Jump to content

Im Looking For A Mech That Can Do Lots Of Damage To The Enemy Team


14 replies to this topic

#1 ShadowThunder77

    Member

  • PipPipPipPipPipPipPip
  • 514 posts

Posted 19 December 2012 - 12:58 PM

should i get Cataphract,Stalker or Atlas??

BTW preferably a well round mech battle wise

#2 Tastian

    Member

  • PipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 768 posts
  • LocationLayton, UT USA

Posted 19 December 2012 - 01:02 PM

You make these 'what should I get posts' multiple times a day. Are you trying to see what preferences people have over time or do you not take the advice you receive from the previous posts you made?

#3 ShadowThunder77

    Member

  • PipPipPipPipPipPipPip
  • 514 posts

Posted 19 December 2012 - 01:04 PM

im simply gathering advice from more experienced players

#4 HighTest

    Member

  • PipPipPipPipPipPip
  • 340 posts
  • LocationKitchener, ON

Posted 19 December 2012 - 01:16 PM

Honestly? Whatever mech you like to pilot best.

I've had 600+ damage and 3+ kill games in my 50-ton Hunchback-4SP, 50-ton Centurion-D, my 65-ton Catapult-C4 and my 80-ton Awesome-8V (all modified, mind you).

I've even watched other Ravens and Cicadas rack up 5-6 kills per match.

Really - It's not about size, it's how you use it. (Wait, I've heard that somewhere else before...) :)

I personally don't touch an Atlas since it's just too slow. And I can't pilot anything 40 tons or less worth a damn. And I haven't used a stalker enough yet to form an opinion. Didn't much care for the Cataphracts when I tried them.

My $.02.

#5 Tastian

    Member

  • PipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 768 posts
  • LocationLayton, UT USA

Posted 19 December 2012 - 01:19 PM

I refer you to two threads you've made just today. Both have decent answers.

http://mwomercs.com/...alker-or-atlas/

http://mwomercs.com/...-range-battles/

The answer is very subjective. The Atlas is well rounded because it doesn't specialize in anything. But it's very slow. The Stalker has a ton of weapon slots but none are ballistics. It's also slow. The Cataphract is faster then the other mechs, and seems a little more rounded across its variants then the Stalker.

Each mech in this game is preferential depending on the pilot. Each mech has at least one variant that excels well. You have to find your own playstyle. I'd recommend playing some of the trials. Despite being bad, they do show some of the strengths and weaknesses of each chassis.

#6 Pariah Devalis

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Clan Cat
  • The Clan Cat
  • 7,655 posts
  • Google+: Link
  • Twitter: Link
  • LocationAboard the NCS True Path

Posted 19 December 2012 - 01:25 PM

Stalker is pretty well rounded, except for the total lack of ballistic slots in any variant. Dragons are fast and can be set up to hit fairly hard, as well. Cataphracts are a blast, but how well rounded they are depends on the variant. Atlases are something I will never personally pilot, as I hate moving like molasses, but they can be extremely well rounded, as well.

On the other hand, Cicadas, Ravens, and Hunchbacks can be extremely well rounded and dangerous machines, too. Heck, everything can be. It comes down to what you specifically want out of a machine. Upfront instant damage? Precision? Support capabilities? Speed? Armor? Heat efficiency? Durability? (No, armor and durability are not necessarily one and the same.)

No matter what machine you take, you will be forced to sacrifice in other areas, with the current exception being the RVN-3L. That thing currently hits hard for its tonnage, has fantastic mobility, a good weapon spread, and pretty beefy armor for its size.

#7 Orgasmo

    Member

  • PipPipPipPipPipPip
  • 320 posts
  • LocationCanada

Posted 19 December 2012 - 01:40 PM

Any mech, used properly, can "do alot of damage to enemy team". You need to be more specific than that.

#8 MagicHamsta

    Member

  • PipPipPipPipPipPipPip
  • 536 posts

Posted 19 December 2012 - 01:54 PM

View PostShadowThunder77, on 19 December 2012 - 12:58 PM, said:

should i get Cataphract,Stalker or Atlas??

BTW preferably a well round mech battle wise


All 3 can do lots of damage & "well rounded" be so very vague.
Even a Jenner, Raven, Commando, Hunchback, Centurion, Catapult, Dragon, etc can do lots of damage to the enemy team.

You has to be more specific.
& as me can sense the noob power off of you & assume you be of mediocre skill, me would suggest you go in a light as possible mech outside of an actual light mech.

Mayhaps a hunchback or centurion.

#9 Shatterpoint

    Member

  • PipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 358 posts

Posted 19 December 2012 - 02:44 PM

Just pick something that has the most missile slots, fill them with LRM's and spam your shiny new I-WIN mouse button, seems to be what 70% of the other players are doing now.

#10 MagicHamsta

    Member

  • PipPipPipPipPipPipPip
  • 536 posts

Posted 19 December 2012 - 11:54 PM

View PostShatterpoint, on 19 December 2012 - 02:44 PM, said:

Just pick something that has the most missile slots, fill them with LRM's and spam your shiny new I-WIN mouse button, seems to be what 70% of the other players are doing now.


And promptly getting owned by ECM mechs, or lights, or lights with ECM.


#11 Shatterpoint

    Member

  • PipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 358 posts

Posted 20 December 2012 - 02:48 PM

"And promptly getting owned by ECM mechs, or lights, or lights with ECM."

Guess noone else let them know they get owned by ecm and light mechs, I haven't noticed any real change since ecm was released. If anything the missile spam has increased over time, it's not rare to see those light mechs pop just from the massive incoming fire very early on in a match (I say "see" the mech, you can't it's just a ball of smoke and explosions running for its life as 100's of missiles rain down).

#12 MagicHamsta

    Member

  • PipPipPipPipPipPipPip
  • 536 posts

Posted 23 December 2012 - 12:07 PM

View PostShatterpoint, on 20 December 2012 - 02:48 PM, said:

"And promptly getting owned by ECM mechs, or lights, or lights with ECM."

Guess noone else let them know they get owned by ecm and light mechs, I haven't noticed any real change since ecm was released. If anything the missile spam has increased over time, it's not rare to see those light mechs pop just from the massive incoming fire very early on in a match (I say "see" the mech, you can't it's just a ball of smoke and explosions running for its life as 100's of missiles rain down).


If you be dying to LRMs as a ECM light, you be doing something terribly wrong.
50% longer lock time should be plenty of time to get to cover when you move at 100+ kph.

Edited by MagicHamsta, 23 December 2012 - 12:08 PM.


#13 steelblueskies

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • 396 posts
  • Locationohio

Posted 24 December 2012 - 05:15 PM

look for the ones with vowels in their names. they're op.

also note lrms move 100meters/second.

120kph is about 33.33 meters per second.
150kph is about 41.66 meters per second.

missiles turn poorly and use up some of their distance/second changing their elevation. with a good head start you could largely outrun lrms and/or give an equipped ams system twice as much time to work on the launch by running away from them.

srms conversely travel 300m/s, and ssrms 200m/s.

missiles are all slow slow hamsters.

so lets say an lrm mech hits you with tag while you are at 500m. you move 150kph. he takes 2 seconds to lock on then fire. you can get outside his tag lasers range of 750 meters well before the lrms catch up, at which point he loses lock, the missiles go ballistic, and you can sidestep to avoid them. probably easier to run behind a friendly or enemy or terrain and break lock however briefly. once broken it takes the full time to relock on and without lock the missiles are ballistic.

#14 MagicHamsta

    Member

  • PipPipPipPipPipPipPip
  • 536 posts

Posted 24 December 2012 - 10:17 PM

View Poststeelblueskies, on 24 December 2012 - 05:15 PM, said:

missiles are all slow slow hamsters.


>:

Edited by MagicHamsta, 24 December 2012 - 10:17 PM.


#15 PiemasterXL

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • 556 posts
  • LocationThe deep-south, cookin' Moonshine.

Posted 24 December 2012 - 10:25 PM

Get a command-1d.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users