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Maps For The Future


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#1 Peter Valentine

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Posted 19 December 2012 - 04:19 AM

Hey all!

I want to share my ideas with the community and the dev's about the maps.
(These map ideas based on the different battles happened in the Battletech novels what I read so far)

First of all it's really good to welcome a real night map finally(but somehow for me the thermalvision is much more better to navigate than the nightvision),and see that how hard is that to detect an ecm suited mech with normal vision!:)

On the other hand I want to share some possible map ideas with you:

- Desert with sand dunes and maybe with sandstorm (If I remember right a desert map is on it's way already)
- Heavy forest(jungle?)
- Swamp with mangroves and trees and water ofc
- Asteroid with low gravity craters,rocks etc (possibly with better cooling effect)
- A map with heavy rain,with a really short view distance

What's your thoughts about it?

#2 Noth

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Posted 19 December 2012 - 04:22 AM

View PostPeter Valentine, on 19 December 2012 - 04:19 AM, said:

Hey all!

I want to share my ideas with the community and the dev's about the maps.
(These map ideas based on the different battles happened in the Battletech novels what I read so far)

First of all it's really good to welcome a real night map finally(but somehow for me the thermalvision is much more better to navigate than the nightvision),and see that how hard is that to detect an ecm suited mech with normal vision! :)

On the other hand I want to share some possible map ideas with you:

- Desert with sand dunes and maybe with sandstorm (If I remember right a desert map is on it's way already)
- Heavy forest(jungle?)
- Swamp with mangroves and trees and water ofc
- Asteroid with low gravity craters,rocks etc (possibly with better cooling effect)
- A map with heavy rain,with a really short view distance

What's your thoughts about it?


Asteroid, would either be great cooling (not in sight of the sun), or horrid cooling (in site of the sun).





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