Well what if the one replaced player (yellow screen bug for example) will be replaced by another one and he has the same issue/problem. Should we wait minutes to see the game is starting? nah i would prefer dat jump into disconnected pilots mechs "solution"
FrostCollar, on 18 December 2012 - 03:35 PM, said:
I think that the World of Tanks style solution would be better - allowing the player to reconnect. I'm not comfortable with someone taking a ride in my mech if my game crashes. In addition, this would be one of the worst ways to implement respawning. How would you decide who would get the seat?
the one who dies first should get the disconnected pilots mech.
blinkin, on 18 December 2012 - 03:42 PM, said:
one major risk i see is people who happen to have access to extra computers making dummy accounts then purosefully cutting the connection so they can play more. i don't know how likely this is but it could be awful.
omg?! whats the point to bring 2 mechs with 2 owned accounts into one match and play them one after another? you could do a second match instead.
FrostCollar, on 18 December 2012 - 03:35 PM, said:
I think that the World of Tanks style solution would be better - allowing the player to reconnect. I'm not comfortable with someone taking a ride in my mech if my game crashes. In addition, this would be one of the worst ways to implement respawning. How would you decide who would get the seat?
Alright,
thats a good idea. you may only have 1 attemt to reconnect.