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How To: Create Your Own Art Using Pgi's Mechs

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#1721 Mech42Ace

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Posted 26 January 2016 - 04:48 PM

View PostWonderdog, on 22 January 2016 - 05:54 AM, said:

God I want one so bad, but $40,000 + $500/kg for the consumables is a bit much for the average hobbyist :P
Course not! Just have to take out a loan on your house! :D :P

#1722 Wonderdog

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Posted 27 January 2016 - 03:42 PM

Just waiting for that lottery win to come in Posted Image

Tell you what, if I win the £99m Euromillions this friday, I'll have my team of butlers print out a lance for everyone who asks on my fleet of polyjets Posted Image

All joking aside, it would not be a major problem (technically) for IWM to commission masters be made up for casting using that kind of technology (its what most companies who make resin CAD designed mini's do). Its such a shame they can't get a decent cross licencing deal worked out for the MWO models, cast in good quality resin.

#Wonderdog

Edited by Wonderdog, 27 January 2016 - 03:47 PM.


#1723 Minimalistix

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Posted 27 January 2016 - 05:13 PM

Picked up a 3D printer for Christmas, this is my first complete print. A 1:160 N-Scale Catapult K2 for use with existing terrain from Heavy Gear / Dropzone Commander / Planetfall.

still needs some cleanup, but is mostly posable. Arms, hips, torso and ankles all move. PPC's can be swapped for missile pods

Banana for scale.

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#1724 baabaa214

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Posted 28 January 2016 - 06:18 PM

I have recreated the catapult and added few extras on to it.

Hope you enjoy

Load Out is:

Nova uAC-5 - Torso
SRM 5 - Out side Pods
IMP - Missile Pod (Plugin Missile / Heatsink )
AMS - x2
UArm Heatsink - Underarm Heatsinks

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#1725 mad kat

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Posted 30 January 2016 - 03:09 PM

Hi Heffay your script has been excellent for the getting the mech files so far but i have just hit a snag when trying it this week.

I've just tried unpacking the mech folder and got certain ones out but now everytime i run the new script and the old ones that worked with the previously filed method i'm getting this error?
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The material files are there and everything is in place as it should be yet for some reason it won't work. I previously had some trouble running it as it was on a USB pen but i found changing the path to just the drive letter fixed it but even trying to run the script from a hard drive seems to have the same effect

#1726 Heffay

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Posted 30 January 2016 - 05:04 PM

It looks like e:\objects\mechs\crab\cockpit_standard mtl files (also the ones in crab\body) don't exist? Can you confirm that they exist and are the Cryengine xml file (as opposed to the Waveform version of the mtl file, which doesn't have any xml tags)?

#1727 Minimalistix

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Posted 31 January 2016 - 05:30 PM

Thunderbolt.

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#1728 mad kat

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Posted 31 January 2016 - 11:46 PM

View PostHeffay, on 30 January 2016 - 05:04 PM, said:

It looks like e:\objects\mechs\crab\cockpit_standard mtl files (also the ones in crab\body) don't exist? Can you confirm that they exist and are the Cryengine xml file (as opposed to the Waveform version of the mtl file, which doesn't have any xml tags)?


Yep they both exist, where they're supposed to and are showing up as .mtl files for me. Have i been supposed to convert them to a different file type?

Powershell is also now saying running scripts is disabled on this system (see execution policies) I've 9/10 got it working by CTRL+A the text in the script in notepad and copying it to powershell.

Thanks.
*Edit* i have still been using noesis to to convert to OBJ as i also seemed to be a complete derp and not get the cgf converter working (script is a bit alien to me)?

Edited by mad kat, 01 February 2016 - 12:01 AM.


#1729 Heffay

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Posted 01 February 2016 - 09:07 AM

To set the execution policy to work right, in powershell run:

set-executionpolicy unrestricted

You only have to run it once.

I need to get some updated instructions on how to export the files. The default behavior changed and it's causing problems with the importers.

#1730 mad kat

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Posted 01 February 2016 - 09:46 AM

Cool i'll give that a a go. Is allowing the execution policies a security risk (after a quick google). I believe tberes a temporary method for disabling that but last time i tried that that too didn't work. On two different machines too.

Thanks.

#1731 zagibu

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Posted 01 February 2016 - 11:24 AM

View Postmad kat, on 01 February 2016 - 09:46 AM, said:

Cool i'll give that a a go. Is allowing the execution policies a security risk (after a quick google). I believe tberes a temporary method for disabling that but last time i tried that that too didn't work. On two different machines too.

Thanks.


It is a security risk if you run script files you downloaded from untrusted sources.

#1732 Heffay

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Posted 01 February 2016 - 06:52 PM

View Postzagibu, on 01 February 2016 - 11:24 AM, said:


It is a security risk if you run script files you downloaded from untrusted sources.


Yeah, that is a problem. And even I shouldn't be considered a trusted source, because I'm just some random dude on the internet. If you do set-unrestrictedpolicy, you should only do it temporarily.

#1733 mad kat

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Posted 02 February 2016 - 02:59 AM

View PostHeffay, on 01 February 2016 - 06:52 PM, said:


Yeah, that is a problem. And even I shouldn't be considered a trusted source, because I'm just some random dude on the internet. If you do set-unrestrictedpolicy, you should only do it temporarily.


I have no issue's changing it to allow the script to run just so long as i know how to revert it back afterwards.

#1734 Aunoor

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Posted 02 February 2016 - 03:00 AM

But if add "-scope Process" to "set-executionpolicy" command, then restriction affected only current process, and whole system will be untouched and safe.
e.x.: set-executionpolicy -scope Process -ExecutionPolicy Unrestricted

Edited by Aunoor, 02 February 2016 - 03:01 AM.


#1735 Wonderdog

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Posted 02 February 2016 - 04:22 AM

I run a lot of dev stuff (including my MWO model export tooling) in a virtual machine. Also lets me keep the environments clean and portable between machines, and versionable.

non-home versions of Windows 10 have hyper-V built in, or you can use virtualbox, vmware player or similar if you dont have that (handy for powershell shenanigans if you have a mac too).

#Wonderdog.

#1736 Rabtar

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Posted 04 February 2016 - 05:17 AM

Could somebody please send me the files for the Crab and Jenner. I've tried everything I can think of and the torsos still will not convert properly. Thanks in advance.

#1737 mad kat

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Posted 04 February 2016 - 01:53 PM

View PostHeffay, on 01 February 2016 - 09:07 AM, said:

To set the execution policy to work right, in powershell run:

set-executionpolicy unrestricted

You only have to run it once.

I need to get some updated instructions on how to export the files. The default behavior changed and it's causing problems with the importers.


Nope just tried it on a spare laptop with the restrictions lifted and it's still coming up with the same error of no.Mtl file file when they are definately there.

Hmm.

#1738 Heffay

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Posted 04 February 2016 - 01:58 PM

View Postmad kat, on 04 February 2016 - 01:53 PM, said:


Nope just tried it on a spare laptop with the restrictions lifted and it's still coming up with the same error of no.Mtl file file when they are definately there.

Hmm.


Some of the default options on cgf-converter.exe got mucked up a bit in the latest build. I need to see what's going on. It should just be a renaming issue, but... yeah. Sorry about that. :(

#1739 mad kat

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Posted 04 February 2016 - 02:02 PM

View PostHeffay, on 04 February 2016 - 01:58 PM, said:


Some of the default options on cgf-converter.exe got mucked up a bit in the latest build. I need to see what's going on. It should just be a renaming issue, but... yeah. Sorry about that. Posted Image


I haven't actually used the converter i've done the old fashioned noesis is that's whats tripping me up instead.... Thanks again as always.

#1740 mad kat

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Posted 05 February 2016 - 08:20 AM

View PostHeffay, on 04 February 2016 - 01:58 PM, said:


Some of the default options on cgf-converter.exe got mucked up a bit in the latest build. I need to see what's going on. It should just be a renaming issue, but... yeah. Sorry about that. Posted Image


Hi Heffay

Don't worry i have found out what the problem is. Its 7ZIP. I uncompressed the files with Winrar to a different folder and hey presto it works!!!





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