While i appluad the weapons make up on these mechs in the video; i just do not feel this is a good representation of how players will set up their mechs in acutal game play.
Depending on game mechanics and allowable mech configs, i truly feel players are going to "maximize" and specialize mechs regardless of developers "intended" mech weapon configurations. I anticape heavys and assualts as max damage brawlers, or max damage range configs will be the pre domiant configurations.
Yeah yeah on a "balanced" lance and how a light mech should be able to run around heavys and assualts and kite them to death. But if i am in an awesome or atlas and I one shot alpha light and medium mechs why would i care if i loss a little armor to one or two lights plinking away at me?
Edited by Max Grayson, 11 May 2012 - 07:04 AM.