HAPPY NEW YEAR!
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#2121
Posted 31 December 2017 - 07:35 PM
#2122
Posted 01 January 2018 - 01:31 PM
#2123
Posted 01 January 2018 - 01:39 PM
Heffay, on 30 December 2017 - 08:20 AM, said:
Heck yes! There are a ton of people interested in 3D printing their own mechs, and a lack of solid info on how to do it. I think it's time intensive work, but being able to capture that info so others can do it would be a huge boon to the community. Document and video it! Heck, that would be a great Twitch streaming opportunity as well.
![Posted Image](https://static.mwomercs.com/forums//public/style_emoticons/default/smile.png)
i don't think i'm good enough to be a teacher for anybody, all i can do is maybe give rough starting guides what you have to do to get a printable object in the end
for example dynamic poses are a thing i still have to look into and hope that i can do now
![;)](https://static.mwomercs.com/forums//public/style_emoticons/default/wink.png)
btw, i tried importing the catapult.cdf with the cryengine- importer (mech importer) and it does not work - i tried with the .cdf's that i imported with the mech-importer-blender addon and it works with them just as good as before
so i think that something is wrong with the catapult :/
i guess it'll be on my end - but just wanted to reach out to you wether there could be something buggy with "older" mechs
#2124
Posted 01 January 2018 - 03:04 PM
https://ibb.co/gQ1psG
However, the old methods might still work, but I've not tried them yet.
#2125
Posted 02 January 2018 - 12:55 PM
Just to confirm, that is the result of the Cryengine Importer blender add-on?
#2126
Posted 02 January 2018 - 06:18 PM
![Posted Image](https://gyazo.com/4b4a1ba8087ec4151f29ec3e6a1538a0.png)
https://gyazo.com/4b...f29ec3e6a1538a0
#2127
Posted 03 January 2018 - 02:59 AM
Edited by Jacob Soloman, 03 January 2018 - 03:03 AM.
#2128
Posted 03 January 2018 - 06:18 AM
Javelin
https://ibb.co/gLxw7G
Quickdraw
https://ibb.co/jWO3nG
Let me know if you can't see them and I'll type them out.
I've also linked the powershell log of running the converter script for both mechs, you might be able to see something in there I can't.
http://ge.tt/4px1Axn2
#2129
Posted 03 January 2018 - 09:58 AM
![:)](https://static.mwomercs.com/forums//public/style_emoticons/default/smile.png)
#2130
Posted 03 January 2018 - 10:11 AM
Also, if folks are interested, I've been printing these models for a few years now and I'm happy to make a video showing my methods? Warning - I'm not an expert but models print well enough!
#2131
Posted 03 January 2018 - 03:08 PM
#2133
Posted 03 January 2018 - 04:44 PM
Updated version of the latest version of the importer. Should fix the issues with the Quickdraw. Let me know if this doesn't work.
edit: Scratch that. Something else is wrong with the Javelin. I'll take a look this weekend. Along with Catapult and Atlas.
Edited by Heffay, 03 January 2018 - 04:46 PM.
#2135
Posted 08 January 2018 - 11:38 AM
I used some free time last weekend to make a video showing how I go about 3D printing MWO models, specifically for tabletop game play, and I thought I'd share
![Posted Image](https://static.mwomercs.com/forums//public/style_emoticons/default/smile.png)
Happy for critique, comments, questions, suggestions... you know the drill.
Hope you enjoy!
#2136
Posted 09 January 2018 - 04:48 AM
Jacob Soloman, on 08 January 2018 - 11:38 AM, said:
I used some free time last weekend to make a video showing how I go about 3D printing MWO models, specifically for tabletop game play, and I thought I'd share
![Posted Image](https://static.mwomercs.com/forums//public/style_emoticons/default/smile.png)
Oh man, I wish I had your voice!
Mind if I link this video in the original post, with attribution?
#2137
Posted 09 January 2018 - 11:47 AM
![Posted Image](https://static.mwomercs.com/forums//public/style_emoticons/default/smile.png)
I was once told I had an American accent for a public speaking voice, but that was 10 years ago! I still cringe whenever I hear it though
I'm looking to make another this weekend showing how I made an Avatar and Deimos but I think I need to re-learn how given MWO now uses cryengine
Edited by Jacob Soloman, 09 January 2018 - 11:48 AM.
#2138
Posted 09 January 2018 - 04:22 PM
I've already converted a few mechs, Jenner, Warhammer, Victor, and a friend wants to print off the timberwolf now.
Running into an error converting 1 of the files, timberwolf.chr
********************************************************************************
There was an error rendering C:\3Dmodels\Timberwolf\Objects\mechs\timberwolf\body\timberwolf.chr
Unable to read beyond the end of the stream.
at System.IO.BinaryReader.FillBuffer(Int32 numBytes)
at System.IO.BinaryReader.ReadSingle()
at CgfConverter.CryEngine_Core.ChunkCompiledPhysicalProxies_800.Read(BinaryReader b)
at CgfConverter.CryEngine_Core.Model.Read_Chunks(BinaryReader reader)
at CgfConverter.CryEngine_Core.Model.Load(String fileName)
at CgfConverter.CryEngine_Core.Model.FromFile(String fileName)
at CgfConverter.CryEngine..ctor(String fileName, String dataDir)
at CgfConverter.Program.Main(String[] args)
********************************************************************************
I re-downloaded a fresh copy of cgf-converter.exe before trying this again today.
#2139
Posted 10 January 2018 - 04:41 PM
- Thanatos (misalignment in the second layer of weapon barrels and improper material assignment)
- Hellspawn (very few parts loaded, misaligned)
![Posted Image](https://i.imgur.com/UTrAE1C.png)
![Posted Image](https://i.imgur.com/QA52WAR.png)
#2140
Posted 11 January 2018 - 11:06 AM
![Posted Image](https://orig00.deviantart.net/9d8d/f/2018/011/f/e/vindi_strutting_his_stuff_by_madkat04-dbznzhs.gif)
Edited by mad kat, 25 January 2018 - 01:36 AM.
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