on 18 December 2012 - 11:59 AM, said:

I am, quite honestly, awful at close range combat. I will admit it. If you get closer than 300m, I'm probably gonna be pushing daisies. I'm not a big fan of long range combat either. Too impersonal. I prefer to stay in the 300-500m range and play tag with PPC's and A/C's. Close enough to see, but still in my comfort zone.

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That's it..!! This is a good example, different playing styles... I think this about sums up reasons for the brawler outrage that some people feel about closer than 300 meter combat.
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I see a "LOT" of Mechs with loadouts of weapons where 270 meters or less are optimal damage dealing...
CASE CLOSED, and I don't really think it was too hard to see to begin with...

Edited by Odins Fist, 18 December 2012 - 12:13 PM.


#78 Joseph Mallan

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Posted 18 December 2012 - 12:16 PM

View PostOdins Fist, on 18 December 2012 - 11:44 AM, said:

.
Hey yeah, I saw you out there the other night like 4 matches.... Good Gaming..

Same to you Odin. i know it's going to be a good fight when I see you name. Even when its on the wrong side ;)

#79 Odins Fist

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Posted 18 December 2012 - 12:23 PM

View PostJoseph Mallan, on 18 December 2012 - 12:16 PM, said:

Same to you Odin. i know it's going to be a good fight when I see you name. Even when its on the wrong side ;)

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Friend Up...!!!

#80 Biruke

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Posted 18 December 2012 - 12:23 PM

what I hate is lights. to fast to kill with long range weapons. The worst situation is when you're sniping and suddenly 3-4 commandos, ravens, jenners start doing circles around you and finally burn you to ashes. And you can hardly ever do anything.





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