

Repair Bays
#21
Posted 18 December 2012 - 12:29 PM
If they worked well, then Light 'mechs would completely ruin your day (more than now), as they have the speed to break off from combat and go repair, whereas if you're getting taken down by them, then you do not have the speed to escape.
#22
Posted 18 December 2012 - 12:29 PM
#23
Posted 18 December 2012 - 12:30 PM
In a game mode with huge maps and respawn. Yes.
#25
Posted 18 December 2012 - 12:31 PM
#26
Posted 18 December 2012 - 12:31 PM
Paul Inouye, on 18 December 2012 - 12:23 PM, said:
Listen to that man, this is why Goons love him.
We really do, we just have a strange way of expressing ourselfs.
P.S.
Also Checkbox Vote = win
voted both.
Edited by Tank Boy Ken, 18 December 2012 - 12:32 PM.
#29
Posted 18 December 2012 - 12:35 PM
#30
Posted 18 December 2012 - 12:35 PM
#32
Posted 18 December 2012 - 12:42 PM
#36
Posted 18 December 2012 - 12:48 PM
i like the idea if...
the maps where 4 times as large
the teams consist of a full deployed company (24 mechs)
and...
oh, i forgot this will never happen.
but if we get new map with this i´ll click the "i like" button.
(hmmm...

hopeless post i presume.
#37
Posted 18 December 2012 - 12:51 PM
#38
Posted 18 December 2012 - 12:52 PM
#39
Posted 18 December 2012 - 12:53 PM
#40
Posted 18 December 2012 - 12:53 PM
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