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The Unseen: Second Generation


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#1 Gun Bear

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Posted 20 May 2012 - 05:47 PM

The new unseen... or actually things that will never be seen in Battletech or Mechwarrior ever but would probably fit right in. Robots from other fictional universes that you would like to take on in an Atlas but know you just can't...

Also for fun, what weaponry and equipment do you think they would have in TT rules?


How about Mechagodzilla? I think it would be equipped with 2 SRM4 launchers, 2 medium pulse lasers, and a PPC, it would also mount jump jets.

#2 Derick Cruisaire

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Posted 20 May 2012 - 08:28 PM

How about 100 or so ED-209s. Obviously armed with Machine-Guns.

"Power down your Mech and remove yourself from the cockpit. You now have twenty seconds to comply"

#3 VPrime

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Posted 20 May 2012 - 09:08 PM

The robot from the "Intergalactic" video by the Beastie Boys

80 ton, 247 pts armor
2 ER Large Lasers in its chest
3x myomer for its super strength
LTV 400XL Engine
5 Jump Jets
5/8/5 movement (a-la charger)
Equipped as a Command Mech with a command control station (3 tons)
5 extra double heat sinks

Hardpoints for Elemental carrying (What, it carried the Beastie Boys on its chest)

#4 Applejack

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Posted 20 May 2012 - 09:12 PM

An Apocalypse from StarSiege.

It would have to break the rules to get its speed, but

Apocalypse
70-ton OmniMech
Tech Base:.... High?
Top speed: 100 km/h
Armor: 14 tons FF
Armament:
2xGauss Rifle
4xER Large Laser
Other:
Targeting Computer
CASE
MASC
20 DHS

...

yeah that breaks so many rules

Edited by Applejack, 20 May 2012 - 09:18 PM.


#5 Wyzak

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Posted 20 May 2012 - 09:13 PM

Any Mech from Command and Conquer

Edit: Forgot thread rules

Wolverine battlesuit: heavy armor, half-MG array (2 instead of four)
Titan: Targeting Computer, 30 tons (Shaped like an Urbie anyways), 1xAC5, Targeting Laser
Behemoth (4 legged walker) 1xNavalRailgun, 1xStreak SRM2, heavy armor, XL Engine (save weight at expense of space)
Tiberium infused mutant cyborg: 1xLightPPC (Ball lightning variant), self repairing armor, very light armor protection

Edited by Wyzak, 20 May 2012 - 09:31 PM.


#6 Damocles

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Posted 20 May 2012 - 09:15 PM

View PostWyzak, on 20 May 2012 - 09:13 PM, said:

Any Mech from Command and Conquer

Aren't those stolen from somewhere else too? xD

#7 Ghost

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Posted 20 May 2012 - 09:27 PM

Megas. Oh yeah.

#8 Zakatak

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Posted 20 May 2012 - 09:41 PM

Cougar, Mechassault

64.8kph
35 tons
2x LRM-10 + Artemis IV
2x Medium Pulse Laser
1x AC-10
15 Tons FF Armor

Totally not overweight or overcritical or anything.

#9 Smurf O Pax

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Posted 21 May 2012 - 05:16 AM

how to define a Warhammer 40k Imperator-Titan with BT rules? I have no idea but i think it would obliberate anything what the BT universe can throw at it

#10 BossTroll

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Posted 21 May 2012 - 05:25 AM

View PostZakatak, on 20 May 2012 - 09:41 PM, said:

Cougar, Mechassault

64.8kph
35 tons
2x LRM-10 + Artemis IV
2x Medium Pulse Laser
1x AC-10
15 Tons FF Armor

Totally not overweight or overcritical or anything.


The Cougar is a clan omni mech, it will come someday :-)
The prime variant is even worse: 2 Large pulses and 2 LRM 10s.

#11 Sychodemus

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Posted 21 May 2012 - 07:48 AM

View PostZakatak, on 20 May 2012 - 09:41 PM, said:

Cougar, Mechassault

64.8kph
35 tons
2x LRM-10 + Artemis IV
2x Medium Pulse Laser
1x AC-10
15 Tons FF Armor

Totally not overweight or overcritical or anything.


Mech Assault gave you 55 tons of wiggle-room for 35 ton Mechs.

Cougar (Mech Assault)
Mass: 90 tons
Tech Base: Clan
Chassis Config: Biped
Chassis: Endo-Steel
Power Plant: Windows 360 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: 15 tons Ferro-Fibrous
Armament:
1 Ultra AC/10 with 70 reloads
2 LRM-10s w/ Artemis IV FCS with 156 reloads
2 Medium Pulse Lasers
1 Battle Armor Bay
Manufacturer: Microsoft 'MechWurx
Primary Factory: Redmond

#12 Sychodemus

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Posted 21 May 2012 - 07:57 AM

View PostSmurf-O-Pax, on 21 May 2012 - 05:16 AM, said:

how to define a Warhammer 40k Imperator-Titan with BT rules? I have no idea but i think it would obliberate anything what the BT universe can throw at it


Just use the Rattler Mobile Fortress from Jihad Hot Spots: Terra and say it has legs.

3 Sub-Capital Laser/3, 4 Light Machine Guns, 12 Streak SRM-6, 4 LRM-20, 2 Heavy Gauss Rifles, 14 Anti-Missile System, 2 Long Tom Artillery, 2 Arrow IV Missile Launchers, 20 Machine Guns, 10 Large Pulse Lasers, 3 Barracuda Launchers, plus infantry, vehicle and VTOL bays.

So, yeah, it can be done in BT.

#13 MATEO FALCONE

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Posted 21 May 2012 - 08:00 AM

View PostDerick Cruisaire, on 20 May 2012 - 08:28 PM, said:

How about 100 or so ED-209s. Obviously armed with Machine-Guns.

"Power down your Mech and remove yourself from the cockpit. You now have twenty seconds to comply"

No question about it, after all these years robocop still rules. :)

View PostGun Bear, on 20 May 2012 - 05:47 PM, said:

The new unseen... or actually things that will never be seen in Battletech or Mechwarrior ever but would probably fit right in. Robots from other fictional universes that you would like to take on in an Atlas but know you just can't...

Also for fun, what weaponry and equipment do you think they would have in TT rules?


How about Mechagodzilla? I think it would be equipped with 2 SRM4 launchers, 2 medium pulse lasers, and a PPC, it would also mount jump jets.

It would definately have some ppcs and jump jets. And maybe a flamer or two. LOL :(

Edited by MATEO FALCONE, 21 May 2012 - 08:01 AM.


#14 Gun Bear

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Posted 21 May 2012 - 12:45 PM

View PostDerick Cruisaire, on 20 May 2012 - 08:28 PM, said:

How about 100 or so ED-209s. Obviously armed with Machine-Guns.

"Power down your Mech and remove yourself from the cockpit. You now have twenty seconds to comply"

Super size it, make it two rotary AC/10's :)

#15 UrLeftKnut

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Posted 01 June 2012 - 09:19 AM

The iconic AT-ST

Posted Image

13 Tons
2 Med Pulse Lasers
Max Speed 90 kp/h
1 ton of armor

Little bit underpowered for even a light 'mech, but one cannot leave it out. Of course, it was built for anti-personal duties, rather than mech-to-mech combat

#16 Aelos03

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Posted 01 June 2012 - 09:24 AM

View PostUrLeftKnut, on 01 June 2012 - 09:19 AM, said:

The iconic AT-ST

Posted Image

13 Tons
2 Med Pulse Lasers
Max Speed 90 kp/h
1 ton of armor

Little bit underpowered for even a light 'mech, but one cannot leave it out. Of course, it was built for anti-personal duties, rather than mech-to-mech combat


well AT-AT is good against mechs :(

Edited by Aelos03, 01 June 2012 - 09:24 AM.


#17 Vora MacEvedy

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Posted 01 June 2012 - 09:40 AM

Um... Take a look at the Sirocco and then speak about AT-ATs...

I wouldn't mind some of the CAV or Talon designs... I have a write-up I did on a few somewhere...

#18 Aelos03

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Posted 01 June 2012 - 09:56 AM

View PostVora MacEvedy, on 01 June 2012 - 09:40 AM, said:

Um... Take a look at the Sirocco and then speak about AT-ATs...

I wouldn't mind some of the CAV or Talon designs... I have a write-up I did on a few somewhere...


well they share similarity expect AT AT probably weights 1500 tons and more

#19 DireWolf307

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Posted 01 June 2012 - 10:15 AM

My friends and I always integrated Exo Squad suits as power suits.

I have the specs I used for the transforming JT Marsh Exo suit somewhere.

#20 Vora MacEvedy

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Posted 01 June 2012 - 10:16 AM

At 1500 tons, those aren't 'Mechs... Those are mobile structures looking for thrusters to become Dropships...





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