Screen Going Completely Black After Being Hit By Any Weapon
#1
Posted 05 February 2013 - 01:30 PM
#2
Posted 05 February 2013 - 01:42 PM
No one is really sure. This is the one item that I will continue to hound the Devs about until I hear something. It's been really bad all the way back since closed beta with the move to CryEngine 3. There have been many posts, and even a poll. But no word as to what the deal is with this. The worst part, IMHO, is that it can be caused by your own weapons fire as well.
#3
Posted 05 February 2013 - 01:48 PM
I usually have this issue massively on Forest Colony. On River City is quite minimal and i guess i do not have it at all on any of the Frozen city.
To me this issue is extremely annoying. The only counter is switching to Heat Vision but i don t like that solution.
This subject has no answer anywhere. I do not even know if this is recognized as an issue at all.
In my opinion is generated byt a gamma issue on the map light environment. Gamma mixed with high glare equals in blinding your sight when in close cquarter combat.
I hate that.
#4
Posted 05 February 2013 - 01:50 PM
Also this didn't happen prior to this patch, at least not in the last patch, i seem to recall maybe this happening in CB.
Edited by wynce, 05 February 2013 - 01:51 PM.
#5
Posted 05 February 2013 - 01:54 PM
#6
Posted 05 February 2013 - 03:03 PM
#7
Posted 05 February 2013 - 03:19 PM
#8
Posted 05 February 2013 - 03:23 PM
#9
Posted 05 February 2013 - 03:28 PM
#10
Posted 05 February 2013 - 03:42 PM
#11
Posted 05 February 2013 - 03:48 PM
or point me to the config file and I/we change the value manually?
#12
Posted 05 February 2013 - 03:48 PM
Matthew Craig, on 05 February 2013 - 03:42 PM, said:
"We will though as I mention no ETA at this time, we have some other high priority tasks to get to first but not far beyond that I want to address this along with night vision and thermal etc. we'll likely do them in the same pass."
Edited by Yoseful Mallad, 05 February 2013 - 03:48 PM.
#13
Posted 05 February 2013 - 04:08 PM
#14
Posted 05 February 2013 - 04:15 PM
#16
Posted 06 February 2013 - 08:55 AM
Though why it has to last so damn long I don't know...
#17
Posted 06 February 2013 - 08:58 AM
Matthew Craig, on 05 February 2013 - 03:42 PM, said:
I would hope that you all don't put it off for too much longer. It makes Forest Colony very un-fun to play.
Un-fun is bad for business.
#18
Posted 06 February 2013 - 11:48 AM
Its not working, nevermind
Edited by MGoo, 07 February 2013 - 02:14 AM.
#19
Posted 06 February 2013 - 11:57 AM
#20
Posted 06 February 2013 - 11:58 AM
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